Legendary Explorer Core Nightly
Core library for working with Mass Effect Trilogy / Legendary Edition files
Loading...
Searching...
No Matches
IntBankChunk Class Reference

Holds only an integer value More...

Inheritance diagram for IntBankChunk:
BankChunk

Public Member Functions

 IntBankChunk (string chunkName, Stream inStream, BankChunk parent)
 
 IntBankChunk ()
 
override void Write (Stream outStream)
 
override string ToChunkDisplay ()
 
- Public Member Functions inherited from BankChunk
 BankChunk ()
 
 BankChunk (string chunkName, int chunkLen, Stream inStream, BankChunk parent)
 
virtual void Write (Stream outStream)
 
IEnumerable< BankChunkGetAllSubChunks ()
 
virtual string ToChunkDisplay ()
 
BankChunk GetParent ()
 

Properties

int Value [get, set]
 
string HumanName [get]
 
- Properties inherited from BankChunk
long ChunkDataStartOffset [get]
 The offset in which this bank's data starts - + 8 after header & size. For name only this should not be used. More...
 

Additional Inherited Members

- Public Attributes inherited from BankChunk
string ChunkName
 
byte[] RawData
 
List< BankChunkSubChunks = new List<BankChunk>(0)
 Some chunks have subchunks More...
 
- Protected Attributes inherited from BankChunk
BankChunk Parent
 References the containing object More...
 

Detailed Description

Holds only an integer value

Constructor & Destructor Documentation

◆ IntBankChunk() [1/2]

IntBankChunk.IntBankChunk ( string  chunkName,
Stream  inStream,
BankChunk  parent 
)
inline

◆ IntBankChunk() [2/2]

IntBankChunk.IntBankChunk ( )
inline

Member Function Documentation

◆ Write()

override void IntBankChunk.Write ( Stream  outStream)
inlinevirtual

Reimplemented from BankChunk.

◆ ToChunkDisplay()

override string IntBankChunk.ToChunkDisplay ( )
inlinevirtual

Reimplemented from BankChunk.

Property Documentation

◆ Value

int IntBankChunk.Value
getset

◆ HumanName

string IntBankChunk.HumanName
get

The documentation for this class was generated from the following file: