◆ BufferIndex
uint ISACTSoundTrack.BufferIndex |
◆ PathIndex
uint ISACTSoundTrack.PathIndex |
◆ Order
uint ISACTSoundTrack.Order |
◆ Chance
uint ISACTSoundTrack.Chance |
◆ Position
◆ Orientation
◆ Velocity
◆ MinGain
float ISACTSoundTrack.MinGain |
◆ MaxGain
float ISACTSoundTrack.MaxGain |
◆ MinPitch
float ISACTSoundTrack.MinPitch |
◆ MaxPitch
float ISACTSoundTrack.MaxPitch |
◆ MinDirect
float ISACTSoundTrack.MinDirect |
◆ MaxDirect
float ISACTSoundTrack.MaxDirect |
◆ MinDirectHF
float ISACTSoundTrack.MinDirectHF |
◆ MaxDirectHF
float ISACTSoundTrack.MaxDirectHF |
◆ SendEnable
int [] ISACTSoundTrack.SendEnable |
◆ MinSend
float [] ISACTSoundTrack.MinSend |
◆ MaxSend
float [] ISACTSoundTrack.MaxSend |
◆ MinSendHF
float [] ISACTSoundTrack.MinSendHF |
◆ MaxSendHF
float [] ISACTSoundTrack.MaxSendHF |
◆ Flags
uint ISACTSoundTrack.Flags |
The documentation for this class was generated from the following file: