Legendary Explorer Core Nightly
Core library for working with Mass Effect Trilogy / Legendary Edition files
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Public Attributes | |
FShaderParameter | ProjectionScaleBias |
FShaderParameter | SourceTexelOffsets01 |
FShaderParameter | SourceTexelOffsets23 |
FSceneTextureShaderParameters | SceneTextureParameters |
FShaderResourceParameter | FullSizedNormalsTexture |
FShaderParameter | OffsetIndex |
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NameReference | ShaderType |
Guid | Guid |
ShaderFrequency | Frequency |
byte[] | ShaderByteCode |
uint | ParameterMapCRC |
int | InstructionCount |
byte | Platform |
NameReference? | VertexFactoryType |
Additional Inherited Members | |
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enum | ShaderFrequency : byte |
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virtual Shader | Clone () |
void | ReplaceByteCode (byte[] newShaderByteCode) |
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Shader | SharedClone () |
FShaderParameter FDownsampleSceneDepthAndNormalsPixelShader.ProjectionScaleBias |
FShaderParameter FDownsampleSceneDepthAndNormalsPixelShader.SourceTexelOffsets01 |
FShaderParameter FDownsampleSceneDepthAndNormalsPixelShader.SourceTexelOffsets23 |
FSceneTextureShaderParameters FDownsampleSceneDepthAndNormalsPixelShader.SceneTextureParameters |
FShaderResourceParameter FDownsampleSceneDepthAndNormalsPixelShader.FullSizedNormalsTexture |
FShaderParameter FDownsampleSceneDepthAndNormalsPixelShader.OffsetIndex |