|
| override void | Serialize (SerializingContainer sc) |
| |
| abstract void | Serialize (SerializingContainer sc) |
| |
◆ Serialize()
| override void FParticleVertexFactoryShaderParameters.Serialize |
( |
SerializingContainer |
sc | ) |
|
|
inlineprotectedvirtual |
◆ CameraWorldPosition
| FShaderParameter FParticleVertexFactoryShaderParameters.CameraWorldPosition |
◆ CameraRight
| FShaderParameter FParticleVertexFactoryShaderParameters.CameraRight |
◆ CameraUp
| FShaderParameter FParticleVertexFactoryShaderParameters.CameraUp |
◆ ScreenAlignment
| FShaderParameter FParticleVertexFactoryShaderParameters.ScreenAlignment |
◆ LocalToWorld
| FShaderParameter FParticleVertexFactoryShaderParameters.LocalToWorld |
◆ AxisRotationVectorSourceIndex
| FShaderParameter FParticleVertexFactoryShaderParameters.AxisRotationVectorSourceIndex |
◆ AxisRotationVectors
| FShaderParameter FParticleVertexFactoryShaderParameters.AxisRotationVectors |
◆ ParticleUpRightResultScalars
| FShaderParameter FParticleVertexFactoryShaderParameters.ParticleUpRightResultScalars |
◆ NormalsType
| FShaderParameter FParticleVertexFactoryShaderParameters.NormalsType |
◆ NormalsSphereCenter
| FShaderParameter FParticleVertexFactoryShaderParameters.NormalsSphereCenter |
◆ NormalsCylinderUnitDirection
| FShaderParameter FParticleVertexFactoryShaderParameters.NormalsCylinderUnitDirection |
The documentation for this class was generated from the following file:
- LegendaryExplorer/LegendaryExplorerCore/Unreal/BinaryConverters/Shaders/VertexFactories.cs