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override void | Serialize (SerializingContainer sc) |
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abstract void | Serialize (SerializingContainer sc) |
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◆ Serialize()
override void FParticleBeamTrailVertexFactoryShaderParameters.Serialize |
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SerializingContainer |
sc | ) |
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◆ CameraWorldPosition
FShaderParameter FParticleBeamTrailVertexFactoryShaderParameters.CameraWorldPosition |
◆ CameraRight
◆ CameraUp
◆ ScreenAlignment
FShaderParameter FParticleBeamTrailVertexFactoryShaderParameters.ScreenAlignment |
◆ LocalToWorld
The documentation for this class was generated from the following file:
- LegendaryExplorer/LegendaryExplorerCore/Unreal/BinaryConverters/Shaders/VertexFactories.cs