Legendary Explorer Core Nightly
Core library for working with Mass Effect Trilogy / Legendary Edition files
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Public Member Functions | |
UMap () | |
UMap (int capacity) | |
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void | Add (TKey key, TValue value) |
bool | Remove (TKey key) |
bool | ContainsKey (TKey key) |
void | Empty (int expectedCapacity=0) |
void | Shrink () |
void | Compact () |
IEnumerator< KeyValuePair< TKey, TValue > > | GetEnumerator () |
bool | TryGetValue (TKey key, out TValue value) |
void | Clear () |
Additional Inherited Members | |
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UMapBase () | |
UMapBase (int capacity) | |
UMapBase (IEnumerable< KeyValuePair< TKey, TValue > > enumerable) | |
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readonly USet< KeyValuePair< TKey, TValue >, TKey, TKeyFuncs > | Pairs |
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int | Count [get] |
ICollection< TKey > | Keys [get] |
ICollection< TValue > | Values [get] |
TValue | this[TKey key] [get, set] |