Legendary Explorer Core Nightly
Core library for working with Mass Effect Trilogy / Legendary Edition files
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Public Attributes | |
LightMapTexturePolicy | PixelParams |
FMaterialPixelShaderParameters | MaterialParameters |
FShaderParameter | LightMapDensityParameters |
FShaderParameter | BuiltLightingAndSelectedFlags |
FShaderParameter | DensitySelectedColor |
FShaderParameter | LightMapResolutionScale |
FShaderParameter | LightMapDensityDisplayOptions |
FShaderParameter | VertexMappedColor |
FShaderResourceParameter | GridTexture |
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NameReference | ShaderType |
Guid | Guid |
ShaderFrequency | Frequency |
byte[] | ShaderByteCode |
uint | ParameterMapCRC |
int | InstructionCount |
byte | Platform |
NameReference? | VertexFactoryType |
Additional Inherited Members | |
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enum | ShaderFrequency : byte |
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virtual Shader | Clone () |
void | ReplaceByteCode (byte[] newShaderByteCode) |
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Shader | SharedClone () |
LightMapTexturePolicy TLightMapDensityPixelShader< LightMapTexturePolicy >.PixelParams |
FMaterialPixelShaderParameters TLightMapDensityPixelShader< LightMapTexturePolicy >.MaterialParameters |
FShaderParameter TLightMapDensityPixelShader< LightMapTexturePolicy >.LightMapDensityParameters |
FShaderParameter TLightMapDensityPixelShader< LightMapTexturePolicy >.BuiltLightingAndSelectedFlags |
FShaderParameter TLightMapDensityPixelShader< LightMapTexturePolicy >.DensitySelectedColor |
FShaderParameter TLightMapDensityPixelShader< LightMapTexturePolicy >.LightMapResolutionScale |
FShaderParameter TLightMapDensityPixelShader< LightMapTexturePolicy >.LightMapDensityDisplayOptions |
FShaderParameter TLightMapDensityPixelShader< LightMapTexturePolicy >.VertexMappedColor |
FShaderResourceParameter TLightMapDensityPixelShader< LightMapTexturePolicy >.GridTexture |