Legendary Explorer Core Nightly
Core library for working with Mass Effect Trilogy / Legendary Edition files
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Class Hierarchy
This inheritance list is sorted roughly, but not completely, alphabetically:
[detail level 12345]
 CLegendaryExplorerCore.Unreal.ActorUtils
 CLegendaryExplorerCore.Audio.AFCCompactorTools to scan for AFCs and references to AFCs, and perform AFC compaction of DLC mods
 CLegendaryExplorerCore.Unreal.BinaryConverters.AlphaMap
 CLegendaryExplorerCore.Unreal.BinaryConverters.AnimTrack
 CLegendaryExplorerCore.Gammtek.Argument
 CLegendaryExplorerCore.Misc.ME3Tweaks.ASIModIDsContains (some, not all) ASI Update Group IDs that can be used to request install of an ASI. Makes code easier to read.
 CLegendaryExplorerCore.Gammtek.Extensions.Reflection.AssemblyExtensions
 CLegendaryExplorerCore.GameFilesystem.AutoloadArmorAutoload definition for adding armors - UNUSED, NOT SURE IF IT EVEN WORKS. Here for documentation purposes
 CLegendaryExplorerCore.GameFilesystem.AutoloadIniC# representation of Autoload.ini from ME1/LE1
 CBankChunkA generic 4 byte name 4 byte length block that is not parsed.
 CLegendaryExplorerCore.Coalesced.BinaryExtensions
 CLegendaryExplorerCore.Gammtek.Collections.Generic.BinaryHeap< T >
 CBinaryReader
 CLegendaryExplorerCore.Gammtek.Extensions.IO.BinaryReaderExtensions
 CBinaryWriter
 CLegendaryExplorerCore.Gammtek.Helpers.BindingFlagsHelperThe binding flags helper.
 CLegendaryExplorerCore.Unreal.Classes.Bio2DACell
 CLegendaryExplorerCore.Unreal.BinaryConverters.BioCodexPage
 CLegendaryExplorerCore.Unreal.BinaryConverters.BioCodexSection
 CLegendaryExplorerCore.Unreal.BinaryConverters.BioGestureRuntimeData.BioGestCharOverride
 CLegendaryExplorerCore.Unreal.BinaryConverters.BioGestureRuntimeData.BioMeshPropActionData
 CLegendaryExplorerCore.Unreal.BinaryConverters.BioGestureRuntimeData.BioMeshPropData
 CLegendaryExplorerCore.Unreal.Classes.BioMorphFace
 CLegendaryExplorerCore.Unreal.BinaryConverters.BioGestureRuntimeData.BioPropClientEffectParams
 CLegendaryExplorerCore.Unreal.BinaryConverters.BioQuestMap.BioQuest
 CLegendaryExplorerCore.Unreal.BinaryConverters.BioQuestMap.BioQuestGoal
 CLegendaryExplorerCore.Unreal.BinaryConverters.BioQuestMap.BioQuestPlotItem
 CLegendaryExplorerCore.Unreal.BinaryConverters.BioQuestMap.BioQuestTask
 CLegendaryExplorerCore.Unreal.BinaryConverters.BioStateEventMap.BioStateEvent
 CLegendaryExplorerCore.Unreal.BinaryConverters.BioStateEventMap.BioStateEventElement
 CLegendaryExplorerCore.Unreal.BinaryConverters.BioQuestMap.BioStateTaskList
 CLegendaryExplorerCore.Unreal.BinaryConverters.BioQuestMap.BioTaskEval
 CLegendaryExplorerCore.Unreal.BinaryConverters.BioTlkFileSet.BioTlkSet
 CLegendaryExplorerCore.Gammtek.Extensions.Collections.BitArrayExtensions
 CLegendaryExplorerCore.Gammtek.IO.BitRingBufferRing buffer to read and write bits and bytes.
 CLegendaryExplorerCore.Packages.CompressionHelper.BlockRepresents a block in the block table of a chunk
 CLegendaryExplorerCore.Unreal.BinaryConverters.MorphTarget.BoneOffset
 CLegendaryExplorerCore.Unreal.Classes.BoneOffset
 CLegendaryExplorerCore.Gammtek.Extensions.BooleanExtensions
 CLegendaryExplorerCore.Unreal.BinaryConverters.Box
 CLegendaryExplorerCore.Unreal.BinaryConverters.Box< int >
 CLegendaryExplorerCore.Unreal.BinaryConverters.BoxSphereBounds
 CLegendaryExplorerCore.Unreal.BinaryConverters.BspNode
 CLegendaryExplorerCore.Unreal.BinaryConverters.BspSurf
 CLegendaryExplorerCore.Gammtek.Extensions.Collections.ByteArrayExtensions
 CLegendaryExplorerCore.Helpers.ByteArrayExtensions
 CLegendaryExplorerCore.Unreal.Bytecode
 CLegendaryExplorerCore.ME1.Unreal.UnhoodBytecode.BytecodeReader
 CLegendaryExplorerCore.ME1.Unreal.UnhoodBytecode.BytecodeToken
 CLegendaryExplorerCore.UnrealScript.Compiling.BytecodeWriter
 CLegendaryExplorerCore.Gammtek.Extensions.ByteExtensions
 CLegendaryExplorerCore.Gammtek.IO.ByteOrderConverter
 CLegendaryExplorerCore.ME1.Unreal.UnhoodBytecode.CachedNativeFunctionInfo
 CLegendaryExplorerCore.Unreal.BinaryConverters.CachedPhysSMData
 CLegendaryExplorerCore.Gammtek.TypeSwitch.CaseInfo
 CLegendaryExplorerCore.Misc.CaseInsensitiveDictionary< ASTNode >
 CLegendaryExplorerCore.Misc.CaseInsensitiveDictionary< ClassInfo >
 CLegendaryExplorerCore.Misc.CaseInsensitiveDictionary< ExportEntry >
 CLegendaryExplorerCore.Misc.CaseInsensitiveDictionary< int >
 CLegendaryExplorerCore.Misc.CaseInsensitiveDictionary< Label >
 CLegendaryExplorerCore.Misc.CaseInsensitiveDictionary< LegendaryExplorerCore.Coalesced.CoalesceAsset >
 CLegendaryExplorerCore.Misc.CaseInsensitiveDictionary< LegendaryExplorerCore.Packages.CloningImportingAndRelinking.ObjectInstanceInfo >
 CLegendaryExplorerCore.Misc.CaseInsensitiveDictionary< LegendaryExplorerCore.Packages.IEntry >
 CLegendaryExplorerCore.Misc.CaseInsensitiveDictionary< LegendaryExplorerCore.Unreal.ObjectInfo.SequenceObjectInfo >
 CLegendaryExplorerCore.Misc.CaseInsensitiveDictionary< LegendaryExplorerCore.UnrealScript.Analysis.Symbols.ASTNodeDict >
 CLegendaryExplorerCore.Misc.CaseInsensitiveDictionary< List< LegendaryExplorerCore.Unreal.NameReference > >
 CLegendaryExplorerCore.Misc.CaseInsensitiveDictionary< List< string > >
 CLegendaryExplorerCore.Misc.CaseInsensitiveDictionary< VariableType >
 CLegendaryExplorerCore.UnrealScript.Utilities.CastHelper
 CLegendaryExplorerCore.Gammtek.Extensions.CharExtensions
 CLegendaryExplorerCore.Packages.CompressionHelper.ChunkRepresents an item in the Chunk table of a package
 CLegendaryExplorerCore.Packages.CompressionHelper.ChunkHeaderRepresents the header of chunk (that is pointed to by the chunk table)
 CLegendaryExplorerCore.Unreal.PSA.ChunkHeader
 CLegendaryExplorerCore.Packages.ClassInfo
 CLegendaryExplorerCore.Gammtek.CMath
 CLegendaryExplorerCore.Unreal.CNDFileRepresents a Game 3 .cnd file
 CLegendaryExplorerCore.Coalesced.CoalesceAsset
 CLegendaryExplorerCore.Coalesced.CoalescedConverterClass for converting to and from editable text versions of Coalesced files (Game3, LE1/LE2)
 CLegendaryExplorerCore.Coalesced.CoalescedFileXml
 CLegendaryExplorerCore.Coalesced.CoalesceFile
 CLegendaryExplorerCore.Coalesced.Xml.CoalesceInclude
 CLegendaryExplorerCore.Coalesced.CoalesceSettings
 CLegendaryExplorerCore.UnrealScript.Analysis.Visitors.CodeBuilderVisitor< TFormatter, string >
 CLegendaryExplorerCore.Textures.Codecs.Codecs
 CLegendaryExplorerCore.Gammtek.Extensions.Collections.Generic.CollectionExtensionsClass that provides extension methods to Collection
 CLegendaryExplorerCore.Gammtek.Helpers.CollectionHelperCollection helper class.
 CLegendaryExplorerCore.Unreal.BinaryConverters.ColorVertexBuffer
 CLegendaryExplorerCore.Unreal.CommonStructs
 CLegendaryExplorerCore.UnrealScript.Compiling.CompilerUtils
 CLegendaryExplorerCore.Textures.Studio.MEMTextureMap.CompressedMipInfo
 CLegendaryExplorerCore.Packages.CompressionHelper
 CLegendaryExplorerCore.Unreal.CNDFile.ConditionalEntryRepresents a conditional in a Game 3 .cnd file
 CLegendaryExplorerCore.Gammtek.IO.ConduitPath
 CLegendaryExplorerCore.Coalesced.Config.ConfigAssetBundleHandler for a bundle of config assets
 CLegendaryExplorerCore.Coalesced.ConfigFileProxyLoads a text-based ini file as a CoalesceAsset for single API editing.
 CLegendaryExplorerCore.Coalesced.Config.ConfigMergeClass for handling merging config deltas - this code is heavily used by ME3Tweaks Mod Manager and other tools.
 CLegendaryExplorerCore.Coalesced.Config.ConfigToolsUtilities for working with configuration files in ME games
 CLegendaryExplorerCore.Shaders.ConstantInfo
 CLegendaryExplorerCore.Unreal.BinaryConverters.ConvertExtensions
 CLegendaryExplorerCore.UDK.ConvertToUDK
 CLegendaryExplorerCore.Unreal.BinaryConverters.ConvexHull
 CLegendaryExplorerCore.Unreal.BinaryConverters.ConvexVolume
 CLegendaryExplorerCore.Unreal.BinaryConverters.CoverIndexPair
 CLegendaryExplorerCore.Coalesced.Crc32
 CLegendaryExplorerCore.Unreal.BinaryConverters.WwiseStateManagement.CustomTransitionTime
 CLegendaryExplorerCore.Gammtek.Enum< TEnum >.DataBindingDataBinding class.
 CLegendaryExplorerCore.Unreal.BinaryConverters.DecalVertex
 CLegendaryExplorerCore.Coalesced.Huffman.Decoder
 CLegendaryExplorerCore.Helpers.Deconstructors
 CLegendaryExplorerCore.Shaders.DecookedExporter
 CDictionary
 CLegendaryExplorerCore.Gammtek.Extensions.Collections.Generic.DictionaryExtensions
 CLegendaryExplorerCore.Helpers.DictionaryExtensions
 CLegendaryExplorerCore.Unreal.SFARUnpacker.DLCEntry
 CLegendaryExplorerCore.Unreal.DLCPackage
 CLegendaryExplorerCore.Gammtek.Extensions.DoubleExtensions
 CLegendaryExplorerCore.Misc.DuplicatingIni
 CLegendaryExplorerCore.Gammtek.Dynamic.DynamicExtensions
 CDynamicObject
 CLegendaryExplorerCore.Coalesced.Huffman.Encoder
 CLegendaryExplorerCore.Unreal.EndianBitConverterConverts base data types to an array of bytes, and an array of bytes to base data types. All info taken from the meta data of System.BitConverter. This implementation allows for Endianness consideration. /summary>
 CLegendaryExplorerCore.Gammtek.IO.Converters.EndianConverterProvides the conversion functionality between two Endian types. This is either a straight-through copy if the Endian settings are the same or a conversion routine reversing the bytes.
 CLegendaryExplorerCore.Unreal.TOCBinFile.EntrySingle entry in TOC file, contained in a hash bucket
 CLegendaryExplorerCore.Packages.CloningImportingAndRelinking.EntryCheckerChecks property types against the database to determine if property types are of the correct typing.
 CLegendaryExplorerCore.Packages.CloningImportingAndRelinking.EntryCloner
 CLegendaryExplorerCore.Packages.CloningImportingAndRelinking.EntryExporter
 CLegendaryExplorerCore.Unreal.BinaryConverters.EntryGuidNumPair
 CLegendaryExplorerCore.Packages.CloningImportingAndRelinking.EntryImporter
 CLegendaryExplorerCore.Unreal.BinaryConverters.EntryPruner
 CLegendaryExplorerCore.Gammtek.Enum< TEnum >Generic enumeration wrapper.
 CLegendaryExplorerCore.Gammtek.Extensions.Collections.Generic.EnumerableExtensions
 CLegendaryExplorerCore.Helpers.EnumerableExtensions
 CLegendaryExplorerCore.Gammtek.Extensions.EnumExtensions
 CLegendaryExplorerCore.Helpers.Enums
 CEventArgs
 CEventLinkInfoBasic description of a single EventLink (bottom of kismet action - this includes all links)
 CException
 CLegendaryExplorerCore.Helpers.ExceptionExtensions
 CLegendaryExplorerCore.Unreal.BinaryConverters.ExportBinaryConverter
 CLegendaryExplorerCore.Packages.ExportCreator
 CLegendaryExplorerCore.Packages.ExportEntryExtensions
 CLegendaryExplorerCore.Gammtek.Extensions.Linq.ExpressionExtensionsExtension for Expression.
 CLegendaryExplorerCore.Helpers.ExternalFileHelper
 CLegendaryExplorerCore.Unreal.BinaryConverters.ExtrusionVertexBuffer
 CLegendaryExplorerCore.Unreal.BinaryConverters.FaceFXBoneNode
 CLegendaryExplorerCore.Unreal.BinaryConverters.FaceFXBoneNodeChild
 CLegendaryExplorerCore.Unreal.BinaryConverters.FaceFXControlPoint
 CLegendaryExplorerCore.Unreal.BinaryConverters.FaceFXLine
 CFAmbientOcclusionParams
 CFColorRemapShaderParameters
 CFConstantDensityPolicy
 CFCustomLightMapTexturePolicy
 CFDirectionalLightLightMapPolicy
 CFDirectionalLightPolicy
 CFDOFShaderParameters
 CFGammaShaderParameters
 CLegendaryExplorerCore.Helpers.FGuidAn Unreal Engine 3 GUID
 CFHBAOShaderParameters
 CFHeightFogVertexShaderParameters
 CLegendaryExplorerCore.Coalesced.FileEntry
 CLegendaryExplorerCore.Unreal.DLCPackage.FileEntryStruct
 CLegendaryExplorerCore.Helpers.FileSizeClass used to assist in filesize calculations and display
 CFixed1< T >
 CFixed10< T >
 CFixed1< FShaderResourceParameter >
 CFixed2< T >
 CFixed2< FShaderParameter >
 CFixed2< FShaderResourceParameter >
 CFixed2< int >
 CFixed3< T >
 CFixed3< byte >
 CFixed3< float >
 CFixed3< FShaderResourceParameter >
 CFixed3< SharpDX.Color >
 CFixed3< Vector3 >
 CFixed4< T >
 CFixed4< FShaderResourceParameter >
 CFixed4< LegendaryExplorerCore.Unreal.BinaryConverters.LevelViewportInfo >
 CFixed5< T >
 CFixed5< FShaderResourceParameter >
 CFixed6< T >
 CFixed7< T >
 CFixed8< T >
 CFixed8< float >
 CFixed9< T >
 CLegendaryExplorerCore.Gammtek.Enum< TEnum >.FlagsFlags class.
 CLegendaryExplorerCore.ME1.Unreal.UnhoodBytecode.FlagSet
 CLegendaryExplorerCore.ME1.Unreal.UnhoodBytecode.FlagValues
 CFLightMapTexturePolicy
 CFLightShaftPixelShaderParameters
 CFMaterialPixelShaderParameters
 CFMaterialVertexShaderParameters
 CFMotionBlurShaderParameters
 CFPointLightPolicy
 CLegendaryExplorerCore.Unreal.BinaryConverters.FPrecomputedVolumeDistanceField
 CLegendaryExplorerCore.Unreal.BinaryConverters.FragmentInfo
 CLegendaryExplorerCore.Unreal.BinaryConverters.FragmentRange
 CFSceneTextureShaderParameters
 CFSFXPointLightPolicy
 CFShaderParameter
 CFShaderResourceParameter
 CFShadowTexturePolicy
 CFSHLightLightMapPolicy
 CFSignedDistanceFieldShadowTexturePolicy
 CFSphericalHarmonicLightPolicy
 CFSpotLightPolicy
 CLegendaryExplorerCore.Unreal.Classes.Function
 CFVertexFactoryParameterRef
 CFVertexFactoryShaderParameters
 CFVertexLightMapPolicy
 CLegendaryExplorerCore.Unreal.BinaryConverters.FaceFXAsset.FXATableCElement
 CLegendaryExplorerCore.Unreal.BinaryConverters.FaceFXAsset.FXATableDElement
 CLegendaryExplorerCore.Unreal.BinaryConverters.FxNode
 CLegendaryExplorerCore.Unreal.BinaryConverters.FxNodeParameter
 CLegendaryExplorerCore.Unreal.BinaryConverters.FxNodeParentLink
 CLegendaryExplorerCore.Helpers.GameFileFiltersContains a list of filters for various games, for use with open/close dialogs. Options change with compilation flags of the library
 CLegendaryExplorerCore.Unreal.ObjectInfo.GameObjectInfoSingle class that is not static - for shared code in the UnrealObjectInfo classes. Each game should subclass this to provide custom methods for adding their own game-specific data
 CLegendaryExplorerCore.Gammtek.GammtekUtilities
 CLegendaryExplorerCore.Unreal.ObjectInfo.GlobalUnrealObjectInfo
 CLegendaryExplorerCore.Unreal.BinaryConverters.GPUSkinVertex
 CLegendaryExplorerCore.Unreal.BinaryConverters.GuidIndexPair
 CLegendaryExplorerCore.Unreal.DLCPackage.HeaderStruct
 CLegendaryExplorerCore.Gammtek.Collections.Generic.Heap< T >
 CLegendaryExplorerCore.Gammtek.Collections.Generic.HeapHelper
 CLegendaryExplorerCore.Gammtek.Collections.Generic.HeapSort< T >
 CLegendaryExplorerCore.Unreal.BinaryConverters.WwiseBankParsed.HIRCObject
 CLegendaryExplorerCore.Unreal.BinaryConverters.FaceFXAsset.HNode
 CLegendaryExplorerCore.TLK.ME1.HuffmanCompressionME1/LE1 TLK compressor
 CLegendaryExplorerCore.TLK.ME2ME3.HuffmanCompressionME2/ME3 huffman compressor for TLK
 CLegendaryExplorerCore.TLK.ME2ME3.ME2ME3TLKBase.HuffmanNode
 CLegendaryExplorerCore.UnrealScript.Analysis.Visitors.IAcceptASTVisitor
 CLegendaryExplorerCore.UnrealScript.Analysis.Visitors.IASTVisitor
 CLegendaryExplorerCore.Gammtek.IO.IBufferManagerInterface for classes which manage instances of IBuffer.
 CLegendaryExplorerCore.Misc.IByteProviderDefines a byte provider for HexBox control
 CICloneable
 CLegendaryExplorerCore.UnrealScript.Analysis.Visitors.ICodeFormatter< out TOutput >
 CLegendaryExplorerCore.UnrealScript.Analysis.Visitors.ICodeFormatter< string >
 CICollection
 CIComparable
 CLegendaryExplorerCore.UnrealScript.Language.Util.IContainsFunctions
 CICustomFormatter
 CLegendaryExplorerCore.Gammtek.IO.IDataStream
 CIDictionary
 CIDisposable
 CLegendaryExplorerCore.Gammtek.Paths.IDriveLetterRepresents a drive on file system.
 CLegendaryExplorerCore.Packages.IEntryExtensions
 CIEnumerable
 CIEnumerator
 CIEquatable
 CIFormatProvider
 CIFormattable
 CLegendaryExplorerCore.UnrealScript.Language.Tree.IHasFileReference
 CLegendaryExplorerCore.Gammtek.Dynamic.IHierarchyWrapperProvider< T >
 CLegendaryExplorerCore.Gammtek.Dynamic.IHierarchyWrapperProvider< ElasticObject >
 CIKeyFuncs< in T, TKey >
 CIKeyFuncs< KeyValuePair< TKey, TValue >, TKey >
 CIKeyFuncs< T, T >
 CIList
 CLegendaryExplorerCore.Textures.Image
 CIModShadowPixelParamsType
 CLegendaryExplorerCore.Unreal.BinaryConverters.UClass.ImplementedInterface
 CIndexEntry
 CIndexPage
 CLegendaryExplorerCore.Misc.DuplicatingIni.IniEntry
 CINotifyCollectionChanged
 CINotifyPropertyChanged
 CLegendaryExplorerCore.Gammtek.Extensions.Int16Extensions
 CLegendaryExplorerCore.Gammtek.Extensions.Int32Extensions
 CLegendaryExplorerCore.Gammtek.Extensions.Int64Extensions
 CLegendaryExplorerCore.Unreal.BinaryConverters.InterpCurve< T >
 CLegendaryExplorerCore.Unreal.BinaryConverters.InterpCurvePoint< T >
 CLegendaryExplorerCore.Gammtek.Extensions.IntPtrExtensions
 CLegendaryExplorerCore.Helpers.IOExtensions
 CLegendaryExplorerCore.Gammtek.Paths.IPathRepresents a path, absolute or relative, to a file or to a directory.
 CIPixelParametersType
 CLegendaryExplorerCore.Gammtek.Collections.Generic.IPriorityQueueNode
 CLegendaryExplorerCore.Sound.ISACT.ISACTBank
 CLegendaryExplorerCore.Sound.ISACT.ISACTBankPairContains a pair of ISACT banks (ICB + ISB)
 CLegendaryExplorerCore.Sound.ISACT.ISACTHelperContains methods related to working with ISACT content
 CISACTOrientation
 CISACTSoundTrack
 CLegendaryExplorerCore.Audio.ISBank_DEPRECATED
 CLegendaryExplorerCore.Gammtek.Text.StringMatching.IStringMatcherTypes implementing this interface can be used to test whether string matches given pattern when particular matching rules are applied.
 CLegendaryExplorerCore.TLK.ITalkFileInterface for talk files (ME1 and ME2/3 style). This lets you interchange TLKs without worrying about the class types.
 CLegendaryExplorerCore.Unreal.BinaryConverters.IUIndexActionSee documentation for ObjectBinary.ForEachUIndex.
 CLegendaryExplorerCore.Gammtek.Data.IValueValidator< in TValue >The value validator interface
 CIVertexParametersType
 CIVertexShaderParametersType
 CLegendaryExplorerCore.Packages.IWeakPackageUser
 CLegendaryExplorerCore.UnrealScript.Compiling.BytecodeWriter.JumpPlaceholder
 CLegendaryExplorerCore.Unreal.BinaryConverters.KCachedConvexData
 CLegendaryExplorerCore.Unreal.BinaryConverters.KCachedConvexDataElement
 CLegendaryExplorerCore.Unreal.BinaryConverters.KCachedPerTriData
 CLegendaryExplorerCore.Unreal.BinaryConverters.kDOP
 CLegendaryExplorerCore.Unreal.BinaryConverters.kDOPCollisionTriangle
 CLegendaryExplorerCore.Unreal.BinaryConverters.kDOPCompact
 CLegendaryExplorerCore.Unreal.BinaryConverters.kDOPNode
 CLegendaryExplorerCore.Unreal.BinaryConverters.kDOPTree
 CLegendaryExplorerCore.Unreal.BinaryConverters.KDOPTreeBuilder
 CLegendaryExplorerCore.Unreal.BinaryConverters.kDOPTreeCompact
 CKeyedCollection
 CLegendaryExplorerCore.Gammtek.Collections.ObjectModel.ObservableDictionary< TKey, TValue >.KeyedDictionaryEntryCollection< TKey >
 CLegendaryExplorerCore.UnrealScript.Utilities.Keywords
 CLegendaryExplorerCore.Kismet.KismetHelperStatic methods to perform common sequence editing operations
 CLegendaryExplorerCore.Unreal.BinaryConverters.LabelTableEntry
 CLegendaryExplorerCore.GameFilesystem.LE1DirectoryContains information about the LE1 game directory
 CLegendaryExplorerCore.TLK.LE1TalkFilesManages stringref lookup for LE1 tlks
 CLegendaryExplorerCore.Unreal.ObjectInfo.LE1UnrealObjectInfo
 CLegendaryExplorerCore.GameFilesystem.LE2DirectoryContains information about the LE2 game directory
 CLegendaryExplorerCore.TLK.LE2TalkFilesManages stringref lookup for LE2 tlks
 CLegendaryExplorerCore.Unreal.ObjectInfo.LE2UnrealObjectInfo
 CLegendaryExplorerCore.GameFilesystem.LE3DirectoryContains information about the LE3 game directory
 CLegendaryExplorerCore.TLK.LE3TalkFilesManages stringref lookup for LE3 tlks
 CLegendaryExplorerCore.Unreal.ObjectInfo.LE3UnrealObjectInfo
 CLegendaryExplorerCore.Packages.LECLDataData that is appended to a saved package file
 CLegendaryExplorerCore.Localization.LECLocalizationShimCompatibility shim for M3 <-> LEC localization. This provides non-localized string values based on their keys.
 CLegendaryExplorerCore.DebugTools.LECLog
 CLegendaryExplorerCore.Coalesced.LECoalescedBundle
 CLegendaryExplorerCore.Coalesced.LECoalescedConverterTools to unpack/repack LE1 and LE2 coalesced files.
 CLegendaryExplorerCore.GameFilesystem.LEDirectoryContains information about the main LE directory as well as Launcher location. LE[X]Directory classes will use the LEDirectory default path to build their game paths.
 CLegendaryExplorerCore.LegendaryExplorerCoreLibEntrypoint for the LegendaryExplorerCore Library
 CLegendaryExplorerCore.Helpers.LegendaryExplorerCoreUtilities
 CLegendaryExplorerCore.Pathing.LevelToolsMethods for working with levels
 CLegendaryExplorerCore.Unreal.BinaryConverters.LevelViewportInfo
 CLegendaryExplorerCore.UnrealScript.Lexing.Lexer
 CLegendaryExplorerCore.Unreal.LEXJSONExtensions
 CLegendaryExplorerCore.Unreal.LEXJSONState
 CLegendaryExplorerCore.Misc.LEXOpenableInformation about how to open an export in a LEX tool; can be used by external tools (such as M3's deployment checks). Used to store an entry reference without holding onto the package
 CLegendaryExplorerCore.UDK.LightingImportSetupContains variables for configuring lightmap importing
 CLegendaryExplorerCore.Unreal.BinaryConverters.LightMap
 CLegendaryExplorerCore.Unreal.BinaryConverters.LightmassPrimitiveSettings
 CLegendaryExplorerCore.UnrealScript.Parsing.LineLookup
 CList
 CLegendaryExplorerCore.Misc.ListenableDictionary< LegendaryExplorerCore.Packages.IEntry, LegendaryExplorerCore.Packages.IEntry >
 CLegendaryExplorerCore.Gammtek.Extensions.Collections.Generic.ListExtensions
 CLegendaryExplorerCore.Helpers.ListInitHelperFor use with List initializers
 CLegendaryExplorerCore.Save.LocalProfileSerializer and deserializer for Local_Profile files
 CLegendaryExplorerCore.Save.LocalProfileLE1Serializer for LE1's GamerProfile.pcsav file.
 CLegendaryExplorerCore.UnrealScript.Compiling.Errors.LogMessage
 CLegendaryExplorerCore.Compression.LZMA
 CLegendaryExplorerCore.Compression.LZO2
 CLegendaryExplorerCore.Compression.LZX
 CLegendaryExplorerCore.Unreal.Classes.MaterialInstanceConstant
 CLegendaryExplorerCore.Unreal.BinaryConverters.MaterialResource
 CLegendaryExplorerCore.Unreal.BinaryConverters.MaterialShaderMap
 CLegendaryExplorerCore.Unreal.BinaryConverters.MaterialUniformExpression
 CLegendaryExplorerCore.SharpDX.MathUtil
 CLegendaryExplorerCore.Matinee.MatineeHelperStatic methods to perform common Matinee editing operations
 CLegendaryExplorerCore.Unreal.BinaryConverters.ME1MaterialUniformExpressionsElement
 CLegendaryExplorerCore.TLK.ME1TalkFilesManages stringref lookup for LE1 tlks
 CLegendaryExplorerCore.Unreal.ObjectInfo.ME1UnrealObjectInfo
 CLegendaryExplorerCore.TLK.ME2ME3.ME2ME3TLKBaseContains functionality shared between ME2ME3TalkFile and ME2ME3LazyTLK
 CLegendaryExplorerCore.TLK.ME2TalkFilesManages stringref lookup for ME2 tlks
 CLegendaryExplorerCore.Unreal.ObjectInfo.ME2UnrealObjectInfo
 CLegendaryExplorerCore.Unreal.ME3ConditionalsCompiler
 CLegendaryExplorerCore.TLK.ME3TalkFilesManages stringref lookup for ME3 tlks
 CLegendaryExplorerCore.Misc.ME3Tweaks.ME3TweaksBackupsContains information about backups provided by ME3Tweaks programs. Backups paths returned by this only work with the new ME3Tweaks registry key which began being used in June 2021.
 CLegendaryExplorerCore.Unreal.ObjectInfo.ME3UnrealObjectInfo
 CLegendaryExplorerCore.GameFilesystem.MEDirectoriesStatic methods to get game directory information from an MEGame enum
 CLegendaryExplorerCore.Packages.MEGameExtensionsExtension methods for the MEGame enum
 CLegendaryExplorerCore.GameFilesystem.MELoadedDLCStatic methods to get information on DLC installed in a game
 CLegendaryExplorerCore.GameFilesystem.MELoadedFilesStatic methods to get collections of files in a game directory
 CLegendaryExplorerCore.Packages.MELocalizationExtensionsExtension methods for the MELocalization enum
 CLegendaryExplorerCore.Gammtek.Extensions.Reflection.MemberInfoExtensions
 CLegendaryExplorerCore.Misc.MemoryAnalyzerUsed for tracking memory usage and finding memory leaks. Must be initialized with IsTrackingMemory = true;.
 CLegendaryExplorerCore.Memory.MemoryManager
 CMemoryStream
 CLegendaryExplorerCore.Textures.Studio.MEMTextureMapPrecomputed texture map info (from Mass EFfect Modder "MEM")
 CLegendaryExplorerCore.Packages.MEPackageExtensions
 CLegendaryExplorerCore.Packages.MEPackageHandler
 CLegendaryExplorerCore.Unreal.BinaryConverters.MeshBone
 CLegendaryExplorerCore.Unreal.BinaryConverters.MeshEdge
 CLegendaryExplorerCore.Unreal.BinaryConverters.MeshShaderMap
 CLegendaryExplorerCore.UnrealScript.Compiling.Errors.MessageLog
 CLegendaryExplorerCore.Textures.MipMapDescribes a texture MipMap for use with texturing tools.
 CLegendaryExplorerCore.Helpers.MiscExtensions
 CLegendaryExplorerCore.Unreal.BinaryConverters.ModelElement
 CLegendaryExplorerCore.Unreal.BinaryConverters.ModelVertex
 CLegendaryExplorerCore.Misc.ME3Tweaks.ModManagerIntegration
 CLegendaryExplorerCore.PlotDatabase.ModPlotContainerManages loading, saving, and accessing of multiple mod plot databases for a single game
 CLegendaryExplorerCore.Unreal.Classes.MorphFeature
 CLegendaryExplorerCore.Unreal.BinaryConverters.MorphTarget.MorphLODModel
 CLegendaryExplorerCore.Unreal.BinaryConverters.MorphTarget.MorphVertex
 CLegendaryExplorerCore.GameFilesystem.MountFileRepresents a Mount.dlc file for a Game2 or Game3 DLC
 CLegendaryExplorerCore.Unreal.BinaryConverters.NameEntryGuidPair
 CLegendaryExplorerCore.Coalesced.Huffman.Node
 CLegendaryExplorerCore.UnrealScript.Language.Util.NodeUtils
 CObject
 CLegendaryExplorerCore.Unreal.BinaryConverters.ObjectBinary
 CLegendaryExplorerCore.Gammtek.Extensions.ObjectExtensions
 CLegendaryExplorerCore.Gammtek.Helpers.ObjectHelperObject helper class.
 CLegendaryExplorerCore.Unreal.ObjectInfo.ObjectInfoLoader
 CLegendaryExplorerCore.Packages.CloningImportingAndRelinking.ObjectInstanceDBDatabase class for mapping objects from an export in one game to the same one in another game
 CLegendaryExplorerCore.Packages.CloningImportingAndRelinking.ObjectInstanceInfo
 CLegendaryExplorerCore.UnrealScript.Utilities.ObjectReader
 CLegendaryExplorerCore.Gammtek.Helpers.ObjectToStringHelperSimple static class that turns an object to string.
 CObservableCollection
 CLegendaryExplorerCore.Misc.ObservableCollectionExtendedThreadingThis is total hackjob cause I don't want to have pass type argument to static method in ObservableCollectionExtended.
 CLegendaryExplorerCore.Gammtek.Collections.ObjectModel.ObservableDictionary< TKey1, TValue1 >
 CLegendaryExplorerCore.Compression.OodleHelperThis helper class works by copying the game's oodle dll to the native libs folder of LEC and pulling it in from there.
 CLegendaryExplorerCore.UnrealScript.Language.Tree.OperatorDeclaration
 CLegendaryExplorerCore.Misc.OrderedMultiValueDictionary< NameReference, LegendaryExplorerCore.Packages.PropertyInfo >
 COutputLinkRepresents an output link from a sequence object
 CPackageCache
 CLegendaryExplorerCore.Packages.PackageDiff
 CLegendaryExplorerCore.Packages.PackageResynthesizer
 CLegendaryExplorerCore.Packages.PackageSaver
 CLegendaryExplorerCore.Packages.PackageUpdate
 CLegendaryExplorerCore.Coalesced.Huffman.Pair
 CLegendaryExplorerCore.Shaders.ParameterDeclaration
 CLegendaryExplorerCore.Gammtek.Extensions.Linq.ExpressionExtensions.ParameterInfo< T >The parameter info.
 CLegendaryExplorerCore.Pathing.PathTools
 CLegendaryExplorerCore.Gammtek.Extensions.IO.PathWrapper
 CLegendaryExplorerCore.Unreal.BinaryConverters.PerPolyBoneCollisionData
 CLegendaryExplorerCore.PlotDatabase.Databases.PlotDatabaseBaseAbstract base class representing a database of game plot information
 CLegendaryExplorerCore.PlotDatabase.PlotDatabasesManages plot element databases for all games. Contains static methods used to lookup plot element info by ID.
 CLegendaryExplorerCore.PlotDatabase.PlotElements.PlotElementTypeExtensionsExtension methods for the PlotElementType enum
 CLegendaryExplorerCore.Pathing.Point3D
 CLegendaryExplorerCore.Unreal.BinaryConverters.Poly
 CLegendaryExplorerCore.Packages.CloningImportingAndRelinking.PortingOptionsOptions that change how porting is done
 CLegendaryExplorerCore.Unreal.BinaryConverters.PositionVertexBuffer
 CLegendaryExplorerCore.Gammtek.Collections.Generic.PriorityQueue< T >
 CLegendaryExplorerCore.ME1.Unreal.UnhoodBytecode.ProblemRegistry
 CLegendaryExplorerCore.Save.ProfileSettingDefines a profile setting for LE2/LE3 Local_Profile/GamerProfile
 CLegendaryExplorerCore.Unreal.PropertyBase class for all the Unreal property types that go in PropertyCollection
 CLegendaryExplorerCore.Coalesced.PropertyValue
 CLegendaryExplorerCore.Unreal.PSA
 CLegendaryExplorerCore.Unreal.PSA.PSAAnimInfo
 CLegendaryExplorerCore.Unreal.PSA.PSAAnimKeys
 CLegendaryExplorerCore.Unreal.PSA.PSABone
 CLegendaryExplorerCore.Unreal.PSK
 CLegendaryExplorerCore.Unreal.PSK.PSKMaterial
 CLegendaryExplorerCore.Unreal.PSK.PSKTriangle
 CLegendaryExplorerCore.Unreal.PSK.PSKWedge
 CLegendaryExplorerCore.Unreal.PSK.PSKWeight
 CLegendaryExplorerCore.Unreal.BinaryConverters.QuantizedDirectionalLightSample
 CLegendaryExplorerCore.Unreal.BinaryConverters.QuantizedSimpleLightSample
 CQueue
 CLegendaryExplorerCore.Packages.CloningImportingAndRelinking.ReferenceCheckPackage
 CLegendaryExplorerCore.Audio.AFCCompactor.ReferencedAudioRepresents a reference to a piece of audio in an AFC
 CLegendaryExplorerCore.Packages.ReferenceTreeBase< TSelf >
 CLegendaryExplorerCore.Shaders.RefShaderCacheReader
 CLegendaryExplorerCore.Packages.CloningImportingAndRelinking.Relinker
 CLegendaryExplorerCore.Packages.CloningImportingAndRelinking.RelinkerOptionsPackageSpecifies options used for relinking, as well as containing objects that can be passed through the entry porting process without having to modify method signatures.
 CLegendaryExplorerCore.Unreal.BinaryConverters.RigidSkinVertex
 CLegendaryExplorerCore.Save.SaveRecordSerializableBase class for all serializable LE1 save record types
 CLegendaryExplorerCore.Gammtek.Extensions.SByteExtensions
 CLegendaryExplorerCore.UnrealScript.Compiling.ScriptObjectCompiler
 CLegendaryExplorerCore.UnrealScript.Compiling.ScriptPropertiesCompiler
 CLegendaryExplorerCore.UnrealScript.Lexing.ScriptToken
 CLegendaryExplorerCore.Misc.DuplicatingIni.Section
 CLegendaryExplorerCore.Kismet.SeqToolsStatic methods to obtain information on sequence objects, and perform common sequence editing operations
 CLegendaryExplorerCore.Kismet.SequenceDesignerClass used for designing sequences, not just making nodes.
 CLegendaryExplorerCore.Kismet.SequenceObjectCreatorStatic methods to handle sequence variable creation
 CLegendaryExplorerCore.Unreal.ObjectInfo.SequenceObjectInfo
 CLegendaryExplorerCore.PlotDatabase.Serialization.SerializedPlotDatabaseRepresents a JSON serialized plot database file
 CLegendaryExplorerCore.Unreal.BinaryConverters.SerializingContainer
 CUSet< T, TKey, TKeyFuncs >.SetElementId
 CLegendaryExplorerCore.Unreal.SFAREntryReaderReads an entry from an SFAR file, but only in areas required for seeking, to minimize amount of reading. This is useful for large entries such as TFC when only a few entries need read
 CShader
 CLegendaryExplorerCore.Shaders.ShaderCacheManipulator
 CLegendaryExplorerCore.Shaders.ShaderInfo
 CLegendaryExplorerCore.Shaders.ShaderReader
 CLegendaryExplorerCore.Unreal.BinaryConverters.ShaderReference
 CLegendaryExplorerCore.Gammtek.Extensions.SingleExtensions
 CLegendaryExplorerCore.Unreal.BinaryConverters.SkeletalMeshVertexBuffer
 CLegendaryExplorerCore.Unreal.BinaryConverters.SkelMeshChunk
 CLegendaryExplorerCore.Unreal.BinaryConverters.SkelMeshSection
 CLegendaryExplorerCore.Unreal.BinaryConverters.SoftSkinVertex
 CLegendaryExplorerCore.Gammtek.Extensions.Collections.Generic.SpanExtensions
 CLegendaryExplorerCore.Unreal.BinaryConverters.Sphere
 CLegendaryExplorerCore.Unreal.BinaryConverters.WwiseStateManagement.StateGroup
 CLegendaryExplorerCore.ME1.Unreal.UnhoodBytecode.Statement
 CStatement
 CLegendaryExplorerCore.ME1.Unreal.UnhoodBytecode.StatementList
 CLegendaryExplorerCore.UDK.StaticLightingImporter
 CLegendaryExplorerCore.Unreal.BinaryConverters.StaticLODModel
 CLegendaryExplorerCore.Unreal.BinaryConverters.StaticMeshComponentLODInfo
 CLegendaryExplorerCore.Unreal.BinaryConverters.StaticMeshElement
 CLegendaryExplorerCore.Unreal.BinaryConverters.StaticMeshVertexBuffer.StaticMeshFullVertex
 CLegendaryExplorerCore.Unreal.BinaryConverters.StaticMeshRenderData
 CLegendaryExplorerCore.Unreal.BinaryConverters.StaticMeshTriangle
 CLegendaryExplorerCore.Unreal.BinaryConverters.StaticMeshVertexBuffer
 CLegendaryExplorerCore.Unreal.BinaryConverters.StaticReceiverData
 CLegendaryExplorerCore.Unreal.StorageTypeExtensions
 CStream
 CLegendaryExplorerCore.Unreal.BinaryConverters.StreamableTextureInstance
 CLegendaryExplorerCore.Unreal.BinaryConverters.StreamableTextureInstanceList
 CLegendaryExplorerCore.Gammtek.Extensions.IO.StreamExtensions
 CLegendaryExplorerCore.Helpers.StreamHelpers
 CLegendaryExplorerCore.Gammtek.Extensions.StringComparisonExtensions
 CLegendaryExplorerCore.Gammtek.Extensions.StringExtensions
 CLegendaryExplorerCore.Helpers.StringExtensions
 CLegendaryExplorerCore.Coalesced.StringHelpers
 CLegendaryExplorerCore.Gammtek.Helpers.StringToObjectHelperString to object helper class that converts a string to the right object if possible.
 CLegendaryExplorerCore.Shaders.StructMember
 CLegendaryExplorerCore.Unreal.BinaryConverters.WwiseStateManagement.SwitchGroup
 CLegendaryExplorerCore.Unreal.BinaryConverters.WwiseStateManagement.SwitchPoint
 CLegendaryExplorerCore.Helpers.TaskExtensions
 CLegendaryExplorerCore.Unreal.BinaryConverters.TerrainBVNode
 CLegendaryExplorerCore.Unreal.BinaryConverters.TerrainMaterialMask
 CLegendaryExplorerCore.Unreal.BinaryConverters.TerrainPatchBounds
 CLegendaryExplorerCore.Textures.TexConverter
 CLegendaryExplorerCore.ME1.Unreal.UnhoodBytecode.TextBuilder
 CLegendaryExplorerCore.Unreal.Classes.Texture2D
 CLegendaryExplorerCore.Unreal.Classes.Texture2DMipInfo
 CLegendaryExplorerCore.Unreal.BinaryConverters.UTexture2D.Texture2DMipMap
 CLegendaryExplorerCore.Unreal.TextureCompression
 CLegendaryExplorerCore.Textures.TextureCRCHelper class for generating CRCs in the tpf format
 CLegendaryExplorerCore.Textures.TextureLODInfo
 CLegendaryExplorerCore.Unreal.BinaryConverters.MaterialResource.TextureLookup
 CLegendaryExplorerCore.Textures.Studio.TextureMap
 CLegendaryExplorerCore.Textures.Studio.MEMTextureMap.TextureMapEntryEntry for the MEM Texture Map
 CLegendaryExplorerCore.Textures.Studio.TextureMapGenerator
 CLegendaryExplorerCore.Textures.Studio.TextureMapMemoryEntryDescribes a memory-unique texture, e.g. a unique full path.
 CLegendaryExplorerCore.Textures.Studio.TextureMapPackageEntryDescribes where a texture can be found for Texture Studio. This object describes a single instance of a texture, rather than a single 'texture' which can have multiple defined instances
 CLegendaryExplorerCore.Textures.TFCCompactor
 CLegendaryExplorerCore.Textures.TFCCompactorInfoPackage
 CLegendaryExplorerCore.Textures.TFCInfoDescribes where to put TFC data for a specific texture
 CLegendaryExplorerCore.Textures.TFCToolsClass containing useful TFC-related methods
 CLegendaryExplorerCore.Gammtek.ThrowHelper
 CLegendaryExplorerCore.TLK.TLKBitArrayStripped-down version of System.Collections.BitArray used by the TLK classes for huffman decompression.
 CLegendaryExplorerCore.TLK.ME2ME3.ME2ME3TLKBase.TLKHeader
 CLegendaryExplorerCore.Unreal.TOCBinFile
 CLegendaryExplorerCore.Unreal.TOCCreatorClass for generating TOC files
 CLegendaryExplorerCore.Unreal.TOCBinFile.TOCHashTableEntry
 CLegendaryExplorerCore.Unreal.ME3ConditionalsCompiler.Compiler.Token
 CLegendaryExplorerCore.Unreal.Token
 CTUniformParameter< TParam >
 CTUniformParameter< FShaderParameter >
 CTUniformParameter< FShaderResourceParameter >
 CLegendaryExplorerCore.Helpers.TypeExtension
 CLegendaryExplorerCore.Gammtek.Extensions.Reflection.TypeExtensionsReflection extension class.
 CLegendaryExplorerCore.Gammtek.TypeSwitch
 CLegendaryExplorerCore.UDK.UDKAssetInfo
 CLegendaryExplorerCore.UDK.UDKMaterialPortPorts assets from a game into UDK so the materials can be used in-editor. Full expression information must be available in the source data for this to be useful; UDK cannot compile shaders without it.
 CLegendaryExplorerCore.Unreal.UDKUnrealObjectInfo
 CLegendaryExplorerCore.ME1.Unreal.UnhoodBytecode.UE3FunctionReader
 CLegendaryExplorerCore.Gammtek.Extensions.UInt16Extensions
 CLegendaryExplorerCore.Gammtek.Extensions.UInt32Extensions
 CLegendaryExplorerCore.Gammtek.Extensions.UInt64Extensions
 CLegendaryExplorerCore.Gammtek.Extensions.UIntPtrExtensions
 CUMapBase< TKey, TValue, MapKeyFuncs< TKey, TValue > >
 CUMapBase< TKey, TValue, MultiMapKeyFuncs< TKey, TValue > >
 CUMultiMap< Guid, Shader >
 CUMultiMap< int, Bio2DACell >
 CUMultiMap< LegendaryExplorerCore.Unreal.BinaryConverters.StaticParameterSet, LegendaryExplorerCore.Unreal.BinaryConverters.MaterialShaderMap >
 CUMultiMap< LegendaryExplorerCore.Unreal.NameReference, Guid >
 CUMultiMap< LegendaryExplorerCore.Unreal.NameReference, int >
 CUMultiMap< LegendaryExplorerCore.Unreal.NameReference, LegendaryExplorerCore.Unreal.BinaryConverters.BioGestureRuntimeData.BioGestCharOverride >
 CUMultiMap< LegendaryExplorerCore.Unreal.NameReference, LegendaryExplorerCore.Unreal.BinaryConverters.BioGestureRuntimeData.BioMeshPropActionData >
 CUMultiMap< LegendaryExplorerCore.Unreal.NameReference, LegendaryExplorerCore.Unreal.BinaryConverters.BioGestureRuntimeData.BioMeshPropData >
 CUMultiMap< LegendaryExplorerCore.Unreal.NameReference, LegendaryExplorerCore.Unreal.BinaryConverters.BioTlkFileSet.BioTlkSet >
 CUMultiMap< LegendaryExplorerCore.Unreal.NameReference, LegendaryExplorerCore.Unreal.BinaryConverters.ShaderReference >
 CUMultiMap< LegendaryExplorerCore.Unreal.NameReference, LegendaryExplorerCore.Unreal.NameReference >
 CUMultiMap< LegendaryExplorerCore.Unreal.NameReference, LegendaryExplorerCore.Unreal.PropertyCollection >
 CUMultiMap< LegendaryExplorerCore.Unreal.NameReference, UIndex >
 CUMultiMap< LegendaryExplorerCore.Unreal.NameReference, uint >
 CUMultiMap< UIndex, bool >
 CUMultiMap< UIndex, int >
 CUMultiMap< UIndex, LegendaryExplorerCore.Unreal.BinaryConverters.CachedPhysSMData >
 CUMultiMap< UIndex, LegendaryExplorerCore.Unreal.BinaryConverters.StreamableTextureInstanceList >
 CUMultiMap< UIndex, Point >
 CUMultiMap< UIndex, UIndex >
 CUMultiMap< UIndex, uint >
 CUMultiMap< uint, byte[]>
 CUMultiMap< uint, float >
 CUMultiMap< uint, LegendaryExplorerCore.Unreal.BinaryConverters.WwiseBankParsed.HIRCObject >
 CUMultiMap< uint, LegendaryExplorerCore.Unreal.BinaryConverters.WwiseStateManagement.StateGroup >
 CUMultiMap< uint, LegendaryExplorerCore.Unreal.BinaryConverters.WwiseStateManagement.SwitchGroup >
 CUMultiMap< uint, string >
 CLegendaryExplorerCore.ME1.Unreal.UnhoodBytecode.UnBytecodeOwner
 CLegendaryExplorerCore.Unreal.BinaryConverters.kDOPNode.Union
 CLegendaryExplorerCore.Gammtek.Extensions.UnrealExtensions
 CLegendaryExplorerCore.Helpers.UnrealExtensions
 CLegendaryExplorerCore.Unreal.UnrealFlags
 CLegendaryExplorerCore.UnrealScript.UnrealScriptCompiler
 CLegendaryExplorerCore.UnrealScript.UnrealScriptLookup
 CLegendaryExplorerCore.UnrealScript.UnrealScriptOptionsPackageObject for passing through to various compiler functions to allow adding new features without having to edit method signatures.
 CLegendaryExplorerCore.Gammtek.Extensions.UnsafeExtensions
 CLegendaryExplorerCore.Unreal.BinaryConverters.URL
 CUSet< KeyValuePair< TKey, TValue >, TKey, TKeyFuncs >
 CUSet< T, T, DefaultKeyFuncs< T > >
 CLegendaryExplorerCore.Misc.ValueTupleEqualityComparer
 CLegendaryExplorerCore.UnrealScript.Language.Tree.VariableTypeExtensions
 CLegendaryExplorerCore.Gammtek.IO.VarIntExtension methods to write variable length integers to a BinaryWriter.
 CVarLinkInfoBasic description of a single VarLink (bottom of kismet action - this includes all links)
 CLegendaryExplorerCore.Unreal.BinaryConverters.Vector2DHalf
 CLegendaryExplorerCore.Unreal.BinaryConverters.Vert
 CLegendaryExplorerCore.Unreal.BinaryConverters.WaveformSample
 CLegendaryExplorerCore.Shaders.WriteMask
 CLegendaryExplorerCore.Audio.WwiseBankImportHandles importing a .bnk file into a package file and setting up relevant data
 CLegendaryExplorerCore.Unreal.BinaryConverters.WwiseEvent.WwiseEventLink
 CLegendaryExplorerCore.Sound.Wwise.WwiseHelperContains useful utility methods for Wwise.
 CLegendaryExplorerCore.Unreal.BinaryConverters.WwiseStateManagement
 CLegendaryExplorerCore.Audio.WwiseVersionsContains info on the Wwise version for each game
 CLegendaryExplorerCore.Gammtek.IO.Converters.ZigZagConverterThe zig zag converter performs a 1-1 and onto mapping of signed integers onto unsigned integers using the transformation defined at: https://developers.google.com/protocol-buffers/docs/encoding
 CLegendaryExplorerCore.Compression.Zlib
 CLegendaryExplorerCore.Unreal.BinaryConverters.ZoneProperties