Legendary Explorer Core Nightly
Core library for working with Mass Effect Trilogy / Legendary Edition files
Loading...
Searching...
No Matches
SoundConeBankChunk Class Reference
Inheritance diagram for SoundConeBankChunk:
BankChunk

Public Member Functions

 SoundConeBankChunk (Stream inStream, BankChunk parent)
 
 SoundConeBankChunk ()
 
override void Write (Stream outStream)
 
override string ToChunkDisplay ()
 
- Public Member Functions inherited from BankChunk
 BankChunk ()
 
 BankChunk (string chunkName, int chunkLen, Stream inStream, BankChunk parent)
 
virtual void Write (Stream outStream)
 
IEnumerable< BankChunkGetAllSubChunks ()
 
virtual string ToChunkDisplay ()
 
BankChunk GetParent ()
 

Static Public Attributes

static readonly string FixedChunkTitle = "cone"
 The defined name of this chunk. More...
 

Properties

int InsideConeAngle [get, set]
 
int OutsideConeAngle [get, set]
 
int OutsideConeLevel [get, set]
 
int OutsideConeHFLevel [get, set]
 
uint ConeFlags [get, set]
 
- Properties inherited from BankChunk
long ChunkDataStartOffset [get]
 The offset in which this bank's data starts - + 8 after header & size. For name only this should not be used. More...
 

Additional Inherited Members

- Public Attributes inherited from BankChunk
string ChunkName
 
byte[] RawData
 
List< BankChunkSubChunks = new List<BankChunk>(0)
 Some chunks have subchunks More...
 
- Protected Attributes inherited from BankChunk
BankChunk Parent
 References the containing object More...
 

Constructor & Destructor Documentation

◆ SoundConeBankChunk() [1/2]

SoundConeBankChunk.SoundConeBankChunk ( Stream  inStream,
BankChunk  parent 
)
inline

◆ SoundConeBankChunk() [2/2]

SoundConeBankChunk.SoundConeBankChunk ( )
inline

Member Function Documentation

◆ Write()

override void SoundConeBankChunk.Write ( Stream  outStream)
inlinevirtual

Reimplemented from BankChunk.

◆ ToChunkDisplay()

override string SoundConeBankChunk.ToChunkDisplay ( )
inlinevirtual

Reimplemented from BankChunk.

Member Data Documentation

◆ FixedChunkTitle

readonly string SoundConeBankChunk.FixedChunkTitle = "cone"
static

The defined name of this chunk.

Property Documentation

◆ InsideConeAngle

int SoundConeBankChunk.InsideConeAngle
getset

◆ OutsideConeAngle

int SoundConeBankChunk.OutsideConeAngle
getset

◆ OutsideConeLevel

int SoundConeBankChunk.OutsideConeLevel
getset

◆ OutsideConeHFLevel

int SoundConeBankChunk.OutsideConeHFLevel
getset

◆ ConeFlags

uint SoundConeBankChunk.ConeFlags
getset

The documentation for this class was generated from the following file: