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    Legendary Explorer Core Nightly
    
   Core library for working with Mass Effect Trilogy / Legendary Edition files 
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Public Member Functions | |
| SoundEventSoundTracks (int dataSize, Stream inStream, BankChunk parent) | |
| SoundEventSoundTracks () | |
| override void | Write (Stream outStream) | 
| override string | ToChunkDisplay () | 
  Public Member Functions inherited from BankChunk | |
| BankChunk () | |
| BankChunk (string chunkName, int chunkLen, Stream inStream, BankChunk parent) | |
| virtual void | Write (Stream outStream) | 
| IEnumerable< BankChunk > | GetAllSubChunks () | 
| virtual string | ToChunkDisplay () | 
| BankChunk | GetParent () | 
Public Attributes | |
| List< ISACTSoundTrack > | SoundTracks | 
  Public Attributes inherited from BankChunk | |
| string | ChunkName | 
| byte[] | RawData | 
| List< BankChunk > | SubChunks = new List<BankChunk>(0) | 
| Some chunks have subchunks   More... | |
Static Public Attributes | |
| static readonly string | FixedChunkTitle = "sndt" | 
| The defined name of this chunk.   More... | |
Additional Inherited Members | |
  Protected Attributes inherited from BankChunk | |
| BankChunk | Parent | 
| References the containing object   More... | |
  Properties inherited from BankChunk | |
| long | ChunkDataStartOffset [get] | 
| The offset in which this bank's data starts - + 8 after header & size. For name only this should not be used.   More... | |
      
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  inline | 
      
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  inline | 
      
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  inlinevirtual | 
Reimplemented from BankChunk.
      
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  inlinevirtual | 
Reimplemented from BankChunk.
| List<ISACTSoundTrack> SoundEventSoundTracks.SoundTracks | 
      
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  static | 
The defined name of this chunk.