Legendary Explorer Core Nightly
Core library for working with Mass Effect Trilogy / Legendary Edition files
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DataBankChunk Class Reference

Data segment bank chunk. Contains the raw audio samples More...

Inheritance diagram for DataBankChunk:
BankChunk

Public Member Functions

 DataBankChunk (string chunkName, int chunkLen, Stream inStream, BankChunk parent)
 
 DataBankChunk ()
 
- Public Member Functions inherited from BankChunk
 BankChunk ()
 
 BankChunk (string chunkName, int chunkLen, Stream inStream, BankChunk parent)
 
virtual void Write (Stream outStream)
 
IEnumerable< BankChunkGetAllSubChunks ()
 
virtual string ToChunkDisplay ()
 
BankChunk GetParent ()
 

Static Public Attributes

static readonly string FixedChunkTitle = "data"
 The defined name of this chunk. More...
 

Additional Inherited Members

- Public Attributes inherited from BankChunk
string ChunkName
 
byte[] RawData
 
List< BankChunkSubChunks = new List<BankChunk>(0)
 Some chunks have subchunks More...
 
- Protected Attributes inherited from BankChunk
BankChunk Parent
 References the containing object More...
 
- Properties inherited from BankChunk
long ChunkDataStartOffset [get]
 The offset in which this bank's data starts - + 8 after header & size. For name only this should not be used. More...
 

Detailed Description

Data segment bank chunk. Contains the raw audio samples

Constructor & Destructor Documentation

◆ DataBankChunk() [1/2]

DataBankChunk.DataBankChunk ( string  chunkName,
int  chunkLen,
Stream  inStream,
BankChunk  parent 
)
inline

◆ DataBankChunk() [2/2]

DataBankChunk.DataBankChunk ( )
inline

Member Data Documentation

◆ FixedChunkTitle

readonly string DataBankChunk.FixedChunkTitle = "data"
static

The defined name of this chunk.


The documentation for this class was generated from the following file: