Legendary Explorer Core Nightly
Core library for working with Mass Effect Trilogy / Legendary Edition files
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TDOFAndBloomGatherPixelShader Class Reference
Inheritance diagram for TDOFAndBloomGatherPixelShader:
Shader TDOFGatherPixelShader

Public Attributes

FDOFShaderParameters DOFParameters
 
FSceneTextureShaderParameters SceneTextureParameters
 
FShaderParameter BloomScaleAndThreshold
 
FShaderParameter SceneMultiplier
 
FShaderResourceParameter SmallSceneColorTexture
 
- Public Attributes inherited from Shader
NameReference ShaderType
 
Guid Guid
 
ShaderFrequency Frequency
 
byte[] ShaderByteCode
 
uint ParameterMapCRC
 
int InstructionCount
 
byte Platform
 
NameReference? VertexFactoryType
 

Additional Inherited Members

- Public Types inherited from Shader
enum  ShaderFrequency : byte
 
- Public Member Functions inherited from Shader
virtual Shader Clone ()
 
void ReplaceByteCode (byte[] newShaderByteCode)
 
- Protected Member Functions inherited from Shader
Shader SharedClone ()
 

Member Data Documentation

◆ DOFParameters

FDOFShaderParameters TDOFAndBloomGatherPixelShader.DOFParameters

◆ SceneTextureParameters

FSceneTextureShaderParameters TDOFAndBloomGatherPixelShader.SceneTextureParameters

◆ BloomScaleAndThreshold

FShaderParameter TDOFAndBloomGatherPixelShader.BloomScaleAndThreshold

◆ SceneMultiplier

FShaderParameter TDOFAndBloomGatherPixelShader.SceneMultiplier

◆ SmallSceneColorTexture

FShaderResourceParameter TDOFAndBloomGatherPixelShader.SmallSceneColorTexture

The documentation for this class was generated from the following file: