Legendary Explorer Core Nightly
Core library for working with Mass Effect Trilogy / Legendary Edition files
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THeightFogPixelShader Class Reference
Inheritance diagram for THeightFogPixelShader:
Shader

Public Attributes

FSceneTextureShaderParameters SceneTextureParameters
 
FShaderParameter FogDistanceScale
 
FShaderParameter FogExtinctionDistance
 
FShaderParameter FogInScattering
 
FShaderParameter FogStartDistance
 
FShaderParameter FogMinStartDistance
 
FShaderParameter EncodePower
 
FShaderParameter FalloffStrength
 
- Public Attributes inherited from Shader
NameReference ShaderType
 
Guid Guid
 
ShaderFrequency Frequency
 
byte[] ShaderByteCode
 
uint ParameterMapCRC
 
int InstructionCount
 
byte Platform
 
NameReference? VertexFactoryType
 

Additional Inherited Members

- Public Types inherited from Shader
enum  ShaderFrequency : byte
 
- Public Member Functions inherited from Shader
virtual Shader Clone ()
 
void ReplaceByteCode (byte[] newShaderByteCode)
 
- Protected Member Functions inherited from Shader
Shader SharedClone ()
 

Member Data Documentation

◆ SceneTextureParameters

FSceneTextureShaderParameters THeightFogPixelShader.SceneTextureParameters

◆ FogDistanceScale

FShaderParameter THeightFogPixelShader.FogDistanceScale

◆ FogExtinctionDistance

FShaderParameter THeightFogPixelShader.FogExtinctionDistance

◆ FogInScattering

FShaderParameter THeightFogPixelShader.FogInScattering

◆ FogStartDistance

FShaderParameter THeightFogPixelShader.FogStartDistance

◆ FogMinStartDistance

FShaderParameter THeightFogPixelShader.FogMinStartDistance

◆ EncodePower

FShaderParameter THeightFogPixelShader.EncodePower

◆ FalloffStrength

FShaderParameter THeightFogPixelShader.FalloffStrength

The documentation for this class was generated from the following file: