Legendary Explorer Core Nightly
Core library for working with Mass Effect Trilogy / Legendary Edition files
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Additional Inherited Members | |
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enum | ShaderFrequency : byte |
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virtual Shader | Clone () |
void | ReplaceByteCode (byte[] newShaderByteCode) |
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Shader | SharedClone () |
FShaderResourceParameter FSFXUberPostProcessBlendPixelShader.NoiseTexture |
FShaderParameter FSFXUberPostProcessBlendPixelShader.NoiseTextureOffset |
FShaderParameter FSFXUberPostProcessBlendPixelShader.FilmGrain_Scale |
FShaderResourceParameter FSFXUberPostProcessBlendPixelShader.smpFilmicLUT |
FShaderParameter FSFXUberPostProcessBlendPixelShader.ScreenUVScaleBias |
FShaderParameter FSFXUberPostProcessBlendPixelShader.HighPrecisionGamma |