◆ ShaderFrequency
◆ Clone()
virtual Shader Shader.Clone |
( |
| ) |
|
|
virtual |
◆ SharedClone()
◆ ReplaceByteCode()
void Shader.ReplaceByteCode |
( |
byte[] |
newShaderByteCode | ) |
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|
inline |
◆ ShaderType
NameReference Shader.ShaderType |
◆ Guid
◆ Frequency
◆ ShaderByteCode
byte [] Shader.ShaderByteCode |
◆ ParameterMapCRC
uint Shader.ParameterMapCRC |
◆ InstructionCount
int Shader.InstructionCount |
◆ Platform
◆ VertexFactoryType
NameReference? Shader.VertexFactoryType |
The documentation for this class was generated from the following file:
- LegendaryExplorer/LegendaryExplorerCore/Unreal/BinaryConverters/Shaders/Shader.cs