Legendary Explorer Core Nightly
Core library for working with Mass Effect Trilogy / Legendary Edition files
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ISACTSoundTrack Class Reference

Public Attributes

uint BufferIndex
 
uint PathIndex
 
uint Order
 
uint Chance
 
Vector3 Position
 
ISACTOrientation Orientation
 
Vector3 Velocity
 
float MinGain
 
float MaxGain
 
float MinPitch
 
float MaxPitch
 
float MinDirect
 
float MaxDirect
 
float MinDirectHF
 
float MaxDirectHF
 
int[] SendEnable
 
float[] MinSend
 
float[] MaxSend
 
float[] MinSendHF
 
float[] MaxSendHF
 
uint Flags
 

Member Data Documentation

◆ BufferIndex

uint ISACTSoundTrack.BufferIndex

◆ PathIndex

uint ISACTSoundTrack.PathIndex

◆ Order

uint ISACTSoundTrack.Order

◆ Chance

uint ISACTSoundTrack.Chance

◆ Position

Vector3 ISACTSoundTrack.Position

◆ Orientation

ISACTOrientation ISACTSoundTrack.Orientation

◆ Velocity

Vector3 ISACTSoundTrack.Velocity

◆ MinGain

float ISACTSoundTrack.MinGain

◆ MaxGain

float ISACTSoundTrack.MaxGain

◆ MinPitch

float ISACTSoundTrack.MinPitch

◆ MaxPitch

float ISACTSoundTrack.MaxPitch

◆ MinDirect

float ISACTSoundTrack.MinDirect

◆ MaxDirect

float ISACTSoundTrack.MaxDirect

◆ MinDirectHF

float ISACTSoundTrack.MinDirectHF

◆ MaxDirectHF

float ISACTSoundTrack.MaxDirectHF

◆ SendEnable

int [] ISACTSoundTrack.SendEnable

◆ MinSend

float [] ISACTSoundTrack.MinSend

◆ MaxSend

float [] ISACTSoundTrack.MaxSend

◆ MinSendHF

float [] ISACTSoundTrack.MinSendHF

◆ MaxSendHF

float [] ISACTSoundTrack.MaxSendHF

◆ Flags

uint ISACTSoundTrack.Flags

The documentation for this class was generated from the following file: