◆ HitStartLocation
FShaderParameter FHitMaskPixelShader.HitStartLocation |
◆ HitLocation
FShaderParameter FHitMaskPixelShader.HitLocation |
◆ HitRadius
FShaderParameter FHitMaskPixelShader.HitRadius |
◆ HitCullDistance
FShaderParameter FHitMaskPixelShader.HitCullDistance |
◆ CurrentMaskTexture
FShaderResourceParameter FHitMaskPixelShader.CurrentMaskTexture |
The documentation for this class was generated from the following file:
- LegendaryExplorer/LegendaryExplorerCore/Unreal/BinaryConverters/Shaders/Shader.cs