Legendary Explorer Core Nightly
Core library for working with Mass Effect Trilogy / Legendary Edition files
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Public Member Functions | |
FloatBankChunk (string chunkName, Stream inStream, BankChunk parent) | |
FloatBankChunk () | |
override void | Write (Stream outStream) |
override string | ToChunkDisplay () |
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BankChunk () | |
BankChunk (string chunkName, int chunkLen, Stream inStream, BankChunk parent) | |
virtual void | Write (Stream outStream) |
IEnumerable< BankChunk > | GetAllSubChunks () |
virtual string | ToChunkDisplay () |
BankChunk | GetParent () |
Properties | |
float | Value [get, set] |
string | HumanName [get] |
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long | ChunkDataStartOffset [get] |
The offset in which this bank's data starts - + 8 after header & size. For name only this should not be used. More... | |
Additional Inherited Members | |
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string | ChunkName |
byte[] | RawData |
List< BankChunk > | SubChunks = new List<BankChunk>(0) |
Some chunks have subchunks More... | |
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BankChunk | Parent |
References the containing object More... | |
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inline |
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inline |
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inlinevirtual |
Reimplemented from BankChunk.
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inlinevirtual |
Reimplemented from BankChunk.
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getset |
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get |