Legendary Explorer Core Nightly
Core library for working with Mass Effect Trilogy / Legendary Edition files
|
Public Attributes | |
FSceneTextureShaderParameters | SceneTextureParameters |
FShaderParameter | FogDistanceScale |
FShaderParameter | FogExtinctionDistance |
FShaderParameter | FogInScattering |
FShaderParameter | FogStartDistance |
FShaderParameter | FogMinStartDistance |
FShaderParameter | EncodePower |
FShaderParameter | FalloffStrength |
![]() | |
NameReference | ShaderType |
Guid | Guid |
ShaderFrequency | Frequency |
byte[] | ShaderByteCode |
uint | ParameterMapCRC |
int | InstructionCount |
byte | Platform |
NameReference? | VertexFactoryType |
Additional Inherited Members | |
![]() | |
enum | ShaderFrequency : byte |
![]() | |
virtual Shader | Clone () |
void | ReplaceByteCode (byte[] newShaderByteCode) |
![]() | |
Shader | SharedClone () |
FSceneTextureShaderParameters THeightFogPixelShader.SceneTextureParameters |
FShaderParameter THeightFogPixelShader.FogDistanceScale |
FShaderParameter THeightFogPixelShader.FogExtinctionDistance |
FShaderParameter THeightFogPixelShader.FogInScattering |
FShaderParameter THeightFogPixelShader.FogStartDistance |
FShaderParameter THeightFogPixelShader.FogMinStartDistance |
FShaderParameter THeightFogPixelShader.EncodePower |
FShaderParameter THeightFogPixelShader.FalloffStrength |