|
| enum | BVHCoordinateSystem { ZUpLeftHanded
, ZUpRightHanded
, YUpLeftHanded
, YUpRightHanded
} |
| | Output coordinate system for BVH export. UE3's native space is Z-up, X-forward, Y-right, left-handed. More...
|
| enum | EPickupObjectEvent { EPO_PickedUp
, EPO_Dropped
, EPO_Retrieved
} |
| enum | ESetMaterialParameterType {
SetVectorParameter
, SetScalarParameter
, SetTextureParameter
, StartVectorParameter
,
StartScalarParameter
} |
| enum | EGetHealthType { GetHealthType_Current
, GetHealthType_Percent
, GetHealthType_Maximum
} |
| enum | EKismetAllowedCustomAction {
KCA_None
, KCA_Reaction_Standard
, KCA_Reaction_Stagger
, KCA_Reaction_Knockback
,
KCA_Reaction_StaggerForward
, KCA_Reaction_StandardForward
, KCA_Reaction_OnFire
, KCA_Reaction_OnFireII
,
KCA_Reaction_PlayerStagger
, KCA_Reaction_PlayerKnockback
, KCA_Use
, KCA_Revive
,
KCA_ACTMNT_ExplosionBack
, KCA_ACTMNT_ExplosionFront
, KCA_ACTMNT_ExplosionLeft
, KCA_ACTMNT_ExplosionRight
,
KCA_ACTMNT_ShieldFace
, KCA_Melee
} |
| enum | AIKismetMoods { AIKismet_Normal
, AIKismet_Fallback
, AIKismet_Aggressive
} |
| enum | EShieldType { EShieldType_All
, EShieldType_Energy
, EShieldType_Barrier
} |
| enum | EKaiLengRechargeState {
KLRS_None
, KLRS_First
, KLRS_Second
, KLRS_Third
,
KLRS_Fourth
} |
| enum | EKaiLengState { KaiLeng_Normal
, KaiLeng_Fleeing
, KaiLeng_Aggressive
} |
| enum | EMailState { MAIL_Undelivered
, MAIL_New
, MAIL_Read
, MAIL_Archived
} |
| enum | StuntActorTargettingMode { SATM_Running
, SATM_StoppingGracefully
, SATM_StoppingImmediately
} |
| enum | HenchMeleeStage { HM_Attack1
, HM_Attack2
, HM_Attack3
} |
| enum | EFuelAwardType { SFXFuelAward_PercentMax
, SFXFuelAward_PercentRemaining
, SFXFuelAward_ExplicitValue
} |
| enum | ECardRarity { Rarity_Common
, Rarity_Uncommon
, Rarity_Rare
, Rarity_UltraRare
} |
| enum | EPurchaseType {
EPurchaseType_CreditsOnly
, EPurchaseType_PlatformOnly
, EPurchaseType_PlatformAndCredits
, EPurchaseType_Free
,
EPurchaseType_Unknown
} |
| enum | EStoreImageLocation { EStoreImageLocation_Local
, EStoreImageLocation_Remote
, EStoreImageLocation_Default
} |
| enum | EUpgradeSlotType { Slot_Ammo
, Slot_Weapon
, Slot_Armor
, Slot_Gear
} |
| enum | EGameStatus {
GS_None
, GS_PendingMatch
, GS_MatchInProgress
, GS_MatchOver_Win
,
GS_MatchOver_Lost
, GS_ReturningToMainMenu
} |
| enum | EAppearanceMenuItemState { EAppearanceMenuItemState_Normal
, EAppearanceMenuItemState_Disabled
, EAppearanceMenuItemState_New
} |
| enum | ELobbySubscreen {
LSS_None
, LSS_SelectCharacter
, LSS_MissionSetup
, LSS_Character
,
LSS_Weapons
, LSS_Store
, LSS_Leaderboards
, LSS_MatchResults
,
LSS_MatchRewards
, LSS_Appearance
, LSS_MatchConsumables
, LSS_MultiplayerMenu
,
LSS_Lobby
, LSS_Squad
, LSS_TalentsLevelUp
} |
| enum | DISABLED_SAVE_REASON {
DSR_LevelEvent1
, DSR_LevelEvent2
, DSR_LevelEvent3
, DSR_UnsafeArea1
,
DSR_UnsafeArea2
, DSR_UnsafeArea3
, DSR_Combat1
, DSR_Combat2
,
DSR_Combat3
, DSR_Misc1
, DSR_Misc2
, DSR_Misc3
,
DSR_All
} |
| enum | EInterpMethodType { IMT_UseFixedTangentEvalAndNewAutoTangents
, IMT_UseFixedTangentEval
, IMT_UseBrokenTangentEval
} |
| enum | EInterpCurveMode {
CIM_Linear
, CIM_CurveAuto
, CIM_Constant
, CIM_CurveUser
,
CIM_CurveBreak
, CIM_CurveAutoClamped
} |
| enum | ETickingGroup {
TG_PreAsyncWork
, TG_DuringAsyncWork
, TG_PostAsyncWork
, TG_PostUpdateWork
,
TG_PostDirtyComponentsWork
} |
| enum | ENetRole { ROLE_None
, ROLE_SimulatedProxy
, ROLE_AutonomousProxy
, ROLE_Authority
} |
| enum | EAutomatedRunResult { ARR_Unknown
, ARR_OOM
, ARR_Passed
} |
| enum | EDebugBreakType { DEBUGGER_NativeOnly
, DEBUGGER_ScriptOnly
, DEBUGGER_Both
} |
| enum | EAxis {
AXIS_NONE
, AXIS_X
, AXIS_Y
, AXIS_BLANK
,
AXIS_Z
} |
| enum | EDistributionVectorLockFlags {
EDVLF_None
, EDVLF_XY
, EDVLF_XZ
, EDVLF_YZ
,
EDVLF_XYZ
} |
| enum | EDistributionVectorMirrorFlags { EDVMF_Same
, EDVMF_Different
, EDVMF_Mirror
} |
| enum | ESFXLanguageContentType { ESFXLanguageContentType_Package
, ESFXLanguageContentType_Text
, ESFXLanguageContentType_Speech
} |
| enum | ESFXLanguageSetting { ESFXLanguageSetting_Current
, ESFXLanguageSetting_SystemPreferred
, ESFXLanguageSetting_SKUDefault
} |
| enum | EInputEvent {
IE_Pressed
, IE_Released
, IE_Repeat
, IE_DoubleClick
,
IE_Axis
} |
| enum | AlphaBlendType {
ABT_Linear
, ABT_Cubic
, ABT_Sinusoidal
, ABT_EaseInOutExponent2
,
ABT_EaseInOutExponent3
, ABT_EaseInOutExponent4
, ABT_EaseInOutExponent5
, ABT_EaseIn
,
ABT_EaseOut
} |
| enum | EPhysics {
PHYS_None
, PHYS_Walking
, PHYS_Falling
, PHYS_Swimming
,
PHYS_Flying
, PHYS_Rotating
, PHYS_Projectile
, PHYS_Interpolating
,
PHYS_Spider
, PHYS_Ladder
, PHYS_RigidBody
, PHYS_SoftBody
,
PHYS_NavMeshWalking
, PHYS_PathApproximation
, PHYS_Unused
, PHYS_Custom
} |
| enum | EMoveDir {
MD_Stationary
, MD_Forward
, MD_Backward
, MD_Left
,
MD_Right
, MD_Up
, MD_Down
} |
| enum | ECollisionType {
COLLIDE_CustomDefault
, COLLIDE_NoCollision
, COLLIDE_BlockAll
, COLLIDE_BlockWeapons
,
COLLIDE_TouchAll
, COLLIDE_TouchWeapons
, COLLIDE_BlockAllButWeapons
, COLLIDE_TouchAllButWeapons
,
COLLIDE_WaterSurface
, COLLIDE_BlockWeaponsKickable
} |
| enum | EPowerResistance { Resistance_Full
, Resistance_Partial
, Resistance_None
} |
| enum | EComponentType {
COMPONENT_Unknown
, COMPONENT_Animation
, COMPONENT_AI
, COMPONENT_Gameplay
,
COMPONENT_Graphics
, COMPONENT_Particles
, COMPONENT_StaticMesh
, COMPONENT_SkinMesh
,
COMPONENT_Lights
, COMPONENT_Audio
, COMPONENT_Physics
, COMPONENT_Engine
} |
| enum | GJKResult { GJK_Intersect
, GJK_NoIntersection
, GJK_Fail
} |
| enum | EDetailMode { DM_Low
, DM_Medium
, DM_High
} |
| enum | ESceneDepthPriorityGroup {
SDPG_UnrealEdBackground
, SDPG_World
, SDPG_Foreground
, SDPG_UnrealEdForeground
,
SDPG_PostProcess
} |
| enum | ERadialImpulseFalloff { RIF_Constant
, RIF_Linear
} |
| enum | ERBCollisionChannel {
RBCC_Default
, RBCC_Nothing
, RBCC_Pawn
, RBCC_Vehicle
,
RBCC_Water
, RBCC_GameplayPhysics
, RBCC_EffectPhysics
, RBCC_Untitled1
,
RBCC_Untitled2
, RBCC_Untitled3
, RBCC_Untitled4
, RBCC_Cloth
,
RBCC_FluidDrain
, RBCC_SoftBody
, RBCC_FracturedMeshPart
, RBCC_BlockingVolume
,
RBCC_DeadPawn
, RBCC_Clothing
, RBCC_ClothingCollision
} |
| enum | ETravelType { TRAVEL_Absolute
, TRAVEL_Partial
, TRAVEL_Relative
} |
| enum | EDoubleClickDir {
DCLICK_None
, DCLICK_Left
, DCLICK_Right
, DCLICK_Forward
,
DCLICK_Back
, DCLICK_Active
, DCLICK_Done
} |
| enum | EViewTargetBlendFunction {
VTBlend_Linear
, VTBlend_Cubic
, VTBlend_EaseIn
, VTBlend_EaseOut
,
VTBlend_EaseInOut
} |
| enum | EFocusType { FOCUS_Distance
, FOCUS_Position
} |
| enum | ECameraAnimPlaySpace { CAPS_CameraLocal
, CAPS_World
, CAPS_UserDefined
} |
| enum | KismetVarTypes {
KVT_Int
, KVT_Float
, KVT_Bool
, KVT_String
,
KVT_Object
, KVT_Name
, KVT_Vector
} |
| enum | EMovieControlType { MCT_Play
, MCT_Stop
, MCT_Pause
} |
| enum | ELoginStatus { LS_NotLoggedIn
, LS_UsingLocalProfile
, LS_LoggedIn
} |
| enum | EFeaturePrivilegeLevel { FPL_Disabled
, FPL_EnabledFriendsOnly
, FPL_Enabled
} |
| enum | ENetworkNotificationPosition {
NNP_TopLeft
, NNP_TopCenter
, NNP_TopRight
, NNP_CenterLeft
,
NNP_Center
, NNP_CenterRight
, NNP_BottomLeft
, NNP_BottomCenter
,
NNP_BottomRight
} |
| enum | EOnlineGameState {
OGS_NoSession
, OGS_Pending
, OGS_Starting
, OGS_InProgress
,
OGS_Ending
, OGS_Ended
} |
| enum | EOnlineEnumerationReadState { OERS_NotStarted
, OERS_InProgress
, OERS_Done
, OERS_Failed
} |
| enum | EOnlineFriendState { OFS_Offline
, OFS_Online
, OFS_Away
, OFS_Busy
} |
| enum | EOnlineServerConnectionStatus {
OSCS_NotConnected
, OSCS_Connected
, OSCS_ConnectionDropped
, OSCS_NoNetworkConnection
,
OSCS_ServiceUnavailable
, OSCS_UpdateRequired
, OSCS_ServersTooBusy
, OSCS_DuplicateLoginDetected
,
OSCS_InvalidUser
} |
| enum | ENATType { NAT_Unknown
, NAT_Open
, NAT_Moderate
, NAT_Strict
} |
| enum | EProgressMessageType {
PMT_Clear
, PMT_Information
, PMT_AdminMessage
, PMT_DownloadProgress
,
PMT_ConnectionFailure
, PMT_SocketFailure
} |
| enum | EPhysBodyOp { PBO_None
, PBO_Term
, PBO_Disable
} |
| enum | EFaceFXRegOp { FXRO_Add
, FXRO_Multiply
, FXRO_Replace
} |
| enum | ERootMotionRotationMode { RMRM_Ignore
, RMRM_RotateActor
} |
| enum | EFaceFXBlendMode { FXBM_Overwrite
, FXBM_Additive
} |
| enum | ERootMotionMode {
RMM_Translate
, RMM_Velocity
, RMM_Ignore
, RMM_Accel
,
RMM_Relative
} |
| enum | EInputTypes { IT_XAxis
, IT_YAxis
} |
| enum | EInputMatchAction { IMA_GreaterThan
, IMA_LessThan
} |
| enum | ELanBeaconState { LANB_NotUsingLanBeacon
, LANB_Hosting
, LANB_Searching
} |
| enum | ENavMeshEdgeType {
NAVEDGE_Normal
, NAVEDGE_Mantle
, NAVEDGE_Coverslip
, NAVEDGE_SwatTurn
,
NAVEDGE_DropDown
, NAVEDGE_PathObject
} |
| enum | EAmbientOcclusionQuality { AO_High
, AO_Medium
, AO_Low
} |
| enum | ESoundDistanceCalc { SOUNDDISTANCE_Normal
, SOUNDDISTANCE_InfiniteXYPlane
, SOUNDDISTANCE_InfiniteXZPlane
, SOUNDDISTANCE_InfiniteYZPlane
} |
| enum | SoundDistanceModel {
ATTENUATION_Linear
, ATTENUATION_Logarithmic
, ATTENUATION_Inverse
, ATTENUATION_LogReverse
,
ATTENUATION_NaturalSound
} |
| enum | AnimationKeyFormat { AKF_ConstantKeyLerp
, AKF_VariableKeyLerp
} |
| enum | AnimationCompressionFormat {
ACF_None
, ACF_Float96NoW
, ACF_Fixed48NoW
, ACF_IntervalFixed32NoW
,
ACF_Fixed32NoW
, ACF_Float32NoW
, ACF_BioFixed48
} |
| enum | ESliderType { ST_1D
, ST_2D
} |
| enum | EWeightCheck {
EWC_AnimNodeSlotNotPlaying
, EWC_ChildIndexFullWeight
, EWC_ChildIndexNotFullWeight
, EWC_ChildIndexRelevant
,
EWC_ChildIndexNotRelevant
} |
| enum | EBlendType { EBT_ParentBoneSpace
, EBT_MeshSpace
} |
| enum | EAnimAimDir {
ANIMAIM_LEFTUP
, ANIMAIM_CENTERUP
, ANIMAIM_RIGHTUP
, ANIMAIM_LEFTCENTER
,
ANIMAIM_CENTERCENTER
, ANIMAIM_RIGHTCENTER
, ANIMAIM_LEFTDOWN
, ANIMAIM_CENTERDOWN
,
ANIMAIM_RIGHTDOWN
} |
| enum | EAimID {
EAID_LeftUp
, EAID_LeftDown
, EAID_RightUp
, EAID_RightDown
,
EAID_ZeroUp
, EAID_ZeroDown
, EAID_ZeroLeft
, EAID_ZeroRight
,
EAID_CellLU
, EAID_CellCU
, EAID_CellRU
, EAID_CellLC
,
EAID_CellCC
, EAID_CellRC
, EAID_CellLD
, EAID_CellCD
,
EAID_CellRD
} |
| enum | EBaseBlendType { BBT_ByActorTag
, BBT_ByActorClass
} |
| enum | ERootRotationOption { RRO_Default
, RRO_Discard
, RRO_Extract
} |
| enum | ERootBoneAxis { RBA_Default
, RBA_Discard
, RBA_Translate
} |
| enum | ELightAffectsClassification { LAC_USER_SELECTED
, LAC_DYNAMIC_AFFECTING
, LAC_STATIC_AFFECTING
, LAC_DYNAMIC_AND_STATIC_AFFECTING
} |
| enum | ELightShadowMode { LightShadow_Normal
, LightShadow_Modulate
, LightShadow_ModulateBetter
} |
| enum | EShadowProjectionTechnique {
ShadowProjTech_Default
, ShadowProjTech_PCF
, ShadowProjTech_VSM
, ShadowProjTech_BPCF_Low
,
ShadowProjTech_BPCF_Medium
, ShadowProjTech_BPCF_High
} |
| enum | EShadowFilterQuality { SFQ_Low
, SFQ_Medium
, SFQ_High
} |
| enum | EDynamicLightEnvironmentBoundsMethod { DLEB_OwnerComponents
, DLEB_ManualOverride
, DLEB_ActiveComponents
} |
| enum | ESoundClassName { Master
} |
| enum | EDebugState {
DEBUGSTATE_None
, DEBUGSTATE_IsolateDryAudio
, DEBUGSTATE_IsolateReverb
, DEBUGSTATE_TestLPF
,
DEBUGSTATE_TestStereoBleed
, DEBUGSTATE_TestLFEBleed
, DEBUGSTATE_DisableLPF
} |
| enum | ECsgOper {
CSG_Active
, CSG_Add
, CSG_Subtract
, CSG_Intersect
,
CSG_Deintersect
} |
| enum | ReverbPreset {
REVERB_Default
, REVERB_Bathroom
, REVERB_StoneRoom
, REVERB_Auditorium
,
REVERB_ConcertHall
, REVERB_Cave
, REVERB_Hallway
, REVERB_StoneCorridor
,
REVERB_Alley
, REVERB_Forest
, REVERB_City
, REVERB_Mountains
,
REVERB_Quarry
, REVERB_Plain
, REVERB_ParkingLot
, REVERB_SewerPipe
,
REVERB_Underwater
, REVERB_SmallRoom
, REVERB_MediumRoom
, REVERB_LargeRoom
,
REVERB_MediumHall
, REVERB_LargeHall
, REVERB_Plate
} |
| enum | ETTSSpeaker {
TTSSPEAKER_Paul
, TTSSPEAKER_Harry
, TTSSPEAKER_Frank
, TTSSPEAKER_Dennis
,
TTSSPEAKER_Kit
, TTSSPEAKER_Betty
, TTSSPEAKER_Ursula
, TTSSPEAKER_Rita
,
TTSSPEAKER_Wendy
} |
| enum | EDLEStateType { DLEST_Default
, DLEST_Cinematic
, DLEST_Simple
} |
| enum | ERimLightControlType { RLCT_Key
, RLCT_Camera
} |
| enum | ETrackActiveCondition {
ETAC_Always
, ETAC_GoreEnabled
, ETAC_GoreDisabled
, ETAC_BioFemalePlayer
,
ETAC_BioMalePlayer
, ETAC_BioSingleHandWeapon
, ETAC_BioDualHandWeapon
} |
| enum | EMaterialUsage {
MATUSAGE_SkeletalMesh
, MATUSAGE_FracturedMeshes
, MATUSAGE_ParticleSprites
, MATUSAGE_BeamTrails
,
MATUSAGE_ParticleSubUV
, MATUSAGE_Foliage
, MATUSAGE_SpeedTree
, MATUSAGE_StaticLighting
,
MATUSAGE_GammaCorrection
, MATUSAGE_LensFlare
, MATUSAGE_InstancedMeshParticles
, MATUSAGE_FluidSurface
,
MATUSAGE_Decals
, MATUSAGE_MaterialEffect
, MATUSAGE_MorphTargets
, MATUSAGE_FogVolumes
,
MATUSAGE_RadialBlur
, MATUSAGE_InstancedMeshes
, MATUSAGE_SplineMesh
, MATUSAGE_ScreenDoorFade
,
MATUSAGE_APEXMesh
, MATUSAGE_LightEnvironments
, MATUSAGE_VectorLightMaps
, MATUSAGE_SimpleLightMaps
} |
| enum | EMaterialProperty {
MP_EmissiveColor
, MP_Opacity
, MP_OpacityMask
, MP_Distortion
,
MP_TwoSidedLightingMask
, MP_DiffuseColor
, MP_DiffusePower
, MP_SpecularColor
,
MP_SpecularPower
, MP_Normal
, MP_CustomLighting
, MP_CustomLightingDiffuse
,
MP_AnisotropicDirection
, MP_WorldPositionOffset
, MP_TMissionMask
, MP_TMissionColor
,
MP_CustomSkylightDiffuse
} |
| enum | eventMPEnumID {
ENEMY_SPAWNED
, ENEMY_DIED
, SHIELDS_DOWN
, PLAYER_DOWNED
,
REVIVAL_STARTED
, REVIVAL_CANCELLED
, PLAYER_REVIVED
, SHIELD_RESTORED
,
WEAPON_PICKED_UP
, SWITCH_WEAPON
, RELOAD
, AMMO_PICKED_UP
,
HEAVY_MELEE
, CUSTOM_ACTION_IMPACT
, CAST_POWER
, POWER_IMPACT
,
PROJECTILE_CREATED
, PROJECTILE_EXPLODED
, ANIMATED_REACTION
, START_CLIMBING_LADDER
,
FINISH_CLIMBING_LADDER
, Roll
, ENTER_COVER
, EXIT_COVER
,
COVER_SLIP
, SWAT_TURN
, Mantle
, GAME_STARTED
,
WAVE_STARTED
, WAVE_COMPLETED
, ALL_WAVES_COMPLETED
, GAME_OVER
,
ANNEX_STARTED
, ENTER_ANNEX_ZONE
, LEAVE_ANNEX_ZONE
, ANNEX_COMPLETE
,
LAG_REPORTED
, LOW_FRAMERATE
, BANDWIDTH_SATURATED
, CUSTOM_ACTION_STARTED
,
NET_PERF_REPORTED
, CUSTOM_EVENT_REPORTED
, LOG_SPAM
, POWER_SUBSEQUENT_IMPACT
} |
| enum | sessionStatus { SESSION_INACTIVE
, SESSION_ACTIVE
} |
| enum | EInitialOscillatorOffset { EOO_OffsetRandom
, EOO_OffsetZero
} |
| enum | EFontImportCharacterSet { FontICS_Default
, FontICS_Ansi
, FontICS_Symbol
} |
| enum | TextureCompressionSettings {
TC_Default
, TC_Normalmap
, TC_Displacementmap
, TC_NormalmapAlpha
,
TC_Grayscale
, TC_HighDynamicRange
, TC_OneBitAlpha
, TC_NormalmapUncompressed
,
TC_NormalmapBC5
, TC_OneBitMonochrome
, TC_NormalmapHQ
} |
| enum | EPixelFormat {
PF_Unknown
, PF_A32B32G32R32F
, PF_A8R8G8B8
, PF_G8
,
PF_G16
, PF_DXT1
, PF_DXT3
, PF_DXT5
,
PF_UYVY
, PF_FloatRGB
, PF_FloatRGBA
, PF_DepthStencil
,
PF_ShadowDepth
, PF_FilteredShadowDepth
, PF_R32F
, PF_G16R16
,
PF_G16R16F
, PF_G16R16F_FILTER
, PF_G32R32F
, PF_A2B10G10R10
,
PF_A16B16G16R16
, PF_D24
, PF_R16F
, PF_R16F_FILTER
,
PF_BC5
, PF_V8U8
, PF_A1
, PF_NormalMap_LQ
,
PF_NormalMap_HQ
} |
| enum | TextureFilter { TF_Nearest
, TF_Linear
} |
| enum | TextureAddress { TA_Wrap
, TA_Clamp
, TA_Mirror
} |
| enum | TextureGroup {
TEXTUREGROUP_World
, TEXTUREGROUP_WorldNormalMap
, TEXTUREGROUP_Lightmap
, TEXTUREGROUP_Shadowmap
,
TEXTUREGROUP_RenderTarget
, TEXTUREGROUP_Character_Diff
, TEXTUREGROUP_Character_Norm
, TEXTUREGROUP_Character_Spec
,
TEXTUREGROUP_Environment_512
, TEXTUREGROUP_Environment_256
, TEXTUREGROUP_Environment_128
, TEXTUREGROUP_Environment_64
,
TEXTUREGROUP_VFX_512
, TEXTUREGROUP_VFX_256
, TEXTUREGROUP_VFX_128
, TEXTUREGROUP_VFX_64
,
TEXTUREGROUP_UI
, TEXTUREGROUP_AmbientLightMap
, TEXTUREGROUP_Environment_1024
, TEXTUREGROUP_VFX_1024
,
TEXTUREGROUP_APL_128
, TEXTUREGROUP_APL_256
, TEXTUREGROUP_APL_512
, TEXTUREGROUP_APL_1024
,
TEXTUREGROUP_Character_1024
, TEXTUREGROUP_Promotional
, TEXTUREGROUP_ColorLookupTable
} |
| enum | TextureMipGenSettings {
TMGS_FromTextureGroup
, TMGS_SimpleAverage
, TMGS_Sharpen0
, TMGS_Sharpen1
,
TMGS_Sharpen2
, TMGS_Sharpen3
, TMGS_Sharpen4
, TMGS_Sharpen5
,
TMGS_Sharpen6
, TMGS_Sharpen7
, TMGS_Sharpen8
, TMGS_Sharpen9
,
TMGS_Sharpen10
} |
| enum | EUIWidgetFace { UIFACE_Left
, UIFACE_Top
, UIFACE_Right
, UIFACE_Bottom
} |
| enum | EUIOrientation { UIORIENT_Horizontal
, UIORIENT_Vertical
} |
| enum | ENetMode { NM_Standalone
, NM_DedicatedServer
, NM_ListenServer
, NM_Client
} |
| enum | EConsoleType {
CONSOLE_Any
, CONSOLE_Xbox360
, CONSOLE_PS3
, CONSOLE_Mobile
,
CONSOLE_IPhone
, CONSOLE_Tegra
} |
| enum | EInputPlatformType { IPT_PC
, IPT_360
, IPT_PS3
} |
| enum | EUIAlignment { UIALIGN_Left
, UIALIGN_Center
, UIALIGN_Right
, UIALIGN_Default
} |
| enum | ETextClipMode { CLIP_None
, CLIP_Normal
, CLIP_Ellipsis
, CLIP_Wrap
} |
| enum | ETextAutoScaleMode { UIAUTOSCALE_None
, UIAUTOSCALE_Normal
, UIAUTOSCALE_Justified
, UIAUTOSCALE_ResolutionBased
} |
| enum | EUIDefaultPenColor { UIPEN_White
, UIPEN_Black
, UIPEN_Grey
} |
| enum | EMaterialAdjustmentType {
ADJUST_None
, ADJUST_Normal
, ADJUST_Justified
, ADJUST_Bound
,
ADJUST_Stretch
} |
| enum | EUIDataProviderFieldType {
DATATYPE_Property
, DATATYPE_Provider
, DATATYPE_RangeProperty
, DATATYPE_NetIdProperty
,
DATATYPE_Collection
, DATATYPE_ProviderCollection
} |
| enum | ERotationAnchor {
RA_Absolute
, RA_Center
, RA_PivotLeft
, RA_PivotRight
,
RA_PivotTop
, RA_PivotBottom
, RA_UpperLeft
, RA_UpperRight
,
RA_LowerLeft
, RA_LowerRight
} |
| enum | EUIExtentEvalType {
UIEXTENTEVAL_Pixels
, UIEXTENTEVAL_PercentSelf
, UIEXTENTEVAL_PercentOwner
, UIEXTENTEVAL_PercentScene
,
UIEXTENTEVAL_PercentViewport
} |
| enum | EUIDockPaddingEvalType {
UIPADDINGEVAL_Pixels
, UIPADDINGEVAL_PercentTarget
, UIPADDINGEVAL_PercentOwner
, UIPADDINGEVAL_PercentScene
,
UIPADDINGEVAL_PercentViewport
} |
| enum | EPositionEvalType {
EVALPOS_None
, EVALPOS_PixelViewport
, EVALPOS_PixelScene
, EVALPOS_PixelOwner
,
EVALPOS_PercentageViewport
, EVALPOS_PercentageOwner
, EVALPOS_PercentageScene
} |
| enum | EUIPostProcessGroup {
UIPostProcess_None
, UIPostProcess_Background
, UIPostProcess_Foreground
, UIPostProcess_BackgroundAndForeground
,
UIPostProcess_Dynamic
} |
| enum | EUIAspectRatioConstraint { UIASPECTRATIO_AdjustNone
, UIASPECTRATIO_AdjustWidth
, UIASPECTRATIO_AdjustHeight
} |
| enum | ECoverGroupFillAction {
CGFA_Overwrite
, CGFA_Add
, CGFA_Remove
, CGFA_Clear
,
CGFA_Cylinder
} |
| enum | ECoverAction {
CA_Default
, CA_BlindLeft
, CA_BlindRight
, CA_LeanLeft
,
CA_LeanRight
, CA_PopUp
, CA_BlindUp
, CA_PeekLeft
,
CA_PeekRight
, CA_PeekUp
, CA_SwatTurn
, CA_Aimback
} |
| enum | ECoverDirection { CD_Default
, CD_Left
, CD_Right
, CD_Up
} |
| enum | ECoverType { CT_None
, CT_Standing
, CT_MidLevel
} |
| enum | ECoverLocationDescription {
CoverDesc_None
, CoverDesc_InWindow
, CoverDesc_InDoorway
, CoverDesc_BehindCar
,
CoverDesc_BehindTruck
, CoverDesc_OnTruck
, CoverDesc_BehindBarrier
, CoverDesc_BehindColumn
,
CoverDesc_BehindCrate
, CoverDesc_BehindWall
, CoverDesc_BehindStatue
, CoverDesc_BehindSandbags
} |
| enum | EFireLinkID { FLI_FireLink
, FLI_RejectedFireLink
} |
| enum | LightMapEncodingType { LMET_UE3
, LMET_Vector
, LMET_Simple
} |
| enum | EProviderAccessType { ACCESS_ReadOnly
, ACCESS_PerField
, ACCESS_WriteAll
} |
| enum | EDecalTransform { DecalTransform_OwnerAbsolute
, DecalTransform_OwnerRelative
, DecalTransform_SpawnRelative
} |
| enum | EFilterMode { FM_None
, FM_Ignore
, FM_Affect
} |
| enum | EBlendMode {
BLEND_Opaque
, BLEND_Masked
, BLEND_Translucent
, BLEND_Additive
,
BLEND_Modulate
, BLEND_SoftMasked
, BLEND_AlphaComposite
} |
| enum | EMaterialLightingModel {
MLM_Phong
, MLM_NonDirectional
, MLM_Unlit
, MLM_SHPRT
,
MLM_Custom
, MLM_Anisotropic
} |
| enum | EBIOPhysicalMaterialAutoEnum { PHYM_Empty
} |
| enum | EXbox360GammaQuality { XGQ_Default
, XGQ_High
, XGQ_Low
} |
| enum | ELightingBuildQuality { Quality_Preview
, Quality_Medium
, Quality_High
, Quality_Production
} |
| enum | DistributionParamMode { DPM_Normal
, DPM_Abs
, DPM_Direct
} |
| enum | EDoorType { DOOR_Shoot
, DOOR_Touch
} |
| enum | EParticleSystemUpdateMode { EPSUM_RealTime
, EPSUM_FixedTime
} |
| enum | EParticleSystemOcclusionBoundsMethod { EPSOBM_None
, EPSOBM_ParticleBounds
, EPSOBM_CustomBounds
} |
| enum | ParticleSystemLODMethod { PARTICLESYSTEMLODMETHOD_Automatic
, PARTICLESYSTEMLODMETHOD_DirectSet
, PARTICLESYSTEMLODMETHOD_ActivateAutomatic
} |
| enum | EParticleSysParamType {
PSPT_None
, PSPT_Scalar
, PSPT_Vector
, PSPT_Color
,
PSPT_Actor
, PSPT_Material
} |
| enum | ParticleReplayState { PRS_Disabled
, PRS_Capturing
, PRS_Replaying
} |
| enum | EParticleEventType {
EPET_Any
, EPET_Spawn
, EPET_Death
, EPET_Collision
,
EPET_Kismet
} |
| enum | EBioUnTexCompressSetting { BioTCS_NvTT_NoCuda
, BioTCS_NvTT_Cuda
} |
| enum | ETransitionType {
TT_None
, TT_Paused
, TT_Loading
, TT_Saving
,
TT_Connecting
, TT_Precaching
} |
| enum | FWFileType {
FWFT_Log
, FWFT_Stats
, FWFT_HTML
, FWFT_User
,
FWFT_Debug
} |
| enum | EInfluenceType { Fluid_Flow
, Fluid_Raindrops
, Fluid_Wave
, Fluid_Sphere
} |
| enum | EWaveformFunction {
WF_Constant
, WF_LinearIncreasing
, WF_LinearDecreasing
, WF_Sin0to90
,
WF_Sin90to180
, WF_Sin0to180
, WF_Noise
} |
| enum | EFullyLoadPackageType {
FULLYLOAD_Map
, FULLYLOAD_Game_PreLoadClass
, FULLYLOAD_Game_PostLoadClass
, FULLYLOAD_Always
,
FULLYLOAD_Mutator
} |
| enum | EStandbyType { STDBY_Rx
, STDBY_Tx
, STDBY_BadPing
} |
| enum | ESettingsDataType {
SDT_Empty
, SDT_Int32
, SDT_Int64
, SDT_Double
,
SDT_String
, SDT_Float
, SDT_Blob
, SDT_DateTime
} |
| enum | EOnlineDataAdvertisementType { ODAT_DontAdvertise
, ODAT_OnlineService
, ODAT_QoS
, ODAT_OnlineServiceAndQoS
} |
| enum | EPropertyValueMappingType { PVMT_RawValue
, PVMT_PredefinedValues
, PVMT_Ranged
, PVMT_IdMapped
} |
| enum | ESplitScreenType {
eSST_NONE
, eSST_2P_HORIZONTAL
, eSST_2P_VERTICAL
, eSST_3P_FAVOR_TOP
,
eSST_3P_FAVOR_BOTTOM
, eSST_4P
} |
| enum | ESafeZoneType { eSZ_TOP
, eSZ_BOTTOM
, eSZ_LEFT
, eSZ_RIGHT
} |
| enum | EEdgeHandlingStatus { EHS_AddedBothDirs
, EHS_Added0to1
, EHS_Added1to0
, EHS_AddedNone
} |
| enum | EBioBinkAsyncState { BioBinkAsync_Closed
, BioBinkAsync_Preloading
, BioBinkAsync_PreloadComplete
, BioBinkAsync_Running
} |
| enum | ESFXFindByTagTypes { FindActorByTag
, FindActorByNode
, UseGroupActor
} |
| enum | EBioAutoSetFXAnimTrack { FaceFXAnimTrack_Unset
} |
| enum | EBioAutoSetFXAnimGroupTrack { FaceFXAnimGroupTrack_Unset
} |
| enum | EBioAutoSetFXAnimSeqTrack { FaceFXAnimSeqTrack_Unset
} |
| enum | ETrackToggleAction { ETTA_Off
, ETTA_On
, ETTA_Toggle
, ETTA_Trigger
} |
| enum | EVisibilityTrackCondition { EVTC_Always
, EVTC_GoreEnabled
, EVTC_GoreDisabled
} |
| enum | EVisibilityTrackAction { EVTA_Hide
, EVTA_Show
, EVTA_Toggle
} |
| enum | EInterpTrackMoveFrame { IMF_World
, IMF_RelativeToInitial
, IMF_AnchorObject
} |
| enum | EInterpTrackMoveRotMode { IMR_Keyframed
, IMR_LookAtGroup
} |
| enum | EStreamingVolumeUsage {
SVB_Loading
, SVB_LoadingAndVisibility
, SVB_VisibilityBlockingOnLoad
, SVB_BlockingOnLoad
,
SVB_LoadingNotVisible
} |
| enum | EAddPostProcessEffectCombineType { EAPPE_Override
, EAPPE_Combine
} |
| enum | ETextureColorChannel { TCC_Red
, TCC_Green
, TCC_Blue
, TCC_Alpha
} |
| enum | ECustomMaterialOutputType { CMOT_Float1
, CMOT_Float2
, CMOT_Float3
, CMOT_Float4
} |
| enum | ESceneTextureType { SceneTex_Lighting
} |
| enum | EMaterialVectorCoordTransformSource { TRANSFORMSOURCE_World
, TRANSFORMSOURCE_Local
, TRANSFORMSOURCE_Tangent
} |
| enum | EMaterialVectorCoordTransform { TRANSFORM_World
, TRANSFORM_View
, TRANSFORM_Local
, TRANSFORM_Tangent
} |
| enum | EMaterialPositionTransform { TRANSFORMPOS_World
} |
| enum | EPathSearchType { PST_Default
, PST_Breadth
, PST_NewBestPathTo
, PST_Constraint
} |
| enum | FFG_ForceFieldCoordinates { FFG_CARTESIAN
, FFG_SPHERICAL
, FFG_CYLINDRICAL
, FFG_TOROIDAL
} |
| enum | FFB_ForceFieldCoordinates { FFB_CARTESIAN
, FFB_SPHERICAL
, FFB_CYLINDRICAL
, FFB_TOROIDAL
} |
| enum | EOnlineAccountCreateStatus {
OACS_CreateSuccessful
, OACS_UnknownError
, OACS_InvalidUserName
, OACS_InvalidPassword
,
OACS_InvalidUniqueUserName
, OACS_UniqueUserNameInUse
, OACS_ServiceUnavailable
} |
| enum | EOnlineGameSearchEntryType { OGSET_Property
, OGSET_LocalizedSetting
, OGSET_ObjectProperty
} |
| enum | EOnlineGameSearchSortType { OGSSO_Ascending
, OGSSO_Descending
} |
| enum | EOnlineNewsType { ONT_Unknown
, ONT_GameNews
, ONT_ContentAnnouncements
, ONT_Misc
} |
| enum | EOnlineProfilePropertyOwner { OPPO_None
, OPPO_OnlineService
, OPPO_Game
} |
| enum | EOnlinePlayerStorageAsyncState { OPAS_None
, OPAS_Read
, OPAS_Write
} |
| enum | EProfileSettingID {
PSI_Unknown
, PSI_ControllerVibration
, PSI_YInversion
, PSI_GamerCred
,
PSI_GamerRep
, PSI_VoiceMuted
, PSI_VoiceThruSpeakers
, PSI_VoiceVolume
,
PSI_GamerPictureKey
, PSI_GamerMotto
, PSI_GamerTitlesPlayed
, PSI_GamerAchievementsEarned
,
PSI_GameDifficulty
, PSI_ControllerSensitivity
, PSI_PreferredColor1
, PSI_PreferredColor2
,
PSI_AutoAim
, PSI_AutoCenter
, PSI_MovementControl
, PSI_RaceTransmission
,
PSI_RaceCameraLocation
, PSI_RaceBrakeControl
, PSI_RaceAcceleratorControl
, PSI_GameCredEarned
,
PSI_GameAchievementsEarned
, PSI_EndLiveIds
, PSI_ProfileVersionNum
, PSI_ProfileSaveCount
} |
| enum | EProfileDifficultyOptions { PDO_Normal
, PDO_Easy
, PDO_Hard
} |
| enum | EProfileControllerSensitivityOptions { PCSO_Medium
, PCSO_Low
, PCSO_High
} |
| enum | EProfilePreferredColorOptions {
PPCO_None
, PPCO_Black
, PPCO_White
, PPCO_Yellow
,
PPCO_Orange
, PPCO_Pink
, PPCO_Red
, PPCO_Purple
,
PPCO_Blue
, PPCO_Green
, PPCO_Brown
, PPCO_Silver
} |
| enum | EProfileAutoAimOptions { PAAO_Off
, PAAO_On
} |
| enum | EProfileAutoCenterOptions { PACO_Off
, PACO_On
} |
| enum | EProfileMovementControlOptions { PMCO_L_Thumbstick
, PMCO_R_Thumbstick
} |
| enum | EProfileRaceTransmissionOptions { PRTO_Auto
, PRTO_Manual
} |
| enum | EProfileRaceCameraLocationOptions { PRCLO_Behind
, PRCLO_Front
, PRCLO_Inside
} |
| enum | EProfileRaceBrakeControlOptions { PRBCO_Trigger
, PRBCO_Button
} |
| enum | EProfileRaceAcceleratorControlOptions { PRACO_Trigger
, PRACO_Button
} |
| enum | EProfileYInversionOptions { PYIO_Off
, PYIO_On
} |
| enum | EProfileXInversionOptions { PXIO_Off
, PXIO_On
} |
| enum | EProfileControllerVibrationToggleOptions { PCVTO_Off
, PCVTO_IgnoreThis
, PCVTO_IgnoreThis2
, PCVTO_On
} |
| enum | EProfileVoiceThruSpeakersOptions { PVTSO_Off
, PVTSO_On
, PVTSO_Both
} |
| enum | EParticleBurstMethod { EPBM_Instant
, EPBM_Interpolated
} |
| enum | EParticleSubUVInterpMethod {
PSUVIM_None
, PSUVIM_Linear
, PSUVIM_Linear_Blend
, PSUVIM_Random
,
PSUVIM_Random_Blend
} |
| enum | EEmitterRenderMode { ERM_Normal
, ERM_Point
, ERM_Cross
, ERM_None
} |
| enum | EModuleType {
EPMT_General
, EPMT_TypeData
, EPMT_Beam
, EPMT_Trail
,
EPMT_Spawn
, EPMT_Required
, EPMT_Event
} |
| enum | EParticleSourceSelectionMethod { EPSSM_Random
, EPSSM_Sequential
} |
| enum | EAttractorParticleSelectionMethod { EAPSM_Random
, EAPSM_Sequential
} |
| enum | Beam2SourceTargetMethod {
PEB2STM_Default
, PEB2STM_UserSet
, PEB2STM_Emitter
, PEB2STM_Particle
,
PEB2STM_Actor
} |
| enum | Beam2SourceTargetTangentMethod { PEB2STTM_Direct
, PEB2STTM_UserSet
, PEB2STTM_Distribution
, PEB2STTM_Emitter
} |
| enum | BeamModifierType { PEB2MT_Source
, PEB2MT_Target
} |
| enum | EParticleCollisionComplete {
EPCC_Kill
, EPCC_Freeze
, EPCC_HaltCollisions
, EPCC_FreezeTranslation
,
EPCC_FreezeRotation
, EPCC_FreezeMovement
} |
| enum | ELocationEmitterSelectionMethod { ELESM_Random
, ELESM_Sequential
} |
| enum | CylinderHeightAxis { PMLPC_HEIGHTAXIS_X
, PMLPC_HEIGHTAXIS_Y
, PMLPC_HEIGHTAXIS_Z
} |
| enum | EOrbitChainMode { EOChainMode_Add
, EOChainMode_Scale
, EOChainMode_Link
} |
| enum | EParticleAxisLock {
EPAL_NONE
, EPAL_X
, EPAL_Y
, EPAL_Z
,
EPAL_NEGATIVE_X
, EPAL_NEGATIVE_Y
, EPAL_NEGATIVE_Z
, EPAL_ROTATE_X
,
EPAL_ROTATE_Y
, EPAL_ROTATE_Z
} |
| enum | EEmitterDynamicParameterValue {
EDPV_UserSet
, EDPV_VelocityX
, EDPV_VelocityY
, EDPV_VelocityZ
,
EDPV_VelocityMag
} |
| enum | EParticleScreenAlignment { PSA_Square
, PSA_Rectangle
, PSA_Velocity
, PSA_TypeSpecific
} |
| enum | EParticleSortMode {
PSORTMODE_None
, PSORTMODE_ViewProjDepth
, PSORTMODE_DistanceToView
, PSORTMODE_Age_OldestFirst
,
PSORTMODE_Age_NewestFirst
} |
| enum | EEmitterNormalsMode { ENM_CameraFacing
, ENM_Spherical
, ENM_Cylindrical
} |
| enum | ETrail2SourceMethod { PET2SRCM_Default
, PET2SRCM_Particle
, PET2SRCM_Actor
} |
| enum | ETrail2SpawnMethod { PET2SM_Emitter
, PET2SM_Velocity
, PET2SM_Distance
} |
| enum | ETrailTaperMethod { PETTM_None
, PETTM_Full
, PETTM_Partial
} |
| enum | EBeamMethod {
PEBM_Distance
, PEBM_EndPoints
, PEBM_EndPoints_Interpolated
, PEBM_UserSet_EndPoints
,
PEBM_UserSet_EndPoints_Interpolated
} |
| enum | EBeamEndPointMethod { PEBEPM_Calculated
, PEBEPM_Distribution
, PEBEPM_Distribution_Constant
} |
| enum | EBeam2Method { PEB2M_Distance
, PEB2M_Target
, PEB2M_Branch
} |
| enum | EBeamTaperMethod { PEBTM_None
, PEBTM_Full
, PEBTM_Partial
} |
| enum | EMeshScreenAlignment { PSMA_MeshFaceCameraWithRoll
, PSMA_MeshFaceCameraWithSpin
, PSMA_MeshFaceCameraWithLockedAxis
} |
| enum | EMeshCameraFacingUpAxis {
CameraFacing_NoneUP
, CameraFacing_ZUp
, CameraFacing_NegativeZUp
, CameraFacing_YUp
,
CameraFacing_NegativeYUp
} |
| enum | EMeshCameraFacingOptions {
XAxisFacing_NoUp
, XAxisFacing_ZUp
, XAxisFacing_NegativeZUp
, XAxisFacing_YUp
,
XAxisFacing_NegativeYUp
, LockedAxis_ZAxisFacing
, LockedAxis_NegativeZAxisFacing
, LockedAxis_YAxisFacing
,
LockedAxis_NegativeYAxisFacing
, VelocityAligned_ZAxisFacing
, VelocityAligned_NegativeZAxisFacing
, VelocityAligned_YAxisFacing
,
VelocityAligned_NegativeYAxisFacing
} |
| enum | EPhysXMeshRotationMethod {
PMRM_Disabled
, PMRM_Spherical
, PMRM_Box
, PMRM_LongBox
,
PMRM_FlatBox
, PMRM_Velocity
} |
| enum | ETrailsRenderAxisOption { Trails_CameraUp
, Trails_SourceUp
, Trails_WorldUp
} |
| enum | EProcBuildingAxis { EPBAxis_X
, EPBAxis_Z
} |
| enum | EScopeEdge {
EPSA_Top
, EPSA_Bottom
, EPSA_Left
, EPSA_Right
,
EPSA_None
} |
| enum | EBuildingStatsBrowserColumns {
BSBC_Name
, BSBC_Ruleset
, BSBC_NumStaticMeshComps
, BSBC_NumInstancedStaticMeshComps
,
BSBC_NumInstancedTris
, BSBC_LightmapMemBytes
, BSBC_ShadowmapMemBytes
, BSBC_LODDiffuseMemBytes
,
BSBC_LODLightingMemBytes
} |
| enum | EPBCornerType { EPBC_Default
, EPBC_Chamfer
, EPBC_Round
} |
| enum | EProcBuildingEdge { EPBE_Top
, EPBE_Bottom
, EPBE_Left
, EPBE_Right
} |
| enum | EPhysEffectType { EPMET_Impact
, EPMET_Slide
} |
| enum | EPhysXDestructibleChunkState {
DCS_StaticRoot
, DCS_StaticChild
, DCS_DynamicRoot
, DCS_DynamicChild
,
DCS_Hidden
} |
| enum | ESimulationMethod { ESM_SPH
, ESM_NO_PARTICLE_INTERACTION
, ESM_MIXED_MODE
} |
| enum | EPacketSizeMultiplier {
EPSM_4
, EPSM_8
, EPSM_16
, EPSM_32
,
EPSM_64
, EPSM_128
} |
| enum | ESceneCaptureViewMode { SceneCapView_Lit
, SceneCapView_Unlit
, SceneCapView_LitNoShadows
, SceneCapView_Wire
} |
| enum | EBioPartGroup {
BIOPARTGROUP_NONE
, BIOPARTGROUP_INHERIT_FROM_PARENT
, BIOPARTGROUP_HEAD
, BIOPARTGROUP_LEFT_LEG
,
BIOPARTGROUP_RIGHT_LEG
, BIOPARTGROUP_LEFT_ARM
, BIOPARTGROUP_RIGHT_ARM
, BIOPARTGROUP_TORSO
,
BIOPARTGROUP_SPECIAL
} |
| enum | ESleepFamily { SF_Normal
, SF_Sensitive
} |
| enum | ERadialForceType { RFT_Force
, RFT_Impulse
} |
| enum | ERouteFillAction { RFA_Overwrite
, RFA_Add
, RFA_Remove
, RFA_Clear
} |
| enum | ERouteDirection { ERD_Forward
, ERD_Reverse
} |
| enum | ERouteType { ERT_Linear
, ERT_Loop
, ERT_Circle
} |
| enum | EPointSelection { PS_Normal
, PS_Random
, PS_Reverse
} |
| enum | EMeshType { MeshType_StaticMesh
, MeshType_SkeletalMesh
} |
| enum | EWhoTriggers {
WT_PlayerOnly
, WT_PlayerOnlyLocal
, WT_PlayerAndSquad
, WT_Everyone
,
WT_TagList
} |
| enum | EParticleEventOutputType { ePARTICLEOUT_Spawn
, ePARTICLEOUT_Death
, ePARTICLEOUT_Collision
, ePARTICLEOUT_Kismet
} |
| enum | ESFXSceneDataProcessMode { SceneProcessMode_InitGroupInst
, SceneProcessMode_DontCare
} |
| enum | EPostProcessAAType {
PostProcessAA_Off
, PostProcessAA_FXAA0
, PostProcessAA_FXAA1
, PostProcessAA_FXAA2
,
PostProcessAA_FXAA3
, PostProcessAA_FXAA4
, PostProcessAA_FXAA5
, PostProcessAA_MLAA
,
PostProcessAA_SFX_FXAA
} |
| enum | TextureFlipBookMethod {
TFBM_UL_ROW
, TFBM_UL_COL
, TFBM_UR_ROW
, TFBM_UR_COL
,
TFBM_LL_ROW
, TFBM_LL_COL
, TFBM_LR_ROW
, TFBM_LR_COL
,
TFBM_RANDOM
} |
| enum | EBoneControlSpace {
BCS_WorldSpace
, BCS_ActorSpace
, BCS_ComponentSpace
, BCS_ParentBoneSpace
,
BCS_BoneSpace
, BCS_OtherBoneSpace
, BCS_BaseMeshSpace
} |
| enum | ESplineControlRotMode { SCR_NoChange
, SCR_AlongSpline
, SCR_Interpolate
} |
| enum | SoftBodyBoneType { SOFTBODYBONE_Fixed
, SOFTBODYBONE_BreakableAttachment
, SOFTBODYBONE_TwoWayAttachment
} |
| enum | EDecompressionType {
DTYPE_Setup
, DTYPE_Invalid
, DTYPE_Preview
, DTYPE_Native
,
DTYPE_RealTime
, DTYPE_Procedural
, DTYPE_Xenon
} |
| enum | ESpeedTreeMeshType {
STMT_MinMinusOne
, STMT_Branches1
, STMT_Branches2
, STMT_Fronds
,
STMT_LeafCards
, STMT_LeafMeshes
, STMT_Billboards
} |
| enum | EWheelSide { SIDE_None
, SIDE_Left
, SIDE_Right
} |
| enum | ETerrainMappingType { TMT_Auto
, TMT_XY
, TMT_XZ
, TMT_YZ
} |
| enum | EMovieStreamSource { MovieStream_File
, MovieStream_Memory
} |
| enum | EUIAnimationLoopMode { UIANIMLOOP_None
, UIANIMLOOP_Continuous
, UIANIMLOOP_Bounce
} |
| enum | EUIAnimType {
EAT_None
, EAT_Position
, EAT_PositionOffset
, EAT_RelPosition
,
EAT_Rotation
, EAT_RelRotation
, EAT_Color
, EAT_Opacity
,
EAT_Visibility
, EAT_Scale
, EAT_Left
, EAT_Top
,
EAT_Right
, EAT_Bottom
, EAT_PPBloom
, EAT_PPBlurSampleSize
,
EAT_PPBlurAmount
} |
| enum | EUIAnimationInterpMode { UIANIMMODE_Linear
, UIANIMMODE_EaseIn
, UIANIMMODE_EaseOut
, UIANIMMODE_EaseInOut
} |
| enum | EUIAnimNotifyType { EANT_WidgetFunction
, EANT_SceneFunction
, EANT_KismetEvent
, EANT_Sound
} |
| enum | EFadeType { EFT_None
, EFT_Fading
, EFT_Pulsing
} |
| enum | ECalloutButtonLayoutType {
CBLT_None
, CBLT_DockLeft
, CBLT_DockRight
, CBLT_Centered
,
CBLT_Justified
} |
| enum | EUIListElementState { ELEMENT_Normal
, ELEMENT_Active
, ELEMENT_Selected
, ELEMENT_UnderCursor
} |
| enum | EColumnHeaderState { COLUMNHEADER_Normal
, COLUMNHEADER_PrimarySort
, COLUMNHEADER_SecondarySort
} |
| enum | ECellAutoSizeMode { CELLAUTOSIZE_None
, CELLAUTOSIZE_Uniform
, CELLAUTOSIZE_Constrain
, CELLAUTOSIZE_AdjustList
} |
| enum | ECellLinkType { LINKED_None
, LINKED_Rows
, LINKED_Columns
} |
| enum | EListWrapBehavior { LISTWRAP_None
, LISTWRAP_Smooth
, LISTWRAP_Jump
} |
| enum | EContextMenuItemType {
CMIT_Normal
, CMIT_Submenu
, CMIT_Separator
, CMIT_Check
,
CMIT_Radio
} |
| enum | EMenuOptionType {
MENUOT_ComboReadOnly
, MENUOT_ComboNumeric
, MENUOT_CheckBox
, MENUOT_Slider
,
MENUOT_Spinner
, MENUOT_EditBox
, MENUOT_CollectionCheckBox
, MENUOT_CollapsingList
} |
| enum | EEditBoxCharacterSet {
CHARSET_All
, CHARSET_NoSpecial
, CHARSET_AlphaOnly
, CHARSET_NumericOnly
,
CHARSET_AlphaNumeric
} |
| enum | EStatsFetchType { SFT_Player
, SFT_CenteredOnPlayer
, SFT_Friends
, SFT_TopRankings
} |
| enum | ENavigationLinkType { NAVLINK_Automatic
, NAVLINK_Manual
} |
| enum | EScreenInputMode {
INPUTMODE_None
, INPUTMODE_Locked
, INPUTMODE_Selective
, INPUTMODE_MatchingOnly
,
INPUTMODE_ActiveOnly
, INPUTMODE_Free
, INPUTMODE_Simultaneous
} |
| enum | ESplitscreenRenderMode { SPLITRENDER_Fullscreen
, SPLITRENDER_PlayerOwner
} |
| enum | ESafeRegionType { ESRT_FullRegion
, ESRT_TextSafeRegion
} |
| enum | EWeaponFireType { EWFT_InstantHit
, EWFT_Projectile
, EWFT_Custom
, EWFT_None
} |
| enum | ClothBoneType { CLOTHBONE_Fixed
, CLOTHBONE_BreakableAttachment
, CLOTHBONE_TearLine
} |
| enum | TriangleSortOption {
TRISORT_None
, TRISORT_CenterRadialDistance
, TRISORT_Random
, TRISORT_Tootle
,
TRISORT_MergeContiguous
, TRISORT_Custom
} |
| enum | ClothMovementScaleGen { ECMDM_DistToFixedVert
, ECMDM_VertexBoneWeight
, ECMDM_Empty
} |
| enum | EOnlineGameSearchComparisonType {
OGSCT_Equals
, OGSCT_NotEquals
, OGSCT_GreaterThan
, OGSCT_GreaterThanEquals
,
OGSCT_LessThan
, OGSCT_LessThanEquals
} |
| enum | eventEnumID {
OUT_OF_WORLD
, OUT_OF_TEXTUREMEMORY
, OUT_OF_SYSTEMMEMORY
, COMBAT_START
,
COMBAT_END
, GAME_START
, GAME_END
, GAME_LOADGAME
,
GAME_SAVEGAME
, GAME_PROFILINGTIME
, CONVERSATION_MISSINGVO
, CONVERSATION_MISSINGLIPSYNC
,
CONVERSATION_FAILEDSTAGING
, CONVERSATION_START
, CONVERSATION_END
, CONVERSATION_SKIPPEDLINE
,
CONVERSATION_SELECTRESPONSE
, CONVERSATION_NODETRANSITION
, PAWN_DEATH
, PAWN_LEVELUP
,
PAWN_FAILEDPATHFIND
, PAWN_TELEPORT
, PAWN_USEPLACEABLE
, PAWN_USEPOWER
,
PAWN_USEGRENADE
, OUT_OF_TRIGGERSTREAM
, BAD_STREAMING
, SLOW_STREAMING
,
ERROR_LOADING
, ERROR_NOAREAMAP
, GAME_ENTERMAP
, GAME_EXITMAP
,
PLACEABLE_STATECHANGE
, PLOTSTATE_CHANGE
, GAME_STATISTICS
, SCRIPTING_FAILED
,
SCRIPTING_PASSED
, USE_COVER
, TREASURE
, MISC_DEBUG
,
PURPLE_LEVEL
, USE_ZOOM
, PLAYER_DEALTDAMAGE
, PLAYER_TOOKDAMAGE
,
PLAYER_FIREDWEAPON
, PLAYER_DREWWEAPON
, PLAYER_OBTAINEDMEDIGEL
, PLAYER_OBTAINEDCREDITS
,
PLAYER_STARTEDSTORM
, PLAYER_ENDEDSTORM
, AUTOMATION_START
, AUTOMATION_WARNING
,
AUTOMATION_ERROR
, AUTOMATION_PRINT
, AUTOMATION_END
, AUTOMATION_OPERROR
,
TEXTUREMEMORY_SACRIFICED
, PAWN_KILL_INFO
, PLAYER_OBTAINEDEEZO
, PLAYER_OBTAINEDIRIDIUM
,
PLAYER_OBTAINEDPALLADIUM
, PLAYER_OBTAINEDAMMO
, PLAYER_OBTAINEDPLATINUM
, TEXTUREMEMORY_FACTOR
,
PLAYER_OBTAINEDPROBES
, BLOCKING_ADDTOWORLD
, ENDGM1
, ENDGM2
,
ENDGM3
, PLAYER_OUTOFAMMO
, PAWN_AIBARK
, CONVERSATION_ENTRYNODE
,
CONVERSATION_REPLYNODE
, CONVERSATION_MISCLOG
, PLAYER_NOTFUN
, CONVAMBIENT_IGNOREBODYGESTURESNOTSET
,
STRREF_NOT_FOUND
, PLAYER_OBTAINEDFUEL
, VSYNC_ENABLED
, LEVEL_LOAD_TIME
,
BLAZE_LOGIN_INFO
, BLAZE_TELEMETRY
, STRING_LAST_USE
, PLAYER_OBTAINEDGRENADE
,
UNIT_TEST_RESULT
, PACKAGE_HAS_LOAD_WARNINGS
, PACKAGE_HAS_LOAD_ERRORS
, KISMET_MAP_REFERENCE
,
KISMET_SEQUENCE_COUNT
, PATHNODE_NETWORK_SIZE
, PATHNODE_COUNT
, PATHNODE_ONE_WAY
,
PATHNODE_DESTINATION_ONLY
, PATHNODE_UNMATCHED
, PATHNODE_SOURCE_ONLY
, JUMPNODE_BAD_DISTANCE
,
JUMPNODE_NO_BLOCKVOL
, BLOCKING_VOLUME_COUNT
, BLOCKING_VOLUME_COMPLEXCOLLISION
, TEXTURE_SIZE
,
TEXTURE_NOMIPS
, PAWN_LOC_ONPLAYERDEATH
, PLAYER_LOC_ONPAWNDEATH
, PLAYER_OBTAINEDPICKUP
,
DRAWSCALE_NEARZERO
, DRAWSCALE_PHYSICS_INVALID
, PATHNODE_OUTSIDE_STREAMINGTRIGGER
, PATHNODE_LINKED_EXTERNAL_CHUNKS
,
HENCHMEN_SELECTED
, MAP_PLAYED_THROUGH_COMPLETELY
, FAST_RESUME_LOAD_TIME
, GAWLOG_AWARD_ASSET
,
GAWLOG_MODIFY_ASSET
, GAWLOG_END_GAME_OPTIONS
, GAWLOG_ENG_GAME_OPTION_CHOSEN
, GAWLOG_CONFLICT_ZONE_UPDATED
,
GAWLOG_PLACEHOLDER_2
, GAWLOG_PLACEHOLDER_3
, CONVERSATION_PLAYEDFOVO
, KISMET_DUPLICATE_EVENT_COUNT
} |
| enum | EUIAutoSizeConstraintType { UIAUTOSIZEREGION_Minimum
, UIAUTOSIZEREGION_Maximum
} |
| enum | EShakeParam { ESP_OffsetRandom
, ESP_OffsetZero
} |
| enum | GFxTimingMode { TM_Game
, TM_Real
} |
| enum | GFxRenderTextureMode { RTM_Opaque
, RTM_Alpha
, RTM_AlphaComposite
} |
| enum | ASType {
AS_Undefined
, AS_Null
, AS_Number
, AS_String
,
AS_Boolean
} |
| enum | GFxAlign {
Align_Center
, Align_TopCenter
, Align_BottomCenter
, Align_CenterLeft
,
Align_CenterRight
, Align_TopLeft
, Align_TopRight
, Align_BottomLeft
,
Align_BottomRight
} |
| enum | GFxScaleMode { SM_NoScale
, SM_ShowAll
, SM_ExactFit
, SM_NoBorder
} |
| enum | ELinkMode { MODE_Text
, MODE_Line
, MODE_Binary
} |
| enum | ELineMode { LMODE_auto
, LMODE_DOS
, LMODE_UNIX
, LMODE_MAC
} |
| enum | EReceiveMode { RMODE_Manual
, RMODE_Event
} |
| enum | EMeshBeaconPacketType {
MB_Packet_UnknownType
, MB_Packet_ClientNewConnectionRequest
, MB_Packet_ClientBeginBandwidthTest
, MB_Packet_ClientCreateNewSessionResponse
,
MB_Packet_HostNewConnectionResponse
, MB_Packet_HostBandwidthTestRequest
, MB_Packet_HostCompletedBandwidthTest
, MB_Packet_HostTravelRequest
,
MB_Packet_HostCreateNewSessionRequest
, MB_Packet_DummyData
, MB_Packet_Heartbeat
} |
| enum | EMeshBeaconConnectionResult { MB_ConnectionResult_Succeeded
, MB_ConnectionResult_Duplicate
, MB_ConnectionResult_Timeout
, MB_ConnectionResult_Error
} |
| enum | EMeshBeaconBandwidthTestState {
MB_BandwidthTestState_NotStarted
, MB_BandwidthTestState_RequestPending
, MB_BandwidthTestState_StartPending
, MB_BandwidthTestState_InProgress
,
MB_BandwidthTestState_Completed
, MB_BandwidthTestState_Incomplete
, MB_BandwidthTestState_Timeout
, MB_BandwidthTestState_Error
} |
| enum | EMeshBeaconBandwidthTestResult { MB_BandwidthTestResult_Succeeded
, MB_BandwidthTestResult_Timeout
, MB_BandwidthTestResult_Error
} |
| enum | EMeshBeaconBandwidthTestType { MB_BandwidthTestType_Upstream
, MB_BandwidthTestType_Downstream
, MB_BandwidthTestType_RoundtripLatency
} |
| enum | EMeshBeaconClientState {
MBCS_None
, MBCS_Connecting
, MBCS_Connected
, MBCS_ConnectionFailed
,
MBCS_AwaitingResponse
, MBCS_Closed
} |
| enum | EEventUploadType { EUT_GenericStats
, EUT_ProfileData
, EUT_HardwareData
, EUT_MatchmakingData
} |
| enum | EReservationPacketType {
RPT_UnknownPacketType
, RPT_ClientReservationRequest
, RPT_ClientReservationUpdateRequest
, RPT_ClientCancellationRequest
,
RPT_HostReservationResponse
, RPT_HostReservationCountUpdate
, RPT_HostTravelRequest
, RPT_HostIsReady
,
RPT_HostHasCancelled
, RPT_Heartbeat
} |
| enum | EPartyReservationResult {
PRR_GeneralError
, PRR_PartyLimitReached
, PRR_IncorrectPlayerCount
, PRR_RequestTimedOut
,
PRR_ReservationDuplicate
, PRR_ReservationNotFound
, PRR_ReservationAccepted
} |
| enum | EPartyBeaconClientState {
PBCS_None
, PBCS_Connecting
, PBCS_Connected
, PBCS_ConnectionFailed
,
PBCS_AwaitingResponse
, PBCS_Closed
} |
| enum | EPartyBeaconClientRequest { PBClientRequest_NewReservation
, PBClientRequest_UpdateReservation
} |
| enum | ELinkState {
STATE_Initialized
, STATE_Ready
, STATE_Listening
, STATE_Connecting
,
STATE_Connected
, STATE_ListenClosePending
, STATE_ConnectClosePending
, STATE_ListenClosing
,
STATE_ConnectClosing
} |
| enum | ERequestType { Request_GET
, Request_POST
} |
| enum | EAssassinationEvent { EA_TargetKilled
, EA_TargetSpawned
} |
| enum | ELocationType { LT_Known
, LT_Interp
, LT_Exact
} |
| enum | EPerceptionType {
PT_Sight
, PT_Heard
, PT_HurtBy
, PT_NotifySight
,
PT_Force
} |
| enum | eWalkWaypointsTypes {
WWT_Linear
, WWT_Looping
, WWT_OutAndBack
, WWT_OutAndBackLooping
,
WWT_Random
} |
| enum | EAimInputType { AimInput_Pawn
, AimInput_Vehicle
, AimInput_Kismet
, AimInput_PawnMotion
} |
| enum | EBioAnimBlendDirection { eBioAnimBlend_NOBLEND
, eBioAnimBlend_BLENDUP
, eBioAnimBlend_BLENDDOWN
, eBioAnimBlend_BLENDDIRECT
} |
| enum | EBioAnimAdditive { eBioAnimAdd_Primary
, eBioAnimAdd_Additive
, eBioAnimAdd_BasePose
} |
| enum | EBioActionAnimNode {
ACTION_ANIM_NODE_POSTURE
, ACTION_ANIM_NODE_MOUNT
, ACTION_ANIM_NODE_HESITATE
, ACTION_ANIM_NODE_FALL
,
ACTION_ANIM_NODE_RAGDOLL
, ACTION_ANIM_NODE_SNAPSHOT
, ACTION_ANIM_NODE_DIE
, ACTION_ANIM_NODE_TECH
,
ACTION_ANIM_NODE_MATINEE
, ACTION_ANIM_NODE_GETUP
, ACTION_ANIM_NODE_GESTURES
} |
| enum | EBioAnimNodeBlendByAim {
eBioAnimNodeBlendByAim_LevelFront
, eBioAnimNodeBlendByAim_LevelLeft
, eBioAnimNodeBlendByAim_LevelRight
, eBioAnimNodeBlendByAim_UpFront
,
eBioAnimNodeBlendByAim_UpLeft
, eBioAnimNodeBlendByAim_UpRight
, eBioAnimNodeBlendByAim_DownFront
, eBioAnimNodeBlendByAim_DownLeft
,
eBioAnimNodeBlendByAim_DownRight
} |
| enum | EBioAnimDamage { eBioAnimDamage_Front
, eBioAnimDamage_Rear
, eBioAnimDamage_Left
, eBioAnimDamage_Right
} |
| enum | EBioAnimDeath {
eBioAnimDeath_Head
, eBioAnimDeath_Stomach
, eBioAnimDeath_ArmLeft
, eBioAnimDeath_ArmRight
,
eBioAnimDeath_LegLeft
, eBioAnimDeath_LegRight
} |
| enum | EBioAnimNodeBlendByFireSequenceChild {
BIO_ANIM_NODE_BLEND_BY_FIRE_SEQUENCE_CHILD_IDLE
, BIO_ANIM_NODE_BLEND_BY_FIRE_SEQUENCE_CHILD_START
, BIO_ANIM_NODE_BLEND_BY_FIRE_SEQUENCE_CHILD_LOOP
, BIO_ANIM_NODE_BLEND_BY_FIRE_SEQUENCE_CHILD
,
BIO_ANIM_NODE_BLEND_BY_FIRE_SEQUENCE_CHILD_END
} |
| enum | EBioAnimIncline { eBioAnimIncline_Up
, eBioAnimIncline_Level
, eBioAnimIncline_Down
} |
| enum | EBioAnimNodePower { eBioAnimNodePower_Idle
, eBioAnimNodePower_Casting
, eBioAnimNodePower_Release
, eBioAnimNodePower_Using
} |
| enum | EBioAnimNodePowerNotifyActive { eBioAnimNodePowerNotifyActive_None
, eBioAnimNodePowerNotifyActive_Casting
, eBioAnimNodePowerNotifyActive_Release
} |
| enum | EBioReloadAnimNode { RELOAD_ANIM_NODE_IDLE
, RELOAD_ANIM_NODE_RELOADING
} |
| enum | EBioAnimNodeBlendByStorm { eBioAnimNodeBlendByStorm_Idle
, eBioAnimNodeBlendByStorm_Storm
} |
| enum | WeaponAnimState { WeaponState_Expanded
, WeaponState_Expanding
, WeaponState_Collapsing
, WeaponState_Collapsed
} |
| enum | EBioAnimNodeBlendByWeaponEquip { eBioAnimNodeBlendByWeaponEquip_Idle
, eBioAnimNodeBlendByWeaponEquip_Draw
, eBioAnimNodeBlendByWeaponEquip_Holster
} |
| enum | EBioAnimStartDirection {
eBioAnimDirStart_ForwardRight
, eBioAnimDirStart_ForwardLeft
, eBioAnimDirStart_Right
, eBioAnimDirStart_Left
,
eBioAnimDirStart_BackwardRight
, eBioAnimDirStart_BackwardLeft
} |
| enum | EBioAnimNodeFall { eBioAnimNodeFall_Falling
, eBioAnimNodeFall_Landing
} |
| enum | EBioAnimNodeBlendMovement { eBioAnimNodeBlendMovement_Idle
, eBioAnimNodeBlendMovement_Walk
, eBioAnimNodeBlendMovement_Run
} |
| enum | EBioAnimMoveStop { eBioAnimMoveStop_StopRight
, eBioAnimMoveStop_StopLeft
} |
| enum | EBoneBlendType {
BLENDTYPE_ALWAYS
, BLENDTYPE_ALWAYS_BONE_SWITCH
, BLENDTYPE_CROSSFADE_BONE_SWITCH
, BLENDTYPE_SWITCH
,
BLENDTYPE_TOGGLE
, BLENDTYPE_WEIGHT
} |
| enum | EBoneBlendTestType { BLENDTESTTYPE_NONE
, BLENDTESTTYPE_ANIM
, BLENDTESTTYPE_BONE
} |
| enum | EBioAnimNodeBlendScalarMovementBehavior {
BScMv_None
, BScMv_TurnAngle
, BScMv_SpeedVelocity
, BScMv_SpeedTacticalVelocity
,
BScMv_AxisDirection
} |
| enum | EBioAnimNodeBlendScalarMoveSpeedStates { BScMvSS_Idle
, BScMvSS_Walk
, BScMvSS_Run
, BScMvSS_Sprint
} |
| enum | EBioAnimNodeBlendScalarMoveAxis {
BScMvAxis_All
, BScMvAxis_2D
, BScMvAxis_X
, BScMvAxis_Y
,
BScMvAxis_Z
} |
| enum | EBioAnimNodeBlendScalarMoveAxisDir { BScMvAxisDir_X
, BScMvAxisDir_Y
, BScMvAxisDir_Z
} |
| enum | EBioAnimNodeBlendScalarMoveAxisDirMode {
BScMvAxisDirMode_WorldRotation
, BScMvAxisDirMode_WorldVelDir
, BScMvAxisDirMode_WorldAccelDir
, BScMvAxisDirMode_LocalVelDir
,
BScMvAxisDirMode_LocalAccelDir
} |
| enum | EBioAnimSkidTurn {
eBioAnimSkidTurn_StartRight
, eBioAnimSkidTurn_StartLeft
, eBioAnimSkidTurn_TurnRightNear
, eBioAnimSkidTurn_TurnRightFar
,
eBioAnimSkidTurn_TurnLeftNear
, eBioAnimSkidTurn_TurnLeftFar
} |
| enum | EBioAnim_SpeedType { eBioAnim_SpeedStandard
, eBioAnim_SpeedStarting
, eBioAnim_SpeedSnapshot
} |
| enum | EBioBlendStatePlayMode { eBioBlendStatePlayMode_None
, eBioBlendStatePlayMode_OneShot
, eBioBlendStatePlayMode_Looping
, eBioBlendStatePlayMode_Query
} |
| enum | EBioBlendStatePlayAction {
eBioBlendStatePlayAction_NoAction
, eBioBlendStatePlayAction_Play
, eBioBlendStatePlayAction_Stop
, eBioBlendStatePlayAction_Reset
,
eBioBlendStatePlayAction_PlayFromStart
, eBioBlendStatePlayAction_PlayFromTime
} |
| enum | EBioAnimNodeBlendStateActionBehavior {
BSAct_None
, BSAct_PawnState
, BSAct_PawnGesturesState
, BSAct_ActiveState
,
BSAct_Posture
, BSAct_ArtPlaceable
, BSAct_IdleState
} |
| enum | EBioPawnAnimActionStates {
PAAS_Posture
, PAAS_Dying
, PAAS_Death
, PAAS_Matinee
,
PAAS_Recover
, PAAS_Gestures
} |
| enum | EBioPawnAnimActiveStates { PAActiveS_Active
, PAActiveS_ActiveToInactive
, PAActiveS_InactiveToActive
, PAActiveS_Inactive
} |
| enum | EBioArtPlaceableActionStates { APAS_Default
, APAS_Matinee
} |
| enum | EBioAnimNodeBlendStateCombatBehavior {
BSCbt_None
, BSCbt_CoverSwitch
, BSCbt_CoverDirection
, BSCbt_CoverState
,
BSCbt_CoverBlocked
, BSCbt_CombatSwitch
, BSCbt_CoverPredictDirection
, BSCbt_CoverBlockType
} |
| enum | EBioAnimNodeBlendStateMovementBehavior {
BSMove_None
, BSMove_SpeedVelocity
, BSMove_SpeedTacticalVelocity
, BSMove_ScaleRate
,
BSMove_ScaleRateByWalkSpeed
, BSMove_ScaleRateByRunSpeed
, BSMove_ScaleRateBySprintSpeed
, BSMove_ScaleRateByTacticalWalkSpeed
,
BSMove_ScaleRateByTacticalRunSpeed
, BSMove_LookAtTurning
, BSMove_TurningDirection
, BSMove_AxisDirection
,
BSMove_FlyingState
, BSMove_StopSwitch
, BSMove_StopOnFoot
, BSMove_StartSwitch
,
BSMove_ScaleRateByWalkRunRatio
, BSMove_SkidTurnSwitch
} |
| enum | EBioMovementSpeedStates { MSS_Idle
, MSS_Walk
, MSS_Run
, MSS_Sprint
} |
| enum | EBioAnimNodeBlendStateMoveAxisDir { BSMoveAxisDir_X
, BSMoveAxisDir_Y
, BSMoveAxisDir_Z
} |
| enum | EBioAnimNodeBlendStateMoveAxisDirMode {
BSMoveAxisDirMode_WorldRotation
, BSMoveAxisDirMode_WorldVelDir
, BSMoveAxisDirMode_WorldAccelDir
, BSMoveAxisDirMode_LocalVelDir
,
BSMoveAxisDirMode_LocalAccelDir
} |
| enum | EBioAnimNodeBlendStrafe { eBioAnimNodeBlendStrafe_Forward
, eBioAnimNodeBlendStrafe_Backward
, eBioAnimNodeBlendStrafe_Left
, eBioAnimNodeBlendStrafe_Right
} |
| enum | EBioAnimNodeBlendTurn { eBioAnimNodeBlendTurn_Idle
, eBioAnimNodeBlendTurn_TurnLeft
, eBioAnimNodeBlendTurn_TurnRight
} |
| enum | EBioAnimNodeCombatModeChild { BIO_ANIM_NODE_COMBAT_MODE_CHILD_NONCOMBAT
, BIO_ANIM_NODE_COMBAT_MODE_CHILD_COMBAT
, BIO_ANIM_NODE_COMBAT_MODE_CHILD_ENTERCOMBAT
, BIO_ANIM_NODE_COMBAT_MODE_CHILD_EXITCOMBAT
} |
| enum | EBioAnimNodeCombatModeState {
BIO_ANIM_NODE_COMBAT_MODE_STATE_NONCOMBAT
, BIO_ANIM_NODE_COMBAT_MODE_STATE_COMBAT
, BIO_ANIM_NODE_COMBAT_MODE_STATE_ANIMATING_TO_COMBAT
, BIO_ANIM_NODE_COMBAT_MODE_STATE_ANIMATING_TO_NONCOMBAT
,
BIO_ANIM_NODE_COMBAT_MODE_STATE_BLENDING_TO_COMBAT
, BIO_ANIM_NODE_COMBAT_MODE_STATE_BLENDING_TO_NONCOMBAT
} |
| enum | EBioAnimNodeCover2Actions {
eBioAnimNodeCover2Actions_Default
, eBioAnimNodeCover2Actions_Lean
, eBioAnimNodeCover2Actions_PopUp
, eBioAnimNodeCover2Actions_PeekSide
,
eBioAnimNodeCover2Actions_PeekUp
, eBioAnimNodeCover2Actions_PartialLean
, eBioAnimNodeCover2Actions_PartialPopUp
, eBioAnimNodeCover2Actions_Aimback
} |
| enum | EBioAnimNodeCover2ChangeDirection { eBioAnimNodeCover2ChangeDirection_Idle
, eBioAnimNodeCover2ChangeDirection_TransitionToMirror
, eBioAnimNodeCover2ChangeDirection_TransitionToDefault
} |
| enum | EBioAnimNodeCover2Move { eBioAnimNodeCover2Move_Idle
, eBioAnimNodeCover2Move_Move
} |
| enum | EBioAnimNodeCover2Neutral { eBioAnimNodeCover2Neutral_Idle
, eBioAnimNodeCover2Neutral_Active
} |
| enum | EBioAnimNodeCover2Transition { eBioAnimNodeCover2Transition_Intro
, eBioAnimNodeCover2Transition_Body
, eBioAnimNodeCover2Transition_Outro
} |
| enum | EBioAnimNodeLocomotion {
eBioAnimNodeLocomotion_Idle
, eBioAnimNodeLocomotion_MoveStart
, eBioAnimNodeLocomotion_Moving
, eBioAnimNodeLocomotion_MoveStop
,
eBioAnimNodeLocomotion_SkidTurn
, eBioAnimNodeLocomotion_PoseHolder
} |
| enum | EBioAnimNodeLocomotionMoving {
eBioAnimNodeLocomotionMoving_Fwd
, eBioAnimNodeLocomotionMoving_LeanLeft
, eBioAnimNodeLocomotionMoving_LeanRight
, eBioAnimNodeLocomotionMoving_Ascend
,
eBioAnimNodeLocomotionMoving_Descend
} |
| enum | EBioAnimNodeLocomotionSpeed { eBioAnimNodeLocomotionSpeed_Idle
, eBioAnimNodeLocomotionSpeed_Walk
, eBioAnimNodeLocomotionSpeed_Run
} |
| enum | EBioAnimNodeLocomotionStart {
eBioAnimNodeLocomotionStart_ForwardRight
, eBioAnimNodeLocomotionStart_ForwardLeft
, eBioAnimNodeLocomotionStart_Right
, eBioAnimNodeLocomotionStart_Left
,
eBioAnimNodeLocomotionStart_BackwardRight
, eBioAnimNodeLocomotionStart_BackwardLeft
} |
| enum | EBioAnimNodeLocomotionStop { eBioAnimNodeLocomotionStop_LeftFoot
, eBioAnimNodeLocomotionStop_RightFoot
} |
| enum | EBioCapMode {
BIO_CAPMODE_WEAPON
, BIO_CAPMODE_BIOTICS
, BIO_CAPMODE_TECH
, BIO_CAPMODE_COMBAT
,
BIO_CAPMODE_GRENADES
, BIO_CAPMODE_ERROR
} |
| enum | ECustomizableElementType {
CustomizableType_None
, CustomizableType_Torso
, CustomizableType_Shoulders
, CustomizableType_Arms
,
CustomizableType_Legs
, CustomizableType_Helmet
, CustomizableType_Spec
, CustomizableType_Tint
,
CustomizableType_Pattern
, CustomizableType_PatternColor
, CustomizableType_Emissive
} |
| enum | ELookAtTransitionType { LookAt_Default
, LookAt_Locked
, LookAt_InstantTrans
} |
| enum | EStateEventElementTypes {
SEE_Bool
, SEE_Consequence
, SEE_Float
, SEE_Function
,
SEE_Int
, SEE_LocalBool
, SEE_LocalFloat
, SEE_LocalInt
,
SEE_Substate
} |
| enum | ECharacterType {
CharacterType_None
, CharacterType_Human
, CharacterType_Cerberus_Trooper
, CharacterType_Cerberus_Centurion
,
CharacterType_Cerberus_Guardian
, CharacterType_Cerberus_Nemesis
, CharacterType_Cerberus_Phantom
, CharacterType_Cerberus_Engineer
,
CharacterType_Cerberus_Atlas
, CharacterType_Reaper_Husk
, CharacterType_Reaper_Cannibal
, CharacterType_Reaper_Marauder
,
CharacterType_Reaper_Brute
, CharacterType_Reaper_Ravager
, CharacterType_Reaper_Banshee
, CharacterType_Geth_Trooper
,
CharacterType_Geth_Rocket_Trooper
, CharacterType_Geth_Pyro
, CharacterType_Geth_Hunter
, CharacterType_Geth_Prime
} |
| enum | EChallengeType {
ChallengeType_None
, ChallengeType_Minion
, ChallengeType_Elite
, ChallengeType_SubBoss
,
ChallengeType_Boss
} |
| enum | EAffiliationType {
AffiliationType_None
, AffiliationType_GenericMerc
, AffiliationType_Reaper
, AffiliationType_Cerberus
,
AffiliationType_Geth
} |
| enum | ERaceType { RaceType_None
, RaceType_Humanoid
, RaceType_Machine
, RaceType_Animal
} |
| enum | EResistanceType { ResistanceType_None
, ResistanceType_Shield
, ResistanceType_Biotic
, ResistanceType_Armour
} |
| enum | EGuiHandlers {
GUI_HANDLER_NONE
, GUI_HANDLER_INVENTORY
, GUI_HANDLER_INGAMEGUI
, GUI_HANDLER_CHARACTER_RECORD
,
GUI_HANDLER_LOOT
, GUI_HANDLER_CONVERSATION
, GUI_HANDLER_SHOP
, GUI_HANDLER_GALAXYMAP
,
GUI_HANDLER_MAINMENU
, GUI_HANDLER_NEW_CHARACTER
, GUI_HANDLER_SELECT_CHARACTER
, GUI_HANDLER_JOURNAL
,
GUI_HANDLER_HUD
, GUI_HANDLER_PARTYSELECT
, GUI_HANDLER_XMODS
, GUI_HANDLER_SQUADCOMMAND
,
GUI_HANDLER_DATACODEX
, GUI_HANDLER_SAVELOAD
, GUI_HANDLER_ACHIEVEMENT
, GUI_HANDLER_AREAMAP
,
GUI_HANDLER_SHAREDINGAMEGUI
, GUI_HANDLER_MENUBROWSER
, GUI_HANDLER_GAMEOVER
, GUI_HANDLER_SPECIALIZATION
,
GUI_HANDLER_MESSAGEBOX
, GUI_HANDLER_INTROTEXT
, GUI_HANDLER_BLACKSCREEN
, GUI_HANDLER_CREDITS
,
GUI_HANDLER_OPTIONS
, GUI_HANDLER_ADDITONALCONTENT
, GUI_HANDLER_SKILLGAME
, GUI_HANDLER_SPLASH_SCREEN
,
GUI_HANDLER_REPLAYCHARACTERSELECT
, GUI_HANDLER_CHOICEGUI
, GUI_HANDLER_SNIPEROVERLAY
} |
| enum | BioGuiEvents {
BIOGUI_EVENT_ON_ENTER
, BIOGUI_EVENT_ON_EXIT
, BIOGUI_EVENT_AXIS_LSTICK_X
, BIOGUI_EVENT_AXIS_LSTICK_Y
,
BIOGUI_EVENT_AXIS_RSTICK_X
, BIOGUI_EVENT_AXIS_RSTICK_Y
, BIOGUI_EVENT_AXIS_MOUSE_X
, BIOGUI_EVENT_AXIS_MOUSE_Y
,
BIOGUI_EVENT_KEY_WHEEL_UP
, BIOGUI_EVENT_KEY_WHEEL_DOWN
, BIOGUI_EVENT_CONTROL_COOLDOWN_EXPIRE
, BIOGUI_EVENT_CONTROL_DOWN
,
BIOGUI_EVENT_CONTROL_LEFT
, BIOGUI_EVENT_CONTROL_RIGHT
, BIOGUI_EVENT_CONTROL_UP
, BIOGUI_EVENT_BUTTON_A
,
BIOGUI_EVENT_BUTTON_B
, BIOGUI_EVENT_BUTTON_X
, BIOGUI_EVENT_BUTTON_Y
, BIOGUI_EVENT_BUTTON_LT
,
BIOGUI_EVENT_BUTTON_RT
, BIOGUI_EVENT_BUTTON_LB
, BIOGUI_EVENT_BUTTON_RB
, BIOGUI_EVENT_BUTTON_BACK
,
BIOGUI_EVENT_BUTTON_START
, BIOGUI_EVENT_BUTTON_LTHUMB
, BIOGUI_EVENT_BUTTON_RTHUMB
, BIOGUI_EVENT_KEY_ESCAPE
,
BIOGUI_EVENT_KEY_DELETE
, BIOGUI_EVENT_KEY_TAB
, BIOGUI_EVENT_MOUSE_BUTTON_RIGHT
, BIOGUI_EVENT_MOUSE_BUTTON_LEFT
,
BIOGUI_EVENT_CONTROL_DOWN_RELEASE
, BIOGUI_EVENT_CONTROL_LEFT_RELEASE
, BIOGUI_EVENT_CONTROL_RIGHT_RELEASE
, BIOGUI_EVENT_CONTROL_UP_RELEASE
,
BIOGUI_EVENT_BUTTON_A_RELEASE
, BIOGUI_EVENT_BUTTON_B_RELEASE
, BIOGUI_EVENT_BUTTON_X_RELEASE
, BIOGUI_EVENT_BUTTON_Y_RELEASE
,
BIOGUI_EVENT_BUTTON_LT_RELEASE
, BIOGUI_EVENT_BUTTON_RT_RELEASE
, BIOGUI_EVENT_BUTTON_LB_RELEASE
, BIOGUI_EVENT_BUTTON_RB_RELEASE
,
BIOGUI_EVENT_BUTTON_BACK_RELEASE
, BIOGUI_EVENT_BUTTON_START_RELEASE
, BIOGUI_EVENT_BUTTON_LTHUMB_RELEASE
, BIOGUI_EVENT_BUTTON_RTHUMB_RELEASE
,
BIOGUI_EVENT_KEY_ESCAPE_RELEASE
, BIOGUI_EVENT_KEY_DELETE_RELEASE
, BIOGUI_EVENT_KEY_TAB_RELEASE
, BIOGUI_EVENT_MOUSE_BUTTON_RIGHT_RELEASE
,
BIOGUI_EVENT_MOUSE_BUTTON_LEFT_RELEASE
} |
| enum | BioThumbstickDir { BTD_Centered
, BTD_Negative
, BTD_Positive
} |
| enum | SFMovieStrokeStyle { SF_MSS_Correct
, SF_MSS_Normal
, SF_MSS_Hairline
} |
| enum | BioTutorialPosition { BTP_Top
, BTP_Bottom
, BTP_MessageBox
} |
| enum | SFXDisplayableSquadCommands { SFX_DSC_READY
, SFX_DSC_ATTACK
, SFX_DSC_MOVETO
, SFX_DSC_FOLLOW
} |
| enum | Cerberus3DState {
C3D_Default
, C3D_RightPanel_Open
, C3D_RightPanel_Closed
, C3D_RightPanel_Opening
,
C3D_RightPanel_Closing
} |
| enum | BioMessageBoxIconSets {
ICONSET_None
, ICONSET_Manufacturer
, ICONSET_Combat
, ICONSET_Plot
,
ICONSET_ItemProperties
} |
| enum | SFXHintPosition { SFXHINTPOS_Top
, SFXHINTPOS_Middle
, SFXHINTPOS_Bottom
} |
| enum | SFXXBoxHintIcon {
XBICON_None
, XBICON_XBOX_A
, XBICON_XBOX_B
, XBICON_XBOX_Y
,
XBICON_XBOX_X
, XBICON_XBOX_Right_Thumb
, XBICON_XBOX_Right_Thumb_Pressed
, XBICON_XBOX_Right_Thumb_Released
,
XBICON_XBOX_Left_Thumb
, XBICON_XBOX_Left_Thumb_Pressed
, XBICON_XBOX_Left_Thumb_Released
, XBICON_XBOX_Right_Thumb_Up
,
XBICON_XBOX_Right_Thumb_UpRight
, XBICON_XBOX_Right_Thumb_Right
, XBICON_XBOX_Right_Thumb_DownRight
, XBICON_XBOX_Right_Thumb_Down
,
XBICON_XBOX_Right_Thumb_DownLeft
, XBICON_XBOX_Right_Thumb_Left
, XBICON_XBOX_Right_Thumb_UpLeft
, XBICON_XBOX_Left_Thumb_Up
,
XBICON_XBOX_Left_Thumb_UpRight
, XBICON_XBOX_Left_Thumb_Right
, XBICON_XBOX_Left_Thumb_DownRight
, XBICON_XBOX_Left_Thumb_Down
,
XBICON_XBOX_Left_Thumb_DownLeft
, XBICON_XBOX_Left_Thumb_Left
, XBICON_XBOX_Left_Thumb_UpLeft
, XBICON_XBOX_DPad
,
XBICON_XBOX_DPad_Up
, XBICON_XBOX_DPad_Right
, XBICON_XBOX_DPad_Down
, XBICON_XBOX_DPad_Left
,
XBICON_XBOX_Start
, XBICON_XBOX_Back
, XBICON_XBOX_Right_Shoulder
, XBICON_XBOX_Right_Trigger
,
XBICON_XBOX_Left_Shoulder
, XBICON_XBOX_Left_Trigger
} |
| enum | SFXPS3HintIcon { PS3ICON_None
} |
| enum | SFXPCHintIcon { PCICON_None
} |
| enum | SFXGenericHintIcon { HINTICON_None
} |
| enum | SFX_MB_Skin { SFX_MB_Skin_User
, SFX_MB_Skin_Shepard
} |
| enum | SFX_MB_TextAlign { SFX_MB_Centered
, SFX_MB_Left
, SFX_MB_Right
} |
| enum | EBioSkillGame { SKILL_GAME_DECRYPTION
, SKILL_GAME_ELECTRONICS
, SKILL_GAME_CUSTOM
} |
| enum | EBioSkillGameDifficulty { SKILL_GAME_DIFFICULTY_EASY
, SKILL_GAME_DIFFICULTY_MEDIUM
, SKILL_GAME_DIFFICULTY_HARD
} |
| enum | EBioRadarType {
BRT_None
, BRT_Pawn_Friendly
, BRT_Pawn_Neutral
, BRT_Pawn_Hostile
,
BRT_Vehicle
, BRT_Store
, BRT_Destination
, BRT_Plot
,
BRT_Mineral
, BRT_Anomaly
, BRT_Point_Of_Interest
, BRT_Debris
,
BRT_Surveyed
, BRT_Henchmen
, BRT_Transition
, BRT_TextNote
} |
| enum | EActionComplete_Combat {
ACC_Cancelled
, ACC_Success
, ACC_Failed
, ACC_Dead
,
ACC_TargetKilled
, ACC_TimeOut
, ACC_LowTargeting
, ACC_LostSight
,
ACC_Disabled
, ACC_PowerCooldown
, ACC_WeaponOverheat
, ACC_WeaponCoolDown
} |
| enum | EInventoryResourceTypes {
INV_RESOURCE_CREDITS
, INV_RESOURCE_MEDIGEL
, INV_RESOURCE_SALVAGE
, INV_RESOURCE_GRENADES
,
INV_RESOURCE_RARE1_EEZO
, INV_RESOURCE_RARE2_IRIDIUM
, INV_RESOURCE_RARE3_PALLADIUM
, INV_RESOURCE_RARE4_PLATINUM
,
INV_RESOURCE_PROBES
, INV_RESOURCE_FUEL
} |
| enum | EBioGalaxyMap_PlanetType {
eBioGM_PlanetType_None
, eBioGM_PlanetType_Planet
, eBioGM_PlanetType_Anomaly
, eBioGM_PlanetType_PlanetAndAnomaly
,
eBioGM_PlanetType_Citadel
, eBioGM_PlanetType_Prefab
, eBioGM_PlanetType_PlanetAndRing
, eBioGM_PlanetType_2DImage
} |
| enum | EBioGalaxyMapState {
GalaxyMapState_None
, GalaxyMapState_Galaxy
, GalaxyMapState_Cluster
, GalaxyMapState_System
,
GalaxyMapState_Planet
, GalaxyMapState_PlanetScan
} |
| enum | EProfileType {
Profile_None
, Profile_AI
, Profile_Camera
, Profile_Combat
,
Profile_MPGame
, Profile_Weapon
, Profile_CombatStats
, Profile_Difficulty
,
Profile_Angst
, Profile_Cooldown
, Profile_Damage
, Profile_Pawn
,
Profile_Power
, Profile_Tech
, Profile_Treasure
, Profile_Locomotion
,
Profile_AnimTree
, Profile_Ticket
, Profile_Vehicle
, Profile_Henchmen
,
Profile_Settings
, Profile_Effects
, Profile_Scaleform
, Profile_SaveGame
,
Profile_GAWAssets
, Profile_GAWAssets_Military
, Profile_GAWAssets_Device
, Profile_GAWAssets_Intel
,
Profile_GAWAssets_Salvage
, Profile_GAWAssets_Artifact
, Profile_Focus
, Profile_LoadSeekFreeAsync
,
Profile_Placeable
, Profile_Reinforcements
, Profile_Anim
, Profile_Cover
,
Profile_Door
, Profile_Conversation
, Profile_ConversationBug
, Profile_Gestures
,
Profile_Bonuses
, Profile_Multipliers
, Profile_LookAt
, Profile_Wwise
,
Profile_Kinect
, Profile_AnimPreload
, Profile_Galaxy
} |
| enum | ASParamTypes {
ASParam_Integer
, ASParam_Float
, ASParam_String
, ASParam_Boolean
,
ASParam_Undefined
} |
| enum | ESFXHUDPOIIconState { SFXHUD_POI_Off
, SFXHUD_POI_On
, SFXHUD_POI_Activated
} |
| enum | ESFXHUDActionIcon {
SFXHUD_Action_NONE
, SFXHUD_Cover_Enter
, SFXHUD_Cover_Mantle
, SFXHUD_Cover_Climb
,
SFXHUD_Cover_90DegreeRight
, SFXHUD_Cover_90DegreeLeft
, SFXHUD_Cover_SlipRight
, SFXHUD_Cover_SlipLeft
,
SFXHUD_Cover_SwatTurnRight
, SFXHUD_Cover_SwatTurnLeft
, SFXHUD_Cover_Grab
, SFXHUD_LadderUp
,
SFXHUD_LadderDown
, SFXHUD_GapJump
, SFXHUD_AtlasSuit
} |
| enum | EAsyncLoadStatus { ASYNC_LOAD_ERROR
, ASYNC_LOAD_STARTED
, ASYNC_LOAD_INPROGRESS
, ASYNC_LOAD_COMPLETE
} |
| enum | EGAWAssetType {
GAWAssetType_Military
, GAWAssetType_Device
, GAWAssetType_Intel
, GAWAssetType_Artifact
,
GAWAssetType_Salvage
, GAWAssetType_Treasure
, GAWAssetType_External
, GAWAssetType_Modifier
,
GAWAssetType_Quest
} |
| enum | EGAWAssetSubType { GAWAssetSubType_None
, GAWAssetSubType_Ground
, GAWAssetSubType_Fleet
} |
| enum | EObjectiveMarkerIconType { EOMIT_None
, EOMIT_Attack
, EOMIT_Supply
, EOMIT_Alert
} |
| enum | ETargetTipText {
TargetTipText_None
, TargetTipText_Talk
, TargetTipText_Examine
, TargetTipText_Use
,
TargetTipText_Open
, TargetTipText_Salvage
, TargetTipText_PickUp
, TargetTipText_Bypass
,
TargetTipText_Support
, TargetTipText_Reactivate
, TargetTipText_Deactivate
, TargetTipText_Activate
,
TargetTipText_Warn
, TargetTipText_Revive
} |
| enum | EEndGameOption {
EGO_ReapersDestroyedEarthDestroyed
, EGO_ReapersDestroyedEarthDevastated
, EGO_ReapersDestroyedEarthOk
, EGO_ReapersDestroyedEarthOkShepardAlive
,
EGO_BecomeAReaperAndEarthDestroyedAndReapersLeave
, EGO_BecomeAReaperAndEarthOkAndReapersLeave
, EGO_HarmonyOfManAndMachine
, EGO_Demo
,
EGO_None
} |
| enum | GAWExternalAssetID { GAWExternalAssetID_Multiplayer
, GAWExternalAssetID_Iphone
, GAWExternalAssetID_FaceBook
} |
| enum | EParameterType {
ParamType_FaceValue
, ParamType_Location
, ParamType_Normal
, ParamType_ScreenLocation
,
ParamType_ScreenNormal
} |
| enum | EParameterDataType { ParamDataType_Ambiguous
, ParamDataType_Float
, ParamDataType_Vector
, ParamDataType_ColorWithAlpha
} |
| enum | EEndGameState { EGS_NotFinished
, EGS_OutInABlazeOfGlory
, EGS_LivedToFightAgain
} |
| enum | EPlayerAppearanceType { PlayerAppearanceType_Parts
, PlayerAppearanceType_Full
} |
| enum | EOriginType { OriginType_None
, OriginType_Spacer
, OriginType_Colony
, OriginType_Earthborn
} |
| enum | ENotorietyType { NotorietyType_None
, NotorietyType_Survivor
, NotorietyType_Warhero
, NotorietyType_Ruthless
} |
| enum | ESFXNetworkErrorStatus { ErrorStatus_NoError
, ErrorStatus_DisplayingPrompt
, ErrorStatus_DisplayPromptAfterTravel
} |
| enum | EWaitMessage { EWaitMessage_Generic
, EWaitMessage_MatchStarted
, EWaitMessage_MatchEnded
} |
| enum | ESFXSaveGameAction {
SaveGame_DoNothing
, SaveGame_Load
, SaveGame_Save
, SaveGame_Delete
,
SaveGame_CreateCareer
, SaveGame_DeleteCareer
, SaveGame_EnumerateCareers
, SaveGame_EnumerateSaves
,
SaveGame_QueryFreeSpace
, SaveGame_PrepareSave
, SaveGame_DeletePreparedSave
} |
| enum | ELoadoutWeaponFlags { LoadoutWeaponFlag_NotNew
} |
| enum | ELoadoutWeapons {
LoadoutWeapons_AssaultRifles
, LoadoutWeapons_Shotguns
, LoadoutWeapons_SniperRifles
, LoadoutWeapons_AutoPistols
,
LoadoutWeapons_HeavyPistols
, LoadoutWeapons_HeavyWeapons
} |
| enum | ESFXSaveGameType {
SaveGameType_Manual
, SaveGameType_Quick
, SaveGameType_Auto
, SaveGameType_Chapter
,
SaveGameType_Export
, SaveGameType_Legend
} |
| enum | EHitReactRange {
HitReactRange_Invalid
, HitReactRange_Melee
, HitReactRange_Short
, HitReactRange_Medium
,
HitReactRange_Long
} |
| enum | ESFXDamageFalloffType { DamageFalloffType_Constant
, DamageFalloffType_Linear
} |
| enum | EAICustomAction {
CA_None
, CA_Ragdoll
, CA_AnimRagdoll_Singularity
, CA_SyncAttackVictim
,
CA_Use
, CA_Revive
, CA_PickUpWeapon
, CA_BovineFortitude
,
CA_Frozen
, CA_Reload
, CA_MountedGunReload
, CA_HolsterWeapon
,
CA_DrawWeapon
, CA_EnterVehicle
, CA_ExitVehicle
, CA_SpawnEntrance
,
CA_PrecisionMove
, CA_HackDoor
, CA_OmniWave
, CA_ActivateWeaponFlashlight
,
CA_LookAt_Mantle
, CA_LookAt_MidCoverSlip
, CA_LookAt_StdCoverSlip
, CA_LookAt_MidSwatTurn
,
CA_LookAt_StdSwatTurn
, CA_MP_RetrieveFlag
, CA_MP_DisarmBomb
, CA_MP_AnnexHack
,
CA_GapJump
, CA_StandingGapJump
, CA_JumpDown
, CA_MantleOver
,
CA_EarlyMantleOver
, CA_MantleUp
, CA_MantleDown
, CA_SlotToSlot
,
CA_CoverSlipLeft
, CA_CoverSlipLeftStanding
, CA_CoverSlipRight
, CA_CoverSlipRightStanding
,
CA_Cover90TurnRight
, CA_Cover90TurnRightStanding
, CA_Cover90TurnLeft
, CA_Cover90TurnLeftStanding
,
CA_SwatTurnLeft
, CA_SwatTurnRight
, CA_LadderClimbUp
, CA_LadderClimbDown
,
CA_BoostDown
, CA_BoostUp
, CA_ClimbUpWall
, CA_ClimbDownWall
,
CA_LeapHumanoid
, CA_LeapLarge
, CA_RollLeft
, CA_RollRight
,
CA_RollForward
, CA_RollBackward
, CA_ClassMelee
, CA_MantleMelee
,
CA_BackTakeDown
, CA_InfiltratorCloakPunch
, CA_MidCoverMeleeGrab
, CA_MidCoverMeleeOver
,
CA_StdCoverMeleeLeft
, CA_StdCoverMeleeRight
, CA_CoverMeleeRight
, CA_CoverMeleeLeft
,
CA_HvyStdCoverMeleeLeft
, CA_HvyStdCoverMeleeRight
, CA_HvyCoverMeleeRight
, CA_HvyCoverMeleeLeft
,
CA_HeavyStdCoverMeleeRight
, CA_StormPunch
, CA_BioticStormPunch
, CA_RifleMeleeOne
,
CA_RifleMeleeTwo
, CA_RifleMeleeThree
, CA_PistolMeleeOne
, CA_PistolMeleeTwo
,
CA_PistolMeleeThree
, CA_Reaction_Standard
, CA_Reaction_StandardII
, CA_Reaction_StandardForward
,
CA_Reaction_StandardLeft
, CA_Reaction_StandardRight
, CA_Reaction_StandardKnee
, CA_Reaction_Stagger
,
CA_Reaction_StaggerII
, CA_Reaction_StaggerForward
, CA_Reaction_StaggerLeft
, CA_Reaction_StaggerRight
,
CA_Reaction_Knockback
, CA_Reaction_KnockbackForward
, CA_Reaction_KnockbackLeft
, CA_Reaction_KnockbackRight
,
CA_Reaction_Meleed
, CA_Reaction_MeleedForward
, CA_Reaction_MeleedLeft
, CA_Reaction_MeleedRight
,
CA_Reaction_ShieldBreach
, CA_Reaction_FlinchLight
, CA_Reaction_FlinchHeavy
, CA_Reaction_OnFire
,
CA_Reaction_OnFireII
, CA_Reaction_GreatPain
, CA_Reaction_GreatPainII
, CA_Reaction_Freezing
,
CA_Reaction_FreezingII
, CA_Reaction_FreezingIII
, CA_Reaction_LargeStagger
, CA_Reaction_LargeStandard
,
CA_Reaction_LargeStandardForward
, CA_Reaction_LargeStandardLeft
, CA_Reaction_LargeStandardRight
, CA_ACTMNT_ExplosionBack
,
CA_ACTMNT_ExplosionFront
, CA_ACTMNT_ExplosionLeft
, CA_ACTMNT_ExplosionRight
, CA_ACTMNT_ShieldFace
,
CA_DeathReaction_Standard
, CA_DeathReaction_HeadShot
, CA_DeathReaction_HitLeftArm
, CA_DeathReaction_HitRightArm
,
CA_DeathReaction_HeavyHitLeftArm
, CA_DeathReaction_HeavyHitRightArm
, CA_DeathReaction_HitLeftLeg
, CA_DeathReaction_HitRightLeg
,
CA_DeathReaction_Stomach
, CA_DeathReaction_Knockback
, CA_DeathReaction_Corkscrew
, CA_DeathReaction_FlinchDeath
,
CA_Power
, CA_AI_Melee
, CA_AI_Melee2
, CA_AI_SyncMelee
,
CA_AI_KillingBlow
, CA_Engineer_DeployTurret
, CA_Engineer_Repair
, CA_Engineer_Breach
,
CA_Cannibal_ConsumeBody
, CA_Marauder_BuffAllies
, CA_Marauder_Breach
, CA_Marauder_BuffedByMarauder
,
CA_Swarmer_Spawn
, CA_KaiLeng_Vortex
, CA_KaiLeng_SuperVortex
, CA_Phantom_Shield
,
CA_Phantom_AirRecover
, CA_Roar
, CA_Brute_Block
, CA_Brute_Charge
,
CA_Harvester_TakeOff
, CA_Harvester_Land
, CA_Harvester_EnterAim
, CA_Harvester_LeaveAim
,
CA_Harvester_FlyingDeath
, CA_Guardian_ShieldBash
, CA_Guardian_Breach
, CA_Guardian_LoseShield
,
CA_Guardian_Stagger
, CA_Atlas_Smoke
, CA_Atlas_Block
, CA_Atlas_OpenCockpitDeath
,
CA_Atlas_CloseCockpitCombat
, CA_Atlas_OpenCockpitIdle
, CA_Atlas_CloseCockpitIdle
, CA_Atlas_DriverEnter
,
CA_Atlas_DriverExit
, CA_Banshee_Blast
, CA_Banshee_AOEBlast
, CA_Banshee_Shield
,
CA_Banshee_Phase
, CA_Banshee_Breach
, CA_Ravager_SpawnSwarmers
, CA_Ravager_PopSacks
,
CA_Idle_StandGuard
, CA_Idle_InspectWeapon
, CA_Idle_InspectOmniTool
, CA_Idle_OmniToolScan
,
CA_Idle_UseConsole
, CA_Idle_Talking
, CA_Idle_Talking2
, CA_Idle_Talking3
,
CA_Idle_Listening
, CA_Idle_Listening2
, CA_Idle_Listening3
, CA_Idle_Centurion
,
CA_Idle_GuardPose
, CA_Idle_SniperSweep
, CA_Idle_SwordFlourish
, CA_Idle_Cannibal
,
CA_Idle_Brute
, CA_Idle_Husk
, CA_Idle_Ravager
, CA_Idle_Banshee
,
CA_OmniTool
, CA_StandTyping
, CA_DesignerSpecified
, CA_BeckonFront
,
CA_BeckonRear
, CA_OmniToolCrouch
, CA_Crouch
, CA_InteractLow
,
CA_StandIdle
, CA_DLC1
, CA_DLC2
, CA_DLC3
,
CA_DLC4
, CA_DLC5
, CA_DLC6
, CA_DLC7
,
CA_DLC8
, CA_DLC9
, CA_DLC10
, CA_DLC11
,
CA_DLC12
, CA_DLC13
, CA_DLC14
, CA_DLC15
,
CA_DLC16
, CA_DLC17
, CA_DLC18
, CA_DLC19
,
CA_DLC20
, CA_DLC21
, CA_DLC22
, CA_DLC23
,
CA_DLC24
, CA_DLC25
, CA_DLC26
, CA_DLC27
,
CA_DLC28
, CA_DLC29
} |
| enum | EPowerCustomAction {
PCA_None
, PCA_Power_Reave
, PCA_Power_Throw
, PCA_Power_Pull
,
PCA_Power_Singularity
, PCA_Power_Warp
, PCA_Power_Shockwave
, PCA_Power_Stasis
,
PCA_Power_Overpower
, PCA_Power_Slam
, PCA_Power_Barrier
, PCA_Power_Dominate
,
PCA_Power_LiftGrenade
, PCA_Power_AdrenalineRush
, PCA_Power_ConcussiveShot
, PCA_Power_Carnage
,
PCA_Power_Fortification
, PCA_Power_IncendiaryAmmo
, PCA_Power_DisruptorAmmo
, PCA_Power_CryoAmmo
,
PCA_Power_ArmorPiercingAmmo
, PCA_Power_WarpAmmo
, PCA_Power_ShredderAmmo
, PCA_Power_InfernoGrenade
,
PCA_Power_FlashbangGrenade
, PCA_Power_FragGrenade
, PCA_Power_StickyGrenade
, PCA_Power_BioticGrenade
,
PCA_Power_Overload
, PCA_Power_Incinerate
, PCA_Power_CryoBlast
, PCA_Power_CombatDrone
,
PCA_Power_SentryTurret
, PCA_Power_Hacking
, PCA_Power_GethShieldBoost
, PCA_Power_EnergyDrain
,
PCA_Power_NeuralShock
, PCA_Power_BioticCharge
, PCA_Power_TechArmor
, PCA_Power_Amplification
,
PCA_Power_Cloak
, PCA_Power_Regeneration
, PCA_Power_ClassPassive
, PCA_Power_ClassMeleePassive
,
PCA_Power_Cannibal_BioticBlast
, PCA_Power_Atlas_ConcussiveShot
, PCA_Power_GethPrime_ShieldDrone
, PCA_Power_GethPrime_Turret
,
PCA_Power_CombatDrone_Zap
, PCA_Power_CombatDrone_Shock
, PCA_Power_CombatDrone_Rocket
, PCA_Power_ProtectorDrone
,
PCA_Power_Decoy
, PCA_Power_Titan_Rocket
, PCA_Power_Titan_Rocket_Player
, PCA_Power_EnemyGrenade
,
PCA_Power_SentryTurret_Rocket
, PCA_Power_SentryTurret_Shock
, PCA_Power_GethReaper_Attack
, PCA_Power_Marksman
,
PCA_Power_ProximityMine
, PCA_Power_ShieldDroneBuff
, PCA_Power_BioticFocus
, PCA_Power_Lockdown
,
PCA_Power_Discharge
, PCA_Power_DarkChannel
, PCA_Power_Consumable_Rocket
, PCA_Power_Consumable_Revive
,
PCA_Power_Consumable_Shield
, PCA_Power_Consumable_Ammo
, PCA_Power_MatchConsumableAmmo
, PCA_POWER_DLC1
,
PCA_POWER_DLC2
, PCA_POWER_DLC3
, PCA_POWER_DLC4
, PCA_POWER_DLC5
,
PCA_POWER_DLC6
, PCA_POWER_DLC7
, PCA_POWER_DLC8
, PCA_POWER_DLC9
,
PCA_POWER_DLC10
, PCA_POWER_DLC11
, PCA_POWER_DLC12
, PCA_POWER_DLC13
,
PCA_POWER_DLC14
, PCA_POWER_DLC15
, PCA_POWER_DLC16
, PCA_POWER_DLC17
,
PCA_POWER_DLC18
, PCA_POWER_DLC19
, PCA_POWER_DLC20
, PCA_POWER_DLC21
,
PCA_POWER_DLC22
, PCA_POWER_DLC23
, PCA_POWER_DLC24
, PCA_POWER_DLC25
,
PCA_POWER_DLC26
, PCA_POWER_DLC27
, PCA_POWER_DLC28
, PCA_POWER_DLC29
,
PCA_Power_Unity
} |
| enum | EReactionTypes {
Reaction_Light
, Reaction_Medium
, Reaction_Heavy
, Reaction_Pain
,
Reaction_Fire
, Reaction_ShieldBreach
, Reaction_DeathLight
, Reaction_DeathHeavy
} |
| enum | EWoundDamage { WoundDamage_None
, WoundDamage_Light
, WoundDamage_Medium
, WoundDamage_Heavy
} |
| enum | EDamageCalculationSource { DamageCalcWeapon
, DamageCalcPower
} |
| enum | EAICombatRange { AI_Range_Melee
, AI_Range_Short
, AI_Range_Medium
, AI_Range_Long
} |
| enum | EAICombatMood {
AI_NoMood
, AI_Unaware
, AI_Fallback
, AI_Normal
,
AI_Aggressive
, AI_Berserk
} |
| enum | ESFXVocalizationRole {
SFXVocalizationRole_None
, SFXVocalizationRole_Instigator
, SFXVocalizationRole_Instigator_NonCombat
, SFXVocalizationRole_Instigator_Stealth
,
SFXVocalizationRole_Recipient
, SFXVocalizationRole_EnemyWitness
, SFXVocalizationRole_TeammateWitness
, SFXVocalizationRole_HenchmanWitness
,
SFXVocalizationRole_ReferencedPawn
} |
| enum | ESFXVocalizationVariationType {
SFXVocalizationSpecificType_None
, SFXVocalizationSpecificType_Location
, SFXVocalizationSpecificType_CharacterName
, SFXVocalizationSpecificType_CharacterType
,
SFXVocalizationSpecificType_Affiliation
, SFXVocalizationSpecificType_Gender
, SFXVocalizationSpecificType_Weapon
, SFXVocalizationSpecificType_Challenge
,
SFXVocalizationSpecificType_Me
, SFXVocalizationSpecificType_IsFriendly
} |
| enum | ESFXVocalizationBool { SFXVocalizationBool_False
, SFXVocalizationBool_True
} |
| enum | ESFXVocalizationLocation {
SFXVocalizationLocation_None
, SFXVocalizationLocation_Above
, SFXVocalizationLocation_Below
, SFXVocalizationLocation_Right
,
SFXVocalizationLocation_Left
, SFXVocalizationLocation_Ahead
, SFXVocalizationLocation_Behind
, SFXVocalizationLocation_Specific
} |
| enum | ESFXVocalizationGender { SFXVocalizationGender_None
, SFXVocalizationGender_Male
, SFXVocalizationGender_Female
} |
| enum | ESFXVocalizationWeapon {
SFXVocalizationWeapon_None
, SFXVocalizationWeapon_Pistol
, SFXVocalizationWeapon_SMG
, SFXVocalizationWeapon_AssaultRifle
,
SFXVocalizationWeapon_Shotgun
, SFXVocalizationWeapon_SniperRifle
, SFXVocalizationWeapon_HeavyWeapon
} |
| enum | ESFXVocalizationName {
SFXVocalizationCharacter_None
, SFXVocalizationCharacter_Shepard
, SFXVocalizationCharacter_Garrus
, SFXVocalizationCharacter_Tali
,
SFXVocalizationCharacter_Legion
, SFXVocalizationCharacter_Samara
, SFXVocalizationCharacter_Morinth
, SFXVocalizationCharacter_Jacob
,
SFXVocalizationCharacter_Miranda
, SFXVocalizationCharacter_Grunt
, SFXVocalizationCharacter_Mordin
, SFXVocalizationCharacter_Thane
,
SFXVocalizationCharacter_Jack
, SFXVocalizationCharacter_Kasumi
, SFXVocalizationCharacter_Zaeed
} |
| enum | ESFXVocalizationEventID {
SFXVocalizationEvent_None
, SFXVocalizationEvent_EnteredCombat
, SFXVocalizationEvent_ReceivedOrder_Attack
, SFXVocalizationEvent_ReceivedOrder_Attack_TargetValid
,
SFXVocalizationEvent_ReceivedOrder_Attack_MovingFirst
, SFXVocalizationEvent_ReceivedOrder_Attack_KilledTarget
, SFXVocalizationEvent_ReceivedOrder_ChangeWeapon
, SFXVocalizationEvent_ReceivedOrder_Move
,
SFXVocalizationEvent_ReceivedOrder_Follow
, SFXVocalizationEvent_ReceivedOrder_TakeCover
, SFXVocalizationEvent_ReceivedOrder_Hold
, SFXVocalizationEvent_CancellingHoldOrder
,
SFXVocalizationEvent_FailedMoveOrder
, SFXVocalizationEvent_Attacking
, SFXVocalizationEvent_Attacking_Henchman
, SFXVocalizationEvent_KilledTarget_Henchman
,
SFXVocalizationEvent_LostSight
, SFXVocalizationEvent_EnemySighted
, SFXVocalizationEvent_MovingToCover
, SFXVocalizationEvent_UsingPower
,
SFXVocalizationEvent_ChangingWeapon
, SFXVocalizationEvent_Death
, SFXVocalizationEvent_Death_NonTrivial
, SFXVocalizationEvent_Death_Henchman
,
SFXVocalizationEvent_ReceivedDamage
, SFXVocalizationEvent_ReceivedDamage_LowHealth
, SFXVocalizationEvent_ReceivedDamage_ExtremelyLowHealth
, SFXVocalizationEvent_RequireHealing
,
SFXVocalizationEvent_ShieldsDown
, SFXVocalizationEvent_OneEnemyRemaining
, SFXVocalizationEvent_ZeroEnemiesRemaining
, SFXVocalizationEvent_Agitation_High
,
SFXVocalizationEvent_Agitation_Medium
, SFXVocalizationEvent_DamageReaction_GreatPain
, SFXVocalizationEvent_DamageReaction_OnFire
, SFXVocalizationEvent_DamageReaction_KnockedBack
,
SFXVocalizationEvent_Falling
, SFXVocalizationEvent_Tossed
, SFXVocalizationEvent_Brainwashed
, SFXVocalizationEvent_Taunt
,
SFXVocalizationEvent_Ambient
, SFXVocalizationEvent_Power_Failed_ShieldsUp
, SFXVocalizationEvent_Power_Failed_BarrierUp
, SFXVocalizationEvent_Power_Failed_ArmorUp
,
SFXVocalizationEvent_Power_EnergyDrain
, SFXVocalizationEvent_Power_Reave
, SFXVocalizationEvent_Power_ShockWave
, SFXVocalizationEvent_Power_Crush
,
SFXVocalizationEvent_Power_CombatDrone
, SFXVocalizationEvent_Power_Incinerate
, SFXVocalizationEvent_Power_Lift
, SFXVocalizationEvent_Power_Pull
,
SFXVocalizationEvent_Power_Singularity
, SFXVocalizationEvent_Power_Stasis
, SFXVocalizationEvent_Power_Throw
, SFXVocalizationEvent_Power_Warp
,
SFXVocalizationEvent_Power_Biotic_Misc
, SFXVocalizationEvent_Power_AIHack
, SFXVocalizationEvent_Power_Fissure
, SFXVocalizationEvent_Power_Flashbang
,
SFXVocalizationEvent_Power_NeuralShock
, SFXVocalizationEvent_Power_Overload
, SFXVocalizationEvent_Power_Sabotage
, SFXVocalizationEvent_Power_Tech_Misc
,
SFXVocalizationEvent_Power_Ammo
, SFXVocalizationEvent_Power_Explosion
, SFXVocalizationEvent_Power_Melee
, SFXVocalizationEvent_Power_Projectile
,
SFXVocalizationEvent_Power_Combat_Misc
, SFXVocalizationEvent_Power_Buff
, SFXVocalizationEvent_Power_Cloak
, SFXVocalizationEvent_Power_Regeneration
,
SFXVocalizationEvent_Power_Resurrection
, SFXVocalizationEvent_Power_KroganCharge
, SFXVocalizationEvent_Power_KroganResurrection
, SFXVocalizationEvent_MultipleAttackers
,
SFXVocalizationEvent_ViolenceAwe
, SFXVocalizationEvent_Bored
, SFXVocalizationEvent_DrewWeapon_OutOfCombat
, SFXVocalizationEvent_StaredAt
,
SFXVocalizationEvent_Bumped
, SFXVocalizationEvent_FriendlyFire
, SFXVocalizationEvent_Headshot
, SFXVocalizationEvent_ShootDeadBody
,
SFXVocalizationEvent_UsedNuclearWeapon
, SFXVocalizationEvent_CoverCrateExplosion
, SFXVocalizationEvent_HeavyMechGoingToExplode
, SFXVocalizationEvent_Flanked
,
SFXVocalizationEvent_UnCloaked
, SFXVocalizationEvent_ChargeFailed
, SFXVocalizationEvent_BlockedPower
, SFXVocalizationEvent_PowerStillOnCooldown
,
SFXVocalizationEvent_Varren_Charge
, SFXVocalizationEvent_Husk_Charge
, SFXVocalizationEvent_DamageReaction_PlayerStagger
, SFXVocalizationEvent_DamageReaction_PlayerMeleed
,
SFXVocalizationEvent_DamageReaction_PlayerMeleedII
, SFXVocalizationEvent_DamageReaction_PlayerMeleedNoRotate
, SFXVocalizationEvent_DamageReaction_PlayerStandardImpact
, SFXVocalizationEvent_DamageReaction_PlayerKnockback
,
SFXVocalizationEvent_DamageReaction_BloodyPlayerStandardImpact
, SFXVocalizationEvent_DamageReaction_PlayerOnFire
, SFXVocalizationEvent_CollectorPossession
, SFXVocalizationEvent_VorchaBloodlust
,
SFXVocalizationEvent_CausedDamage
, SFXVocalizationEvent_LowAmmo
, SFXVocalizationEvent_OutOfAmmo
, SFXVocalizationEvent_Loot_AmmoFound
,
SFXVocalizationEvent_Loot_AmmoFull
, SFXVocalizationEvent_Loot_TreasureFound
, SFXVocalizationEvent_Saw_HeavyMech
, SFXVocalizationEvent_CollectorGeneral_ReceivedDamage
,
SFXVocalizationEvent_Aggressive_Flank
, SFXVocalizationEvent_PraetorianImmune_ReceivedDamage
, SFXVocalizationEvent_Krogan_ReceivedDamage
, SFXVocalizationEvent_CollectorPossessed
,
SFXVocalizationEvent_Multiplayer_Revive
, SFXVocalizationEvent_Multiplayer_PlayerAssisted
, SFXVocalizationEvent_Multiplayer_ObjectiveBegin
, SFXVocalizationEvent_Multiplayer_RequestAssistMelee
,
SFXVocalizationEvent_Multiplayer_RequestAssistRanged
, SFXVocalizationEvent_Multiplayer_RequestCoveringFire
, SFXVocalizationEvent_Multiplayer_RangedAssistMelee
, SFXVocalizationEvent_Multiplayer_RangedAssistRanged
,
SFXVocalizationEvent_Multiplayer_PowerAssist
, SFXVocalizationEvent_Multiplayer_Combo
, SFXVocalizationEvent_Multiplayer_Headshot
, SFXVocalizationEvent_Mutliplayer_Cloaked
,
SFXVocalizationEvent_Multiplayer_Flanking
, SFXVocalizationEvent_Power_HeavyMelee
, SFXVocalizationEvent_Custom1
, SFXVocalizationEvent_Custom2
,
SFXVocalizationEvent_Custom3
, SFXVocalizationEvent_Custom4
, SFXVocalizationEvent_Custom5
, SFXVocalizationEvent_Custom6
,
SFXVocalizationEvent_Custom7
, SFXVocalizationEvent_Custom8
, SFXVocalizationEvent_Custom9
, SFXVocalizationEvent_PlayerControllingAtlas
,
SFXVocalizationEvent_EngineerSetUpTurret
, SFXVocalizationEvent_EngineerRepairingAtlas
} |
| enum | ECharacterClass {
ClassType_Invalid
, ClassType_Soldier
, ClassType_Adept
, ClassType_Infiltrator
,
ClassType_Engineer
, ClassType_Vanguard
, ClassType_Sentinel
} |
| enum | EAccomplishmentStorage { ACCSTOR_None
, ACCSTOR_AsAchievement
, ACCSTOR_InOnlineStorage
, ACCSTOR_InProfileSettings
} |
| enum | EEffectLocationTarget {
ELT_None
, ELT_Effect
, ELT_Instigator
, ELT_HitActor
,
ELT_Tool
, ELT_HitLocation
, ELT_HitCharacter
, ELT_LocalPlayer
,
ELT_Camera
} |
| enum | EValueModifierSelection {
VMS_Spawn_Value_X
, VMS_Spawn_Value_Y
, VMS_Spawn_Value_Z
, VMS_Spawn_Value_Vector
,
VMS_Parameter_X
, VMS_Parameter_Y
, VMS_Parameter_Z
, VMS_Parameter_Vector
,
VMS_Blood_Color
} |
| enum | EValueModifierOperation {
VMO_None
, VMO_Add
, VMO_Subtract
, VMO_Multiply
,
VMO_Divide
, VMO_Power
, VMO_DotProduct
, VMO_CrossProduct
,
VMO_Greater
, VMO_Less
, VMO_NearlyEqual
, VMO_NotNearlyEqual
} |
| enum | EAchievementID {
ACHIEVEMENT_00_PROEAR
, ACHIEVEMENT_01_PROMAR
, ACHIEVEMENT_02_KROGAR
, ACHIEVEMENT_03_KRO001
,
ACHIEVEMENT_04_KRO002
, ACHIEVEMENT_05_KROGRU
, ACHIEVEMENT_06_GTH001
, ACHIEVEMENT_07_GTH002
,
ACHIEVEMENT_08_GTHLEG
, ACHIEVEMENT_09_CAT003
, ACHIEVEMENT_10_CAT002
, ACHIEVEMENT_11_CAT004
,
ACHIEVEMENT_12_CERMIR
, ACHIEVEMENT_13_CITSAM
, ACHIEVEMENT_14_OMGJCK
, ACHIEVEMENT_15_CERJCB
,
ACHIEVEMENT_16_END001
, ACHIEVEMENT_17_END002
, ACHIEVEMENT_18_STORE
, ACHIEVEMENT_19_ENDGAMEMAX
,
ACHIEVEMENT_20_FINDSALVAGE
, ACHIEVEMENT_21_IMPORT
, ACHIEVEMENT_22_INSANITY
, ACHIEVEMENT_23_WEAPONMOD
,
ACHIEVEMENT_24_ROMANCE
, ACHIEVEMENT_25_POWERCOMBO
, ACHIEVEMENT_26_MAXPOWER
, ACHIEVEMENT_27_KILLA
,
ACHIEVEMENT_28_KILLB
, ACHIEVEMENT_29_KILLC
, ACHIEVEMENT_30_MELEE
, ACHIEVEMENT_31_ESCAPEREAPER
,
ACHIEVEMENT_32_MAXSECURITY
, ACHIEVEMENT_33_OVERLOADSHIELDS
, ACHIEVEMENT_34_ENEMIESFLYING
, ACHIEVEMENT_35_ENEMIESONFIRE
,
ACHIEVEMENT_36_BRUTECHARGE
, ACHIEVEMENT_37_GUARDIANMAILSLOT
, ACHIEVEMENT_38_HIJACKATLAS
, ACHIEVEMENT_39_HARVESTER
,
ACHIEVEMENT_40_CREATECHAR
, ACHIEVEMENT_41_PLAYALLMAPS
, ACHIEVEMENT_42_PREPARED
, ACHIEVEMENT_43_MISSIONSA
,
ACHIEVEMENT_44_MISSIONSB
, ACHIEVEMENT_45_WEAPONMAXED
, ACHIEVEMENT_46_HIGHLEVEL
, ACHIEVEMENT_47_MAXLEVEL
,
ACHIEVEMENT_48_NEWGAME
, ACHIEVEMENT_49_ALLMAPSGOLD
, AVATAR_00_OMNIBLADE
, ACHIEVEMENT_DLC_1
,
ACHIEVEMENT_DLC_2
, ACHIEVEMENT_DLC_3
, ACHIEVEMENT_DLC_4
, ACHIEVEMENT_DLC_5
,
ACHIEVEMENT_DLC_6
, ACHIEVEMENT_DLC_7
, ACHIEVEMENT_DLC_8
, ACHIEVEMENT_DLC_9
,
ACHIEVEMENT_DLC_10
, ACHIEVEMENT_DLC_11
, ACHIEVEMENT_DLC_12
, ACHIEVEMENT_DLC_13
,
ACHIEVEMENT_DLC_14
, ACHIEVEMENT_DLC_15
, ACHIEVEMENT_DLC_16
, ACHIEVEMENT_DLC_17
,
ACHIEVEMENT_DLC_18
, ACHIEVEMENT_DLC_19
, ACHIEVEMENT_DLC_20
, ACHIEVEMENT_DLC_21
,
ACHIEVEMENT_DLC_22
, ACHIEVEMENT_DLC_23
, ACHIEVEMENT_DLC_24
, ACHIEVEMENT_DLC_25
,
ACHIEVEMENT_PS3_SPECIAL_N7ELITE_NO_USE
, ACHIEVEMENT_NONE
} |
| enum | EStickConfigOptions { SCO_Default
, SCO_SouthPaw
} |
| enum | ETriggerConfigOptions { TCO_Default
, TCO_SouthPaw
, TCO_DefaultSwapped
, TCO_SouthPawSwapped
} |
| enum | EAimAssistOptions { AAO_Low
, AAO_Normal
, AAO_High
} |
| enum | EDifficultyOptions {
DO_Level1
, DO_Level2
, DO_Level3
, DO_Level4
,
DO_Level5
, DO_Level6
} |
| enum | EAutoLevelOptions { ALO_Off
, ALO_Squad
, ALO_All
} |
| enum | ETVType { TVT_Default
, TVT_Soft
, TVT_Lucent
, TVT_Vibrant
} |
| enum | EAutoReplyModeOptions { ARMO_All_Decisions
, ARMO_Major_Decisions
, ARMO_No_Decisions
} |
| enum | EHenchHelmetOptions { HHO_DefaultOff
, HHO_DefaultOn
, HHO_ConversationOff
} |
| enum | EAudioDynamicRangeOptions { ADR_High
, ADR_Low
} |
| enum | EOptionYesNo { OYN_Yes
, OYN_No
} |
| enum | EOptionOnOff { OOO_On
, OOO_Off
} |
| enum | EProfileSetting {
Setting_Unknown
, Setting_ControllerVibration
, Setting_YInversion
, Setting_GamerCred
,
Setting_GamerRep
, Setting_VoiceMuted
, Setting_VoiceThruSpeakers
, Setting_VoiceVolume
,
Setting_GamerPictureKey
, Setting_GamerMotto
, Setting_GamerTitlesPlayed
, Setting_GamerAchievementsEarned
,
Setting_GameDifficulty
, Setting_ControllerSensitivity
, Setting_PreferredColor1
, Setting_PreferredColor2
,
Setting_AutoAim
, Setting_AutoCenter
, Setting_MovementControl
, Setting_RaceTransmission
,
Setting_RaceCameraLocation
, Setting_RaceBrakeControl
, Setting_RaceAcceleratorControl
, Setting_GameCredEarned
,
Setting_GameAchievementsEarned
, Setting_EndLiveIds
, Setting_ProfileVersionNum
, Setting_ProfileSaveCount
,
Setting_StickConfiguration
, Setting_TriggerConfiguration
, Setting_Subtitles
, Setting_AimAssist
,
Setting_Difficulty
, Setting_InitialGameDifficulty
, Setting_AutoLevel
, Setting_SquadPowers
,
Setting_AutoSave
, Setting_MusicVolume
, Setting_FXVolume
, Setting_DialogVolume
,
Setting_MotionBlur
, Setting_FilmGrain
, Setting_SelectedDeviceID
, Setting_CurrentCareer
,
Setting_DaysSinceRegistration
, Setting_AutoLogin
, Setting_LoginInfo
, Setting_PersonaID
,
Setting_NucleusRefused
, Setting_NucleusSuccessful
, Setting_CerberusRefused
, Setting_Achievement_FieldA
,
Setting_Achievement_FieldB
, Setting_Achievement_FieldC
, Setting_TelemetryCollectionEnabled
, Setting_KeyBindings
,
Setting_DisplayGamma
, Setting_CurrentSaveGame
, Setting_HideCinematicHelmet
, Setting_ActionIconUIHints
,
Setting_NumGameCompletions
, Setting_ShowHints
, Setting_MorinthNotSamara
, Setting_MaxWeaponUpgradeCount
,
Setting_LastFinishedCareer
, Setting_SwapTriggersShoulders
, Setting_PS3_RedeemedProductCode
, Setting_LastSelectedPawn
,
Setting_ShowScoreIndicators
, Setting_Accomplishment_FieldA
, Setting_Accomplishment_FieldB
, Setting_Accomplishment_FieldC
,
Setting_Accomplishment_FieldD
, Setting_Accomplishment_FieldE
, Setting_Accomplishment_FieldF
, Setting_Accomplishment_FieldG
,
Setting_Accomplishment_FieldH
, Setting_NumSalvageFound
, Setting_SPLevel
, Setting_NumKills
,
Setting_NumMeleeKills
, Setting_NumShieldsOverloaded
, Setting_NumEnemiesFlying
, Setting_NumEnemiesOnFire
,
Setting_CachedDisconnectError
, Setting_CachedDisconnectFromState
, Setting_CachedDisconnectToState
, Setting_CachedDisconnectSessionId
,
Setting_Language_VO
, Setting_Language_Text
, Setting_Language_Speech
, Setting_MPAutoLevel
,
Setting_GalaxyAtWarLevel
, Setting_N7Rating_LocalUser
, Setting_N7Rating_FriendBlob
, Setting_AutoReplyMode
,
Setting_BonusPower
, Setting_NumGuardianHeadKilled
, Setting_MPCreateNewMatchPrivacySetting
, Setting_MPCreateNewMatchMapName
,
Setting_MPCreateNewMatchEnemyType
, Setting_MPCreateNewMatchDifficulty
, Setting_HenchmenHelmetOption
, Setting_AudioDynamicRange
,
Setting_NumPowerCombos
, Setting_SPMaps
, Setting_SPMapsCount
, Setting_NumArmorBought
,
Setting_WeaponLevel
, Setting_SPMapsInsane
, Setting_SPMapsInsaneCount
, Setting_PowerLevel
,
Setting_MPQuickMatchMapName
, Setting_MPQuickMatchEnemyType
, Setting_MPQuickMatchDifficulty
, Setting_KinectTutorialPromptViewed
,
Setting_GAW_Readiness
, Setting_GAW_ZoneIndex0
, Setting_GAW_ZoneIndex1
, Setting_GAW_ZoneIndex2
,
Setting_GAW_ZoneIndex3
, Setting_GAW_ZoneIndex4
, Setting_GAW_ZoneIndex5
, Setting_GAW_AssetMultiplayer
,
Setting_GAW_AssetIPhone
, Setting_GAW_AssetFacebook
} |
| enum | EME3Level {
ME3Level_None
, ME3Level_ProEar
, ME3Level_ProMar
, ME3Level_SPRctr
,
ME3Level_CitHub
, ME3Level_Nor
, ME3Level_KroGar
, ME3Level_OmgJck
,
ME3Level_SPCer
, ME3Level_Kro001
, ME3Level_KroN7a
, ME3Level_KroGru
,
ME3Level_KroN7b
, ME3Level_SPNov
, ME3Level_Kro002
, ME3Level_Cat003
,
ME3Level_CitSam
, ME3Level_CerJcb
, ME3Level_SPDish
, ME3Level_SPTowr
,
ME3Level_SPSlum
, ME3Level_Gth001
, ME3Level_GthLeg
, ME3Level_GthN7a
,
ME3Level_Gth002
, ME3Level_Cat002
, ME3Level_CerMir
, ME3Level_Cat004
,
ME3Level_End001
, ME3Level_End002
, ME3Level_End003
, ME3Level_EricCombat
,
ME3Level_Cat001
, ME3Level_DLC1
, ME3Level_DLC2
, ME3Level_DLC3
,
ME3Level_DLC4
, ME3Level_DLC5
, ME3Level_DLC6
, ME3Level_DLC7
,
ME3Level_DLC8
, ME3Level_DLC9
, ME3Level_DLC10
, ME3Level_DLC11
,
ME3Level_DLC12
, ME3Level_DLC13
, ME3Level_DLC14
, ME3Level_DLC15
,
ME3Level_DLC16
, ME3Level_DLC17
, ME3Level_DLC18
, ME3Level_DLC19
,
ME3Level_DLC20
} |
| enum | EArmorTreasurePiece {
ArmorTreasure_None
, ArmorTreasure_Helmet_Health
, ArmorTreasure_Helmet_Shield
, ArmorTreasure_Helmet_ShieldRegen
,
ArmorTreasure_Helmet_PowerDamage
, ArmorTreasure_Helmet_PowerRecharge
, ArmorTreasure_Helmet_Movement
, ArmorTreasure_Helmet_WeaponDamage
,
ArmorTreasure_Helmet_ConstraintDamage
, ArmorTreasure_Helmet_AmmoCapacity
, ArmorTreasure_Helmet_MeleeDamage
, ArmorTreasure_Torso_Health
,
ArmorTreasure_Torso_Shield
, ArmorTreasure_Torso_ShieldRegen
, ArmorTreasure_Torso_PowerDamage
, ArmorTreasure_Torso_PowerRecharge
,
ArmorTreasure_Torso_Movement
, ArmorTreasure_Torso_WeaponDamage
, ArmorTreasure_Torso_ConstraintDamage
, ArmorTreasure_Torso_AmmoCapacity
,
ArmorTreasure_Torso_MeleeDamage
, ArmorTreasure_Shoulders_Health
, ArmorTreasure_Shoulders_Shield
, ArmorTreasure_Shoulders_ShieldRegen
,
ArmorTreasure_Shoulders_PowerDamage
, ArmorTreasure_Shoulders_PowerRecharge
, ArmorTreasure_Shoulders_Movement
, ArmorTreasure_Shoulders_WeaponDamage
,
ArmorTreasure_Shoulders_ConstraintDamage
, ArmorTreasure_Shoulders_AmmoCapacity
, ArmorTreasure_Shoulders_MeleeDamage
, ArmorTreasure_Legs_Health
,
ArmorTreasure_Legs_Shield
, ArmorTreasure_Legs_ShieldRegen
, ArmorTreasure_Legs_PowerDamage
, ArmorTreasure_Legs_PowerRecharge
,
ArmorTreasure_Legs_Movement
, ArmorTreasure_Legs_WeaponDamage
, ArmorTreasure_Legs_ConstraintDamage
, ArmorTreasure_Legs_AmmoCapacity
,
ArmorTreasure_Legs_MeleeDamage
, ArmorTreasure_Arms_Health
, ArmorTreasure_Arms_Shield
, ArmorTreasure_Arms_ShieldRegen
,
ArmorTreasure_Arms_PowerDamage
, ArmorTreasure_Arms_PowerRecharge
, ArmorTreasure_Arms_Movement
, ArmorTreasure_Arms_WeaponDamage
,
ArmorTreasure_Arms_ConstraintDamage
, ArmorTreasure_Arms_AmmoCapacity
, ArmorTreasure_Arms_MeleeDamage
, ArmorTreasure_DLC_01
,
ArmorTreasure_DLC_02
, ArmorTreasure_DLC_03
, ArmorTreasure_DLC_04
, ArmorTreasure_DLC_05
,
ArmorTreasure_DLC_06
, ArmorTreasure_DLC_07
, ArmorTreasure_DLC_08
, ArmorTreasure_DLC_09
,
ArmorTreasure_DLC_10
, ArmorTreasure_DLC_11
, ArmorTreasure_DLC_12
, ArmorTreasure_DLC_13
,
ArmorTreasure_DLC_14
, ArmorTreasure_DLC_15
, ArmorTreasure_DLC_16
, ArmorTreasure_DLC_17
,
ArmorTreasure_DLC_18
, ArmorTreasure_DLC_19
, ArmorTreasure_DLC_20
, ArmorTreasure_DLC_21
,
ArmorTreasure_DLC_22
, ArmorTreasure_DLC_23
, ArmorTreasure_DLC_24
, ArmorTreasure_DLC_25
,
ArmorTreasure_DLC_26
, ArmorTreasure_DLC_27
, ArmorTreasure_DLC_28
, ArmorTreasure_DLC_29
,
ArmorTreasure_DLC_30
, ArmorTreasure_CollectorsEdition_1
, ArmorTreasure_CollectorsEdition_2
, ArmorTreasure_CollectorsEdition_3
,
ArmorTreasure_Helmet_Mnemonic
, ArmorTreasure_Helmet_Delumcore
, ArmorTreasure_Helmet_Securitel
} |
| enum | EPlotElementTypes {
BIO_SE_ELEMENT_TYPE_INT
, BIO_SE_ELEMENT_TYPE_FLOAT
, BIO_SE_ELEMENT_TYPE_BOOL
, BIO_SE_ELEMENT_TYPE_FUNCTION
,
BIO_SE_ELEMENT_TYPE_LOCAL_INT
, BIO_SE_ELEMENT_TYPE_LOCAL_FLOAT
, BIO_SE_ELEMENT_TYPE_LOCAL_BOOL
, BIO_SE_ELEMENT_TYPE_SUBSTATE
,
BIO_SE_ELEMENT_TYPE_CONSEQUENCE
} |
| enum | EConvGUIStyles {
GUI_STYLE_NONE
, GUI_STYLE_CHARM
, GUI_STYLE_INTIMIDATE
, GUI_STYLE_PLAYER_ALERT
,
GUI_STYLE_ILLEGAL
} |
| enum | EReplyCategory {
REPLY_CATEGORY_DEFAULT
, REPLY_CATEGORY_AGREE
, REPLY_CATEGORY_DISAGREE
, REPLY_CATEGORY_FRIENDLY
,
REPLY_CATEGORY_HOSTILE
, REPLY_CATEGORY_INVESTIGATE
, REPLY_CATEGORY_RENEGADE_INTERRUPT
, REPLY_CATEGORY_PARAGON_INTERRUPT
} |
| enum | EInterruptionType { INTERRUPTION_RENEGADE
, INTERRUPTION_PARAGON
} |
| enum | EReplyTypes { REPLY_STANDARD
, REPLY_AUTOCONTINUE
, REPLY_DIALOGEND
} |
| enum | EBioConversationType { BIOCONV_NULL
, BIOCONV_FOVO
, BIOCONV_Ambient
, BIOCONV_Full
} |
| enum | EConvLightingType { ConvLighting_Cinematic
, ConvLighting_Exploration
, ConvLighting_Dynamic
} |
| enum | ECustomActionPriority {
CA_Priority_None
, CA_Priority_Low
, CA_Priority_Medium
, CA_Priority_High
,
CA_Priority_SuperHigh
} |
| enum | EBodyStance {
BS_FullBody
, BS_Standing_Upper
, BS_Standing_Lower
, BS_Standing_Cov_Upper
,
BS_Standing_Cov_Lean_Upper
, BS_Mid_Cov_Upper
, BS_Mid_Cov_Lean_Upper
, BS_Mid_Cov_Popup_Upper
,
BS_Standing_Cov_PartLean_Upper
, BS_Mid_Cov_PartLean_Upper
, BS_Mid_Cov_PartPopup_Upper
, BS_Crouching_Upper
} |
| enum | ECoverBodyStanceID { ECS_None
, ECS_FromExplore
, ECS_FromCombat
, ECS_FromCover
} |
| enum | EKroganChargeActions { EKC_Start
, EKC_Miss
, EKC_Hit
} |
| enum | BioNoticeDisplayTypes { NOTICE_TYPE_DELTA
, NOTICE_TYPE_TEXT
, NOTICE_TYPE_QUANTITY
, NOTICE_TYPE_QUANTITY_TEXT
} |
| enum | BioNoticeIcons {
NOTICE_ICON_UNASSIGNED_0
, NOTICE_ICON_QUEST_UPDATE
, NOTICE_ICON_LEVELUP
, NOTICE_ICON_DEFICIENCY
,
NOTICE_ICON_XP
, NOTICE_ICON_PARAGON
, NOTICE_ICON_RENEGADE
, NOTICE_ICON_OMNITOOL
,
NOTICE_ICON_BIOAMP
, NOTICE_ICON_XMOD
, NOTICE_ICON_CODEX_ADDED
, NOTICE_ICON_COIN
,
NOTICE_ICON_MEDIGEL
, NOTICE_ICON_SALVAGE
, NOTICE_ICON_PISTOL
, NOTICE_ICON_SHOTGUN
,
NOTICE_ICON_ASSAULT_RIFLE
, NOTICE_ICON_SNIPER_RIFLE
, NOTICE_ICON_ARMOR
, NOTICE_ICON_GRENADE
,
NOTICE_ICON_QUEST_ADDED
, NOTICE_ICON_AREAMAPNODE
} |
| enum | BioNoticeContexts {
NOTICE_CONTEXT_JOURNAL
, NOTICE_CONTEXT_CODEX
, NOTICE_CONTEXT_INVENTORY
, NOTICE_CONTEXT_PARTYLEVEL
,
NOTICE_CONTEXT_XP
, NOTICE_CONTEXT_MEDIGEL
, NOTICE_CONTEXT_SALVAGE
, NOTICE_CONTEXT_CREDITS
,
NOTICE_CONTEXT_GRENADES
, NOTICE_CONTEXT_PARAGON
, NOTICE_CONTEXT_RENEGADE
, NOTICE_CONTEXT_AREAMAP
,
NOTICE_CONTEXT_ABILITY
} |
| enum | BioQuestEventTypes { QET_New
, QET_Updated
, QET_Completed
} |
| enum | EBioGestureAllPoses { GestPose_Unset
} |
| enum | EBioGestureOverrideType { DEFAULT_TRACK
, FEMALE_PLAYER_TRACK
} |
| enum | EBioGestureValidPoses { GestValidPoses_Unset
} |
| enum | EBioGestureValidGestures { GestValidGest_Unset
} |
| enum | EBioGestureGroups { GestGroups_Unset
} |
| enum | EBioValidPoseGroups { ValidPoseGroups_Unset
} |
| enum | EBioTrackAllPoseGroups { AllPoseGroups_Unset
} |
| enum | EDynPropList { DynPropList_Unset
} |
| enum | EDynPropActionList { DynPropActionList_Unset
} |
| enum | EDynamicStageNodes { EDynamicStageNodes_UNSET
} |
| enum | EBioSwitchCamSpecific { SwitchCam_Unset
} |
| enum | SFXRomanced {
SFXRomanced_NO_ONE
, SFXRomanced_Ashley
, SFXRomanced_Kaidan
, SFXRomanced_Liara
,
SFXRomanced_Miranda
, SFXRomanced_Garrus
, SFXRomanced_Jacob
, SFXRomanced_Thane
,
SFXRomanced_Jack
, SFXRomanced_Tali
} |
| enum | SFXME2Plot_CollectorBaseState { CollectorBase_Irradiate
, CollectorBase_Destroyed
} |
| enum | SFXME2Plot_HereticsState { Heretics_Rewrite
, Heretics_Destroyed
, Heretics_NotComplete
} |
| enum | SFXME1Plot_WrexState { WREX_ALIVE
, WREX_DEAD
, WREX_IGNORED
} |
| enum | SFXPlotType { SFXPlotType_Float
, SFXPlotType_Integer
, SFXPlotType_Boolean
} |
| enum | SFXNotificationPriotity { NOTIFICATIONPRIORITY_UNDEFINED
, NOTIFICATIONPRIORITY_NORMAL
, NOTIFICATIONPRIORITY_HIGH
} |
| enum | SFXPowerTutorialType { PowerTutorial_Singularity
} |
| enum | ECommandInputMethod { CIM_Default
, CIM_Kinect
} |
| enum | GUILayout { GUILayout_PC
, GUILayout_XBox
, GUILayout_PS3
} |
| enum | ESpeechContext { SpeechContext_Combat
, SpeechContext_Explore
, SpeechContext_Global
, SpeechContext_Conversation
} |
| enum | EAxisBuffer {
AxisBuffer_LX
, AxisBuffer_LY
, AxisBuffer_RX
, AxisBuffer_RY
,
AxisBuffer_MouseX
, AxisBuffer_MouseY
} |
| enum | EGameModes {
GameMode_Default
, GameMode_Vehicle
, GameMode_Atlas
, GameMode_PowerWheel
,
GameMode_WeaponWheel
, GameMode_Command
, GameMode_InjuredShepard
, GameMode_Conversation
,
GameMode_Cinematic
, GameMode_GUI
, GameMode_Movie
, GameMode_Galaxy
,
GameMode_Orbital
, GameMode_MultiLand
, GameMode_CheatMenu
, GameMode_AIDebug
,
GameMode_Prototyping
, GameMode_DreamSequence
, GameMode_IllusiveManConflict
, GameMode_Spectator
,
GameMode_Dying
, GameMode_FlyCam
, GameMode_ReplicationDebug
, GameMode_Lobby
} |
| enum | BioDUIElements {
BIO_DUI_PassiveTimer
, BIO_DUI_PassiveCounter
, BIO_DUI_PassiveText
, BIO_DUI_PassiveBar
,
BIO_DUI_PassiveBarMarker1
, BIO_DUI_PassiveBarMarker2
, BIO_DUI_ModalBar
, BIO_DUI_ModalBarMarker1
,
BIO_DUI_ModalBarMarker2
, BIO_DUI_ModalCounter
, BIO_DUI_ModalTimer
, BIO_DUI_ModalText
,
BIO_DUI_ModalBackground
, BIO_DUI_ButtonA
, BIO_DUI_ButtonAText
, BIO_DUI_ButtonB
,
BIO_DUI_ButtonBText
, BIO_DUI_ButtonX
, BIO_DUI_ButtonXText
, BIO_DUI_ButtonY
,
BIO_DUI_ButtonYText
, BIO_DUI_ModalBackground2
} |
| enum | EBioInterpolationMethod { BIO_INTERPOLATION_METHOD_LINEAR
, BIO_INTERPOLATION_METHOD_LOG_E
, BIO_INTERPOLATION_METHOD_QUARTER_SIN
} |
| enum | EBioPlotAutoSet { Plot_Unset
} |
| enum | EBioAutoSet { Unset
} |
| enum | WeaponAnimType {
WeaponAnimType_Pistol
, WeaponAnimType_Shotgun
, WeaponAnimType_Rifle
, WeaponAnimType_Sniper
,
WeaponAnimType_GrenadeLauncher
, WeaponAnimType_MissileLauncher
, WeaponAnimType_NukeLauncher
, WeaponAnimType_ParticleBeam
,
WeaponAnimType_RepulsorBeam
, WeaponAnimType_AutoShotgun
, WeaponAnimType_AutoSniper
, WeaponAnimType_AutoPistol
} |
| enum | EBioRegionAutoSet { Region_Unset
} |
| enum | EBioMorphUtilityComponentType {
BMU_Component_Unknown
, BMU_Component_Picker
, BMU_Component_Slider
, BMU_Component_Combo
,
BMU_Component_RGBA
, BMU_Component_Compound
} |
| enum | EBioMorphUtilityHairComponentType { BMU_HairComponent_Hair
, BMU_HairComponent_Other
} |
| enum | EBioMorphFrontendSliderType { BMFE_SLIDER_MORPH_SINGLE
, BMFE_SLIDER_MORPH_DOUBLE
, BMFE_SLIDER_MATERIAL
} |
| enum | EmissionAreaSpecificationType {
EAST_UniformDensityPerVertex
, EAST_UniformDensityPerBone
, EAST_WeightedDensityPerBone
, EAST_WeightedDensityPerEmissionArea
,
EAST_UniformDensityPerEmissionArea
} |
| enum | ELocationNearestSurface { eLocationNearestSurface_Stay
, eLocationNearestSurface_StayAtRadius
, eLocationNearestSurface_Kill
} |
| enum | EBioParticleCollisionComplete {
EBPCC_DoNothing
, EBPCC_Kill
, EBPCC_Freeze
, EBPCC_FreezeTranslation
,
EBPCC_FreezeRotation
, EBPCC_FreezeMovement
} |
| enum | MultiplyByEmitterSpeedProperty { MESProperty_SpawnRate
} |
| enum | EInstanceVersion { ParticleModSound_OriginalVer
, ParticleModSound_PerParticleVer
, ParticleModSound_MaxVer
} |
| enum | EBioPathNodeAlignment { BIO_PATH_ALIGN_NONE
, BIO_PATH_ALIGN_CENTER
, BIO_PATH_ALIGN_JUSTIFY
} |
| enum | EBioPathNodeGenerators { PATHNODE_SQUARE
} |
| enum | EWeaponRange {
WeaponRange_Invalid
, WeaponRange_Melee
, WeaponRange_Short
, WeaponRange_Medium
,
WeaponRange_Long
} |
| enum | EAimNodes {
AimNode_Cover
, AimNode_Head
, AimNode_LeftShoulder
, AimNode_RightShoulder
,
AimNode_Chest
, AimNode_Groin
, AimNode_LeftKnee
, AimNode_RightKnee
} |
| enum | EBioAnimNodeCombatModeFadeOut {
BIO_ANIM_NODE_COMBAT_MODE_FADEOUT_NONE
, BIO_ANIM_NODE_COMBAT_MODE_FADEOUT_ANIMATING_ENTER
, BIO_ANIM_NODE_COMBAT_MODE_FADEOUT_ENTER
, BIO_ANIM_NODE_COMBAT_MODE_FADEOUT_ANIMATING_EXIT
,
BIO_ANIM_NODE_COMBAT_MODE_FADEOUT_EXIT
} |
| enum | EReplicatedCustomActionCmd { eRCACmd_Start
, eRCACmd_Override
, eRCACmd_Interrupt
} |
| enum | EBioAnimStopState {
eBioAnimStop_NoState
, eBioAnimStop_StopLeftMove
, eBioAnimStop_StopRightMove
, eBioAnimStop_FinishLeftMove
,
eBioAnimStop_FinishRightMove
, eBioAnimStop_InterruptLeftMove
, eBioAnimStop_InterruptRightMove
, eBioAnimStop_DoneFinishLeftMove
,
eBioAnimStop_DoneFinishRightMove
, eBioAnimStop_DoneIntLeftMove
, eBioAnimStop_DoneIntRightMove
} |
| enum | EBioAnimSkidTurnState {
eBioAnimSkid_NoState
, eBioAnimSkid_StartingLeft
, eBioAnimSkid_StartingRight
, eBioAnimSkid_TurningLeft
,
eBioAnimSkid_TurningRight
, eBioAnimSkid_FinishingLeft
, eBioAnimSkid_FinishingRight
} |
| enum | EBioAnimTurnDirState {
eBioAnimTurn_NoTurn
, eBioAnimTurn_ReqStartLeft
, eBioAnimTurn_ReqStartRight
, eBioAnimTurn_AckStartLeft
,
eBioAnimTurn_AckStartRight
, eBioAnimTurn_ProcessLeft
, eBioAnimTurn_ProcessRight
} |
| enum | EBioAnimStartState {
eBioAnimStart_NoState
, eBioAnimStart_StartingMove
, eBioAnimStart_FinishStartMove
, eBioAnimStart_DoneStartMove
,
eBioAnimStart_RotationUnlocked
, eBioAnimStart_PlayingMove
} |
| enum | EBioAnimGetUpState { eBioAnimGetUp_Idle
, eBioAnimGetUp_Start
, eBioAnimGetUp_Processing
} |
| enum | ESFXLocomotionState {
eSFXLocomotionState_Inactive
, eSFXLocomotionState_Moving
, eSFXLocomotionState_Idle
, eSFXLocomotionState_MoveStart
,
eSFXLocomotionState_MoveStop
, eSFXLocomotionState_SkidTurn
} |
| enum | EWalkingSpeedMode {
eWalkingSpeedMode_ExploreRun
, eWalkingSpeedMode_ExploreWalk
, eWalkingSpeedMode_ExploreStorming
, eWalkingSpeedMode_ExploreCrouched
,
eWalkingSpeedMode_CombatRun
, eWalkingSpeedMode_CombatWalk
, eWalkingSpeedMode_CombatStorming
, eWalkingSpeedMode_CombatCrouched
,
eWalkingSpeedMode_CombatSniping
, eWalkingSpeedMode_CombatZoomed
, eWalkingSpeedMode_CoverMove
, eWalkingSpeedMode_CoverCrouched
} |
| enum | EAttachSlot {
EASlot_Holster
, EASlot_LowerBack
, EASlot_LeftShoulder
, EASlot_RightShoulder
,
EASlot_CenterBack
} |
| enum | EBonusFormula { BonusFormula_Add
, BonusFormula_Substract
, BonusFormula_LargestValue
, BonusFormula_Custom
} |
| enum | EDurationType { DurationType_Instant
, DurationType_Temporary
, DurationType_Permanent
} |
| enum | EHealthType { HealthType_Default
, HealthType_Shields
, HealthType_Barrier
, HealthType_Armour
} |
| enum | ESFXAmbientPerfGroupEnum { SFXAmbPerfGroup_Unset
} |
| enum | ESFXAmbientPerformanceEnum { SFXAmbPerf_Unset
} |
| enum | ESFXAmbientPoseGroupEnum { SFXAmbPoseGroup_Unset
} |
| enum | ESFXDefaultPoseEnum { SFXDefPose_Unset
} |
| enum | ESFXGalaxyMapObjectLevel {
GalaxyMapObjType_Undefined
, GalaxyMapObjType_GalaxyLevel
, GalaxyMapObjType_ClusterLevel
, GalaxyMapObjType_SystemLevel
,
GalaxyMapObjType_PlanetLevel
} |
| enum | EGalaxyObjectVisiblePlotAutoSet { GalaxyObjectVisiblePlot_Unset
} |
| enum | EGalaxyObjectVisibleAutoSet { GalaxyObjectVisible_Unset
} |
| enum | EGalaxyObjectUsablePlotAutoSet { GalaxyObjectUsablePlot_Unset
} |
| enum | EGalaxyObjectUsableAutoSet { GalaxyObjectUsable_Unset
} |
| enum | ESystemLevelType {
SL_PLANET
, SL_ANOMALY
, SL_RINGPLANET
, SL_MASSRELAY
,
SL_DEPOT
, SL_SUN
} |
| enum | EOrbitRingType { OR_NONE
, OR_ORBIT
, OR_ASTEROID
} |
| enum | EPlanetType {
NOSCAN_PLANET
, ROCK_PLANET
, DESERT_PLANET
, OCEAN_PLANET
,
GARDEN_PLANET
, GIANT_ICE_PLANET
, GIANT_JOVIAN_PLANET
, GIANT_PEGASID_PLANET
,
POST_GARDEN
, BROWN_DWARF
, TIDAL_LOCK
} |
| enum | EBioPlanetEventConditionPlotAutoSet { BioPlanetEventConditionPlot_Unset
} |
| enum | EBioPlanetEventConditionAutoSet { BioPlanetEventCondition_Unset
} |
| enum | EBioPlanetEventTransitionPlotAutoSet { BioPlanetEventTransitionPlot_Unset
} |
| enum | EBioPlanetEventTransitionAutoSet { BioPlanetEventTransition_Unset
} |
| enum | EBioPlanetLandConditionPlotAutoSet { BioPlanetLandConditionPlot_Unset
} |
| enum | EBioPlanetLandConditionAutoSet { BioPlanetLandCondition_Unset
} |
| enum | EBioPlanetPlotLabelConditionPlotAutoSet { BioPlanetPlotLabelConditionPlot_Unset
} |
| enum | EBioPlanetPlotLabelConditionAutoSet { BioPlanetPlotLabelCondition_Unset
} |
| enum | EMineralType { MINERAL_RED
, MINERAL_BLUE
, MINERAL_GREEN
, MINERAL_ALPHA
} |
| enum | ESFXPlanetFeatureEventTransitionPlotAutoSet { SFXPlanetFeatureEventTransitionPlot_Unset
} |
| enum | ESFXPlanetFeatureEventTransitionAutoSet { SFXPlanetFeatureEventTransition_Unset
} |
| enum | EFeatureType {
FEATURE_INVALID
, FEATURE_MINERAL
, FEATURE_LABEL
, FEATURE_PROBES
,
FEATURE_ARTIFACT
, FEATURE_LANDINGSITE
, FEATURE_ANOMOLY
} |
| enum | ETutorialHooks {
TUT_Storm
, TUT_Cover
, TUT_Mantle
, TUT_MeleeHeavy
,
TUT_MeleeLight
, TUT_AmmoPickup
, TUT_Reload
, TUT_WeaponSwapWheel
,
TUT_WeaponSwapButton
, TUT_CastPowerWheel
, TUT_CastPowerButton
, TUT_AssignedPower
,
TUT_MeleeFromCover
, TUT_CoverSlip
, TUT_SWATRoll
, TUT_TurnCoverCorner
,
TUT_SquadCommand
, TUT_ClimbUp
, TUT_ObjectiveCheck
} |
| enum | ECoverVisualizations { CV_None
, CV_Mantle
} |
| enum | AttackResult { ATTACK_SUCCESS
, ATTACK_FAIL
, ATTACK_FAIL_RELOADING
, ATTACK_FAIL_NO_LOS
} |
| enum | EAITicketType { AI_NoTicket
, AI_TargetTicket
, AI_AttackTicket
} |
| enum | KismetOrderType { KISMET_ORDER_NONE
, KISMET_ORDER_FIRE_WEAPON
, KISMET_ORDER_MOVE
} |
| enum | HenchmanOrderType {
HENCHMAN_ORDER_NONE
, HENCHMAN_ORDER_USE_POWER
, HENCHMAN_ORDER_SWITCH_WEAPON
, HENCHMAN_ORDER_ATTACK_TARGET
,
HENCHMAN_ORDER_FOLLOW
, HENCHMAN_ORDER_HOLD_POSITION
} |
| enum | AimProfiles { AimProfile_Rifle
, AimProfile_Pistol
, AimProfile_PistolShield
} |
| enum | IKProfiles { IKProfile_Rifle
, IKProfile_Pistol
, IKProfile_SMG
} |
| enum | FireModes {
FireMode_None
, FireMode_SemiAuto
, FireMode_FullAuto
, FireMode_Burst
,
FireMode_Reload
} |
| enum | EWeaponStatBars {
EWeaponStatBarAccuracy
, EWeaponStatBarDamage
, EWeaponStatBarFireRate
, EWeaponStatBarMagSize
,
EWeaponStatBarWeight
, EWeaponStatBarOther
, EWeaponStatBar_MAX
} |
| enum | EExperienceSourceType { EXPSourceType_SimpleDeath
, EXPSourceType_SkillUse
, EXPSourceType_QuestCompletion
, EXPSourceType_Generic
} |
| enum | EBioPowerType {
BIO_POWER_TYPE_UNKNOWN
, BIO_POWER_TYPE_CYLINDER
, BIO_POWER_TYPE_TARGET
, BIO_POWER_TYPE_PARTY
,
BIO_POWER_TYPE_IMPACT_VOLUME
, BIO_POWER_TYPE_MELEE
} |
| enum | BlackScreenActionSet { BlackScreenAction_TurnBlackOn
, BlackScreenAction_TurnBlackOff
, BlackScreenAction_FadeToBlack
, BlackScreenAction_FadeFromBlack
} |
| enum | EBioFOVOLines { FOVOLines_Unset
} |
| enum | EBioFOVOSpeakers { FOVOSpeakers_Unset
} |
| enum | EScalarMathOps {
SMO_Add
, SMO_Subtract
, SMO_Multiply
, SMO_Divide
,
SMO_Exponent
, SMO_Modulo
} |
| enum | BioBrowserStates { BBS_NORMAL
, BBS_ALERT
, BBS_DISABLED
} |
| enum | BioLocalVariableObjectType {
BIO_LVOT_PLAYER
, BIO_LVOT_OWNER
, BIO_LVOT_TARGET
, BIO_LVOT_BYTAG
,
BIO_LVOT_SPEAKER
} |
| enum | EPlayerRenderStateSetting { PRSS_NEARCLIP
} |
| enum | JournalSortMethods { JSM_Newest
, JSM_Name
, JSM_Oldest
} |
| enum | ESubtitlesRenderMode {
SUBTITLE_RENDER_NONE
, SUBTITLE_RENDER_DEFAULT
, SUBTITLE_RENDER_TOP
, SUBTITLE_RENDER_BOTTOM
,
SUBTITLE_RENDER_ABOVE_WHEEL
, SUBTITLE_RENDER_LOADSCREEN
} |
| enum | MEBrowserWheelSubPages {
MBW_SP_Map
, MBW_SP_Save
, MBW_SP_SquadRecord
, MBW_SP_Load
,
MBW_SP_Journal
, MBW_SP_DataPad
, MBW_SP_Options
, MBW_SP_ReturnToMainMenu
,
MBW_SP_ExitGame
, MBW_SP_Manual
} |
| enum | EBioSetGestureModes { GestureMode_On
, GestureMode_Off
} |
| enum | EBioSeqActSetWeaponLinks { EBioSeqActSetWeaponLinks_Success
, EBioSeqActSetWeaponLinks_Failure
} |
| enum | ESkillGameComplete { SK_CANCEL
, SK_SUCCESS
, SK_FAIL
, SK_UNDEFINED
} |
| enum | ToggleLightEnvType { TLET_ENABLE
, TLET_DISABLE
, TLET_TOGGLE
} |
| enum | EConversationScriptType {
NodeEnd
, NodeStart
, StartConversationScript
, EndConversationScript
,
SwitchFromFullToAmbient
} |
| enum | SFXChoiceColors { CHOICECOLOR_Orange
, CHOICECOLOR_Red
, CHOICECOLOR_Green
} |
| enum | EChoiceDisplayType { EChoiceDisplayType_Normal
, EChoiceDisplayType_Nested
, EChoiceDisplayType_Special
, EChoiceDisplayType_None
} |
| enum | BlackScreenDisplayModes {
BlackScreenMode_None
, BlackScreenMode_TurnBlackOn
, BlackScreenMode_TurnBlackOff
, BlackScreenMode_FadeToBlack
,
BlackScreenMode_FadeFromBlack
} |
| enum | EPowerType { PowerType_Instant
, PowerType_Projectile
, PowerType_Melee
, PowerType_Buff
} |
| enum | EPowerStatBarFormula { EPowerStatBarFormula_Normal
, EPowerStatBarFormula_Percent
, EPowerStatBarFormula_Distance
} |
| enum | EPowerDataFormula { Normal
, BonusIsHardValue
, DivideByBonusSum
} |
| enum | EEvolveChoice {
EvolveChoice1
, EvolveChoice2
, EvolveChoice3
, EvolveChoice4
,
EvolveChoice5
, EvolveChoice6
} |
| enum | EChoiceGUIHandlerID {
CHOICEHANDLER_NONE
, CHOICEHANDLER_SELECTED
, CHOICEHANDLER_EXIT
, CHOICEHANDLER_UPDATE_IMAGE
,
CHOICEHANDLER_SHOW_CREDITS
} |
| enum | BioConvWheelPositions {
REPLY_WHEEL_MIDDLE_RIGHT
, REPLY_WHEEL_BOTTOM_RIGHT
, REPLY_WHEEL_BOTTOM_LEFT
, REPLY_WHEEL_MIDDLE_LEFT
,
REPLY_WHEEL_TOP_LEFT
, REPLY_WHEEL_TOP_RIGHT
} |
| enum | ESFXGalaxyMapUIAction {
GalaxyAction_None
, GalaxyAction_Exit
, GalaxyAction_LeavePlanet
, GalaxyAction_EnterPlanetScan
,
GalaxyAction_LeavePlanetScan
, GalaxyAction_SystemObjectAction
, GalaxyAction_PlanetAction
, GalaxyAction_MassRelayJump
,
GalaxyAction_BuyFuel
, GalaxyAction_ClusterSelect
, GalaxyAction_SystemSelect
, GalaxyAction_MultiLandLand
} |
| enum | SFXWeaponPickupUIOption { WEAPPICKUP_AddToInventory
, WEAPPICKUP_OpenInventory
, WEAPPICKUP_Equip
} |
| enum | EPlotChoice { EPlotChoice_None
, EPlotChoice_KaidenDies
, EPlotChoice_AshleyDies
} |
| enum | EDataOrigin { DataOrigin_NewGame
, DataOrigin_ME1
, DataOrigin_ME2
, DataOrigin_ME3
} |
| enum | ECreateCharacterGUIGender { ECreateCharacterGUIGender_Male
, ECreateCharacterGUIGender_Female
} |
| enum | BioNewCharacterTemplates { BNCT_ICONIC
, BNCT_CUSTOM
, BNCT_IMPORTED
} |
| enum | NewCharacterLookAtTarget {
NCLAT_Ahead
, NCLAT_Left
, NCLAT_Right
, NCLAT_Up
,
NCLAT_Down
} |
| enum | EGuiOptions {
OPTION_NULL
, OPTION_Difficulty
, OPTION_AutoLvlUp
, OPTION_Subtitles
,
OPTION_SquadPower
, OPTION_AutoSave
, OPTION_ControlBindings
, OPTION_MouseInvert
,
OPTION_MouseSmooth
, OPTION_MouseSensitivity
, OPTION_Resolution
, OPTION_WindowMode
,
OPTION_Gamma
, OPTION_Bloom
, OPTION_DynShadows
, OPTION_EnvShadows
,
OPTION_FilmGrain
, OPTION_MusicVolume
, OPTION_SFXVolume
, OPTION_DlgVolume
,
OPTION_OnlineTelemetry
, OPTION_OnlineAutoLogin
, OPTION_ControllerRumble
, OPTION_InvertYAxis
,
OPTION_ControllerSensitivity
, OPTION_StickConfig
, OPTION_TriggerConfig
, OPTION_SwapTriggersShoulders
,
OPTION_MotionBlur
, OPTION_AimAssist
, OPTION_HideCinematicHelmet
, OPTION_HenchHelmetOption
,
OPTION_ActionUIHints
, OPTION_TextLanguage
, OPTION_VOLanguage
, OPTION_SpeechLanguage
,
OPTION_MPAutoLvlUp
, OPTION_MPVoiceChatInputDevice
, OPTION_MPVoiceChatOutputDevice
, OPTION_MPVoiceChatVolume
,
OPTION_MPVoiceChatMode
, OPTION_MPVoiceContinueOnLostFocus
, OPTION_AutoReplyMode
, OPTION_AudioDynamicRange
,
OPTION_Hints
, OPTION_AntiAliasing
, OPTION_CONTENT_1
, OPTION_CONTENT_2
,
OPTION_CONTENT_3
, OPTION_CONTENT_4
, OPTION_CONTENT_5
, OPTION_CONTENT_6
,
OPTION_CONTENT_7
, OPTION_CONTENT_8
, OPTION_CONTENT_9
, OPTION_CONTENT_10
,
OPTION_CONTENT_11
, OPTION_CONTENT_12
, OPTION_CONTENT_13
, OPTION_CONTENT_14
,
OPTION_CONTENT_15
, OPTION_CONTENT_16
, OPTION_CONTENT_17
, OPTION_CONTENT_18
,
OPTION_CONTENT_19
, OPTION_CONTENT_20
, OPTION_CONTENT_21
, OPTION_CONTENT_22
,
OPTION_CONTENT_23
, OPTION_CONTENT_24
, OPTION_CONTENT_25
} |
| enum | EOptionsGuiMode { GuiMode_BrowserWheel
, GuiMode_MainMenu
, GuiMode_NewGame
, GuiMode_Multiplayer
} |
| enum | MessageBoxIcon { MBI_None
, MBI_Error
, MBI_Warning
, MBI_Alert
} |
| enum | EEffectLocationReference {
ELR_Actor
, ELR_Bone
, ELR_Socket
, ELR_HitBone
,
ELR_TargetSocket
, ELR_TargetBone
} |
| enum | EModuleTickGroup { MTG_Main
, MTG_Location
, MTG_Parameters
} |
| enum | EEffectRotationTarget {
ERotTarget_OppositeRayDir
, ERotTarget_RayDir
, ERotTarget_AwayFromImpact
, ERotTarget_IntoImpact
,
ERotTarget_World
, ERotTarget_Actor
, ERotTarget_Bone
} |
| enum | EEffectBoneAxis { EBoneAxis_All
, EBoneAxis_X
, EBoneAxis_Y
, EBoneAxis_Z
} |
| enum | EClientEffectMaterial { CEM_Dummy
} |
| enum | FallBackMethod {
eFBM_None
, eFBM_MoveToPlayer
, eFBM_TeleportToNearbyNode
, eFBM_DirectTeleport
,
eFBM_TeleportWhileVisible
} |
| enum | ESFXAnimNodeBlendStrafe {
eSFXAnimNodeBlendStrafe_Forward
, eSFXAnimNodeBlendStrafe_ForwardLeft
, eSFXAnimNodeBlendStrafe_Left
, eSFXAnimNodeBlendStrafe_BackwardLeft
,
eSFXAnimNodeBlendStrafe_Backward
, eSFXAnimNodeBlendStrafe_BackwardRight
, eSFXAnimNodeBlendStrafe_Right
, eSFXAnimNodeBlendStrafe_ForwardRight
} |
| enum | SFXAreaMapLayout {
AM_CitDock
, AM_CitEmb
, AM_CitHosp
, AM_CitPurg
,
AM_CitCommons
, AM_CitCamp
, AM_Biop_nor_1
, AM_Biop_nor_2
,
AM_Biop_nor_3
, AM_Biop_nor_4
, AM_Biop_nor_5
} |
| enum | EMoveStage { EMS_Sync
, EMS_Start
, EMS_Loop
, EMS_End
} |
| enum | ETimelineType {
TLT_None
, TLT_Visual
, TLT_Sound
, TLT_Voc
,
TLT_Rumble
, TLT_ScreenShake
, TLT_TimeDilation
, TLT_Ragdoll
,
TLT_Reaction
, TLT_Damage
, TLT_AOE
, TLT_AOEVisiblePawns
,
TLT_AOESingle
, TLT_SyncPartner
, TLT_Timeline
, TLT_InputOn
,
TLT_InputOff
, TLT_Function
, TLT_RadialBlurOn
, TLT_RadialBlurOff
,
TLT_CameraAnim
, TLT_ClientEffect
, TLT_ClientEffect_Stop
, TLT_GameEffect
} |
| enum | ETimelineTarget { TRG_Source
, TRG_Target
} |
| enum | ETimelineAOEType { AOE_Radius
, AOE_Cone
} |
| enum | ECustomActionLoopState { LoopState_Start
, LoopState_Loop
, LoopState_End
} |
| enum | EInteractionAnimStage { IS_Start
, IS_Loop
, IS_End
} |
| enum | ESFXDoorType { EDT_Manual
, EDT_Proximity
, EDT_AutoEntrance
, EDT_AutoExit
} |
| enum | ESFXDoorState {
EDS_Closed
, EDS_Open
, EDS_Hackable
, EDS_PlotLocked
,
EDS_Disabled
, EDS_Delayed
, EDS_DelayedActive
} |
| enum | EGameModePriority2 {
ModePriority_Base
, ModePriority_CheatMenu
, ModePriority_Conversation
, ModePriority_Menus
,
ModePriority_Popup
} |
| enum | EGAWZone {
EGAWZone_InnerCouncil
, EGAWZone_Terminus
, EGAWZone_Earth
, EGAWZone_Council
,
EGAWZone_Attican
} |
| enum | ECreditEntryType {
CREDIT_Heading
, CREDIT_Flashing
, CREDIT_Scrolling
, CREDIT_Delay
,
CREDIT_LineBreak
} |
| enum | EFlashingCreditState { FLASHCREDIT_FadeIn
, FLASHCREDIT_Hold
, FLASHCREDIT_FadeOut
, FLASHCREDIT_Delay
} |
| enum | MMM_Status {
MMM_DataUnloaded
, MMM_DataLoading
, MMM_DataLoadFailed
, MMM_DataLoadSuccess
,
MMM_DataLoadProcessed
} |
| enum | EMM_GameType { MM_GameType_None
, MM_GameType_New
, MM_GameType_Plus
, MM_GameType_Legacy
} |
| enum | PowerStateEnum { STATE_LOCKED
, STATE_UNLOCKED
} |
| enum | EvolutionStateEnum { STATE_LOCKED
, STATE_BUYABLE
, STATE_BOUGHT
} |
| enum | EItemType {
TYPE_MOD
, TYPE_QUEST
, TYPE_DECORATION
, TYPE_WEAPON
,
TYPE_WEAPONUPGRADE
, TYPE_HELMET
, TYPE_TORSO
, TYPE_SHOULDERS
,
TYPE_LEGS
, TYPE_ARMS
, TYPE_UNIQUEARMOR
, TYPE_PARTBASEDARMOR
,
TYPE_MEDIGEL
, TYPE_POWER
, TYPE_TALENTRESET
, TYPE_INTELREWARD
,
TYPE_NESTEDCATEGORY
, TYPE_RETURN
, TYPE_INTELSUMMARY
} |
| enum | EWeaponModCategory {
WModCategory_Uncategorized
, WModCategory_Barrel
, WModCategory_Scope
, WModCategory_Body
,
WModCategory_Grip
, WModCategory_Emissive
, WModCategory_Blade
, WModCategory_DLC1
,
WModCategory_DLC2
, WModCategory_DLC3
, WModCategory_DLC4
, WModCategory_DLC5
,
WModCategory_DLC6
, WModCategory_DLC7
, WModCategory_DLC8
, WModCategory_DLC9
,
WModCategory_DLC10
} |
| enum | EPlayerCountdownTypes { PCT_Death
, PCT_ThisPlayerRevive
, PCT_OtherPlayerRevive
} |
| enum | SFXFontStyle {
SFXFONT_Normal
, SFXFONT_Italic
, SFXFONT_Bold
, SFXFONT_BoldItalic
,
SFXFONT_FauxItalic
, SFXFONT_FauxBold
, SFXFONT_FauxBoldItalic
} |
| enum | WeaponUIModSlot { UIModSlot_1
, UIModSlot_2
} |
| enum | Keyboard_Options { KEYBOARD_STANDARD
, KEYBOARD_EMAIL
, KEYBOARD_PASSWORD
, KEYBOARD_CODE
} |
| enum | MouseSupportLevel { Mouse_None
, Mouse_Click
, Mouse_ClickAndMove
} |
| enum | SFXPowerWheelMapButtonIcon {
PWBI_Icon_NONE
, PWBI_FaceButtonTop
, PWBI_FaceButtonLeft
, PWBI_DPadLeft
,
PWBI_DPadRight
, PWBI_ShoulderLeft
, PWBI_ShoulderRight
, PWBI_TriggerLeft
,
PWBI_TriggerRight
, PWBI_ICON_COUNT
} |
| enum | SFXPowerWheelPowerState {
PWPS_Selectable
, PWPS_Selected
, PWPS_Inactive
, PWPS_Activated
,
PWPS_Overload
, PWPS_EmptySelectable
, PWPS_EmptySelected
, PWPS_NotSuggested
,
PWPS_STATE_COUNT
} |
| enum | EPlayerPositionRTPC {
EXPLORE
, UPRIGHT_NORMAL
, UPRIGHT_IRONSIGHTS
, UPRIGHT_SCOPE_SNIPER
,
UPRIGHT_SCOPE_OTHER
, COVER_NORMAL
, COVER_IRONSIGHTS
, COVER_SCOPE_SNIPER
,
COVER_SCOPE_OTHER
} |
| enum | ChargeEffectType { CET_ShutOffAll
, CET_StopCharge
, CET_StartCharge
} |
| enum | EWaveCoordinator_HordeOpEvent {
EW_StartWaves
, EW_BeginWave
, EW_BeginSupplyWave
, EW_FinishWave
,
EW_JoinInProgress
} |
| enum | EMoviePlayState { EMPS_Play
, EMPS_Stop
, EMPS_Pause
} |
| enum | ETreasureType { AMMO_TREASURE
, MEDIGEL_TREASURE
, CREDITS_TREASURE
, GRENADE_TREASURE
} |
| enum | CREDCurveSet {
CREDCurve_NoReward
, CREDCurve_Minor
, CREDCurve_Small
, CREDCurve_Medium
,
CREDCurve_Large
, CREDCurve_Major
} |
| enum | LoadingMovieState { LMS_NotPlaying
, LMS_Playing
} |
| enum | EBleedoutState { BleedOutState_None
, BleedOutState_InBleedOut
, BleedOutState_ShieldGate
, BleedOutState_HealthGate
} |
| enum | EWoundSeverity { WoundSev_Light
, WoundSev_Medium
, WoundSev_Heavy
} |
| enum | EObjectiveLocation { EObjectiveLocation_Table
, EObjectiveLocation_Floor
} |
| enum | EBotGameContext {
BGC_Unknown
, BGC_Splash
, BGC_MainMenu
, BGC_LobbyCharacter
,
BGC_LobbyMain
, BGC_InGame
, BGC_GameOver
, BGC_Prompt
} |
| enum | EBotAction { BOT_NoAction
, BOT_MoveForward
, BOT_MoveBackward
, BOT_Disconnect
} |
| enum | EAGUI_MsgBoxResult { EAG_MSGBOX_BTN_1
, EAG_MSGBOX_BTN_2
, EAG_MSGBOX_BTN_3
, EAG_MSGBOX_BTN_4
} |
| enum | EAGUI_CerberusIntroResult { EAG_CI_REDEEM_CODE
, EAG_CI_BUY_CODE
, EAG_CI_CANCEL
} |
| enum | EAGUI_NucleusLoginResult { EAG_NL_LOGIN
, EAG_NL_CREATE
, EAG_NL_CANCEL
} |
| enum | EAGUI_EmailPswdMismatchResult { EAG_EPM_SUBMIT
, EAG_EPM_EMAIL_PSWD
, EAG_EPM_CANCEL
} |
| enum | MPFlowType { MPF_Inactive
, MPF_Connect
, MPF_ResolvingInvite
, MPF_LobbyAccess
} |
| enum | EStorageField {
SGF_Base
, SGF_Class00
, SGF_Class01
, SGF_Class02
,
SGF_Class03
, SGF_Class04
, SGF_Class05
, SGF_Class06
,
SGF_Class07
, SGF_Character00
, SGF_Character01
, SGF_Character02
,
SGF_Character03
, SGF_Character04
, SGF_Character05
, SGF_Character06
,
SGF_Character07
, SGF_Character08
, SGF_Character09
, SGF_Character10
,
SGF_Character11
, SGF_Character12
, SGF_Character13
, SGF_Character14
,
SGF_Character15
, SGF_Character16
, SGF_Character17
, SGF_Character18
,
SGF_Character19
, SGF_Character20
, SGF_Character21
, SGF_Character22
,
SGF_Character23
, SGF_Character24
, SGF_Character25
, SGF_Character26
,
SGF_Character27
, SGF_Character28
, SGF_Character29
, SGF_Character30
,
SGF_Character31
, SGF_Character32
, SGF_Character33
, SGF_Character34
,
SGF_Character35
, SGF_Character36
, SGF_Character37
, SGF_Character38
,
SGF_Character39
, SGF_Character40
, SGF_Character41
, SGF_Character42
,
SGF_Character43
, SGF_Character44
, SGF_Character45
, SGF_Character46
,
SGF_Character47
, SGF_Character48
, SGF_Character49
, SGF_Character50
,
SGF_Character51
, SGF_Character52
, SGF_Character53
, SGF_Character54
,
SGF_Character55
, SGF_Character56
, SGF_Character57
, SGF_Character58
,
SGF_Character59
, SGF_Character60
, SGF_Character61
, SGF_Character62
,
SGF_Character63
, SGF_Character64
, SGF_Character65
, SGF_Character66
,
SGF_Character67
, SGF_Character68
, SGF_Character69
, SGF_Character70
,
SGF_Character71
, SGF_Character72
, SGF_Character73
, SGF_Character74
,
SGF_Character75
, SGF_Character76
, SGF_Character77
, SGF_FaceCodes
,
SGF_NewReinforcements
, ASF_Completion
, ASF_Progress
} |
| enum | EMPSerializationResult {
EMPSerializationResult_Success
, EMPSerializationResult_Failure
, EMPSerializationResult_TooOld
, EMPSerializationResult_TooNew
,
EMPSerializationResult_ForcedWipe
} |
| enum | ECharacterNameResult { ECharacterNameResult_AllGood
, ECharacterNameResult_NotUnique
, ECharacterNameResult_NameTooLong
, ECharacterNameResult_Empty
} |
| enum | EReinforcementGUICategory {
EReinforcementGUICategory_None
, EReinforcementGUICategory_AssaultRifle
, EReinforcementGUICategory_SMG
, EReinforcementGUICategory_SniperRifle
,
EReinforcementGUICategory_Pistol
, EReinforcementGUICategory_Shotgun
, EReinforcementGUICategory_Mod
, EReinforcementGUICategory_Kit
,
EReinforcementGUICategory_MatchConsumableAmmo
, EReinforcementGUICategory_MatchConsumableWeapon
, EReinforcementGUICategory_MatchConsumableArmor
, EReinforcementGUICategory_MatchConsumableGear
,
EReinforcementGUICategory_NewlyAffordableStoreItems
, EReinforcementGUICategory_KitAppearance
} |
| enum | EStyleEventMultiplier {
STYLE_EVENT_NORMAL
, STYLE_EVENT_NONE
, STYLE_EVENT_VERYWEAK
, STYLE_EVENT_WEAK
,
STYLE_EVENT_GOOD
, STYLE_EVENT_VERYGOOD
} |
| enum | EHelmetState { HS_Default
, HS_ForcedOn
, HS_ForcedOn_Full
, HS_ForcedOff
} |
| enum | EHelmetStateController { HSC_Kismet
, HSC_Conversation
, HSC_Cinematic
, HSC_UserOptions_Default
} |
| enum | EHelmetPart { HelmetPart_Helmet
, HelmetPart_Visor
, HelmetPart_Breather
} |
| enum | EPermanentGameEffect_Type { PermanentGEType_Player
, PermanentGEType_Weapon
, PermanentGEType_GAWAsset
} |
| enum | EClientNoCooldownDecision { NoCooldown_NoDecision
, NoCooldown_Success
, NoCooldown_Failure
} |
| enum | ECastingPhase { CP_Start
, CP_End
} |
| enum | EBioCapabilityTypes { BioCaps_Normal
, BioCaps_Death
} |
| enum | ESFXSavedMoveType {
SavedMoveType_Walk
, SavedMoveType_Storm
, SavedMoveType_InCover
, SavedMoveType_AimBack
,
SavedMoveType_RootMotion
, SavedMoveType_Standard
} |
| enum | ESFXSSPlotVarType { PlotVar_Unset
, PlotVar_State
, PlotVar_Int
, PlotVar_Float
} |
| enum | MPMedalType {
MPMedalType_Invalid
, MPMedalType_Kill
, MPMedalType_MeleeKill
, MPMedalType_OverCoverKill
,
MPMedalType_Headshot
, MPMedalType_AssaultRifle
, MPMedalType_SniperRifle
, MPMedalType_Shotgun
,
MPMedalType_Pistol
, MPMedalType_SMG
, MPMedalType_HeavyWeapon
, MPMedalType_Biotics
,
MPMedalType_Tech
, MPMedalType_Revive
, MPMedalType_Assist
, MPMedalType_Survival
,
MPMedalType_ChallengeLevel
, MPMedalType_Extraction
, MPMedalType_Killstreak
, MPMedalType_RandomMap
,
MPMedalType_RandomFaction
} |
| enum | ScoreTagType { ScoreTagType_Kill
, ScoreTagType_Assist
, ScoreTagType_Objective
, ScoreTagType_Medal
} |
| enum | ScoreType { SCORETYPE_DAMAGE
, SCORETYPE_POWER
, SCORETYPE_OBJECTIVE
, SCORETYPE_MEDAL
} |
| enum | ESpawnSortType { SST_Shuffle
, SST_Linear
} |
| enum | ETreasureIndex {
TREASURE_ONE
, TREASURE_TWO
, TREASURE_THREE
, TREASURE_FOUR
,
TREASURE_FIVE
, TREASURE_SIX
, TREASURE_SEVEN
, TREASURE_EIGHT
,
TREASURE_NINE
, TREASURE_TEN
} |
| enum | DummyFireObjectCyclingMethod { DFOCM_Sequential
, DFOCM_Random
} |
| enum | EMoviePlatform { MoviePlatform_None
, MoviePlatform_PC
, MoviePlatform_PS3
, MoviePlatform_Xbox360
} |
| enum | eMode { MODE_TOPLEVEL
, MODE_RESEARCH
, MODE_TECH
} |
| enum | EResearchMode {
MODE_RESEARCH_TOP
, MODE_RESEARCH_WEAPON
, MODE_RESEARCH_ARMOR
, MODE_RESEARCH_SHIP
,
MODE_RESEARCH_GEAR
} |
| enum | ESFXAmbPerfEventType {
AmbPerf_UNSET
, AmbPerf_PerformanceStart
, AmbPerf_PerformanceEnd
, AmbPerf_PoseStart
,
AmbPerf_PoseEnd
, AmbPerf_GestureStart
, AmbPerf_GestureEnd
, AmbPerf_PoseEnterTransDone
} |
| enum | ESFXAmbPerfEventPoseEnum { SFXAPEPose_Unset
} |
| enum | ESFXAmbPerfEventGestureEnum { SFXAPEGesture_Unset
} |
| enum | ESFXVarHenchTag { VarHenchTag_Unset
} |
| enum | ESFXPortraitState { PORTRAIT_STATE_NORMAL
, PORTRAIT_STATE_DEAD
, PORTRAIT_STATE_BUSY
} |
| enum | ESaveGuiMode { SaveGuiMode_BrowserWheel
, SaveGuiMode_MainMenu
, SaveGuiMode_GameOver
} |
| enum | ELoadGuiMode { LoadGuiMode_Default
, LoadGuiMode_NGPlus
, LoadGuiMode_LegacyME2
} |
| enum | ESFXPersonalizationOption {
SFXPersOpt_Casual
, SFXPersOpt_Type
, SFXPersOpt_Helmet
, SFXPersOpt_Torso
,
SFXPersOpt_Shoulder
, SFXPersOpt_Arm
, SFXPersOpt_Leg
, SFXPersOpt_Spec
,
SFXPersOpt_Pattern
, SFXPersOpt_PatternColor
, SFXPersOpt_Tint1
, SFXPersOpt_Tint2
,
SFXPersOpt_Emissive
} |
| enum | SFXPowerWheelMode { PWM_NONE
, PWM_Powers
, PWM_Weapons
, PWM_PC
} |
| enum | SFXPowerWheelPawnID { PWPID_Player
, PWPID_Hench1
, PWPID_Hench2
} |
| enum | SFXPowerWheelWeaponState {
PWWS_Normal
, PWWS_Hover
, PWWS_Disabled
, PWWS_Selected
,
PWWS_WEAPSTATE_COUNT
} |
| enum | EBioReaperControlConditionPlotAutoSet { BioReaperControlConditionPlot_Unset
} |
| enum | EBioReaperControlConditionAutoSet { BioReaperControlCondition_Unset
} |
| enum | ESFXTeam { TEAM_PLAYER
, TEAM_ENEMY
, TEAM_DUMMY
, TEAM_EVERYONE
} |
| enum | ESFXTracerState { eSFXTracerState_Idle
, eSFXTracerState_ScaleUp
, eSFXTracerState_ScaleDown
} |
| enum | EBioPowerResource {
BIO_POWER_RESOURCE_VFX_PLAYER_CRUST
, BIO_POWER_RESOURCE_VFX_PLAYER_MATERIAL
, BIO_POWER_RESOURCE_VFX_TARGET_CRUST
, BIO_POWER_RESOURCE_VFX_TARGET_MATERIAL
,
BIO_POWER_RESOURCE_VFX_FRAMEBUFFER
, BIO_POWER_RESOURCE_VFX_TRAVELLING
, BIO_POWER_RESOURCE_VFX_IMPACT
, BIO_POWER_RESOURCE_VFX_WORLD_IMPACT
,
BIO_POWER_RESOURCE_VFX_RELEASE
, BIO_POWER_RESOURCE_VFX_CASTING_BEAM
, BIO_POWER_RESOURCE_CASTING
, BIO_POWER_RESOURCE_RELEASE
} |
| enum | EAICompletionReasons {
AI_Cancelled
, AI_Success
, AI_Failed
, AI_LOS
,
AI_Cooldown
, AI_Disabled
} |
| enum | CodeRedemptionResult { REDEMPTION_SUCCESS
, REDEMPTION_CANCELED
, REDEMPTION_INVALID
, REDEMPTION_ERROR
} |
| enum | EGawParamType { GawMsgParamType_Bool
, GawMsgParamType_Int
, GawMsgParamType_Float
} |
| enum | SFXOnlineUIState {
SFXONLINE_UISTATE_NONE
, SFXONLINE_UISTATE_NUCLEUS_CONNECTING
, SFXONLINE_UISTATE_NUCLEUS_CONNECTED
, SFXONLINE_UISTATE_CERBERUS_CONNECTING
,
SFXONLINE_UISTATE_CERBERUS_ENTITLED
, SFXONLINE_UISTATE_CERBERUS_CONNECTED
} |
| enum | SFXOnlineConnection_MessageType {
SFXONLINE_MT_MESSAGEOFTHEDAY
, SFXONLINE_MT_DOWNLOAD_PROMPT
, SFXONLINE_MT_GAW_SUMMARY
, SFXONLINE_MT_GAW_STATUS_UPDATE
,
SFXONLINE_MT_FRIEND_ACHIVEMENT
, SFXONLINE_MT_FRIEND_LEADERBOARD_RANK_CHANGE
, SFXONLINE_MT_MESSAGEOFTHEDAY_TICKERONLY
, SFXONLINE_MT_DISCONNECTED_TICKERONLY
,
SFXONLINE_MT_MP_PROMO
} |
| enum | SFXOnlinePurchaseSource { SFXONLINE_PS_CERBERUS_MAIN
, SFXONLINE_PS_SHOW_LIVE_CONTENT
, SFXONLINE_PS_DLC_AVAILABLE
, SFXONLINE_PS_MARKETPLACE
} |
| enum | SFXOnlineError {
SFXONLINE_ERR_OK
, SFXONLINE_AUTH_ERR_DEFAULT
, SFXONLINE_AUTH_ERR_SYSTEM
, SFXONLINE_ERR_AUTHORIZATION_REQUIRED
,
SFXONLINE_AUTH_ERR_TOS_REQUIRED
, SFXONLINE_AUTH_ERR_INVALID_COUNTRY
, SFXONLINE_AUTH_ERR_INVALID_USER
, SFXONLINE_AUTH_ERR_INVALID_PASSWORD
,
SFXONLINE_AUTH_ERR_MISSING_PASSWORD
, SFXONLINE_AUTH_ERR_INVALID_TOKEN
, SFXONLINE_AUTH_ERR_EXPIRED_TOKEN
, SFXONLINE_AUTH_ERR_EXISTS
,
SFXONLINE_AUTH_ERR_TOO_YOUNG
, SFXONLINE_AUTH_ERR_NO_ACCOUNT
, SFXONLINE_AUTH_ERR_PERSONA_NOT_FOUND
, SFXONLINE_AUTH_ERR_PERSONA_INACTIVE
,
SFXONLINE_AUTH_ERR_INVALID_PMAIL
, SFXONLINE_AUTH_ERR_INVALID_FIELD
, SFXONLINE_AUTH_ERR_INVALID_EMAIL
, SFXONLINE_AUTH_ERR_MISSING_EMAIL
,
SFXONLINE_AUTH_ERR_INVALID_STATUS
, SFXONLINE_AUTH_ERR_INVALID_SESSION_KEY
, SFXONLINE_AUTH_ERR_PERSONA_BANNED
, SFXONLINE_AUTH_ERR_DEACTIVATED
,
SFXONLINE_AUTH_ERR_PENDING
, SFXONLINE_AUTH_ERR_BANNED
, SFXONLINE_AUTH_ERR_DISABLED
, SFXONLINE_AUTH_ERR_MISSING_PERSONAID
,
SFXONLINE_AUTH_ERR_USER_DOES_NOT_MATCH_PERSONA
, SFXONLINE_AUTH_ERR_USER_INACTIVE
, SFXONLINE_AUTH_ERR_NAME_MISMATCH
, SFXONLINE_AUTH_ERR_INVALID_PS3_TICKET
,
SFXONLINE_AUTH_ERR_INVALID_NAMESPACE
, SFXONLINE_AUTH_ERR_FIELD_INVALID_CHARS
, SFXONLINE_AUTH_ERR_FIELD_TOO_SHORT
, SFXONLINE_AUTH_ERR_FIELD_TOO_LONG
,
SFXONLINE_AUTH_ERR_FIELD_MUST_BEGIN_WITH_LETTER
, SFXONLINE_AUTH_ERR_FIELD_MISSING
, SFXONLINE_AUTH_ERR_FIELD_INVALID
, SFXONLINE_AUTH_ERR_FIELD_NOT_ALLOWED
,
SFXONLINE_AUTH_ERR_FIELD_NEEDS_SPECIAL_CHARS
, SFXONLINE_AUTH_ERR_FIELD_ALREADY_EXISTS
, SFXONLINE_AUTH_ERR_FIELD_NEEDS_CONSENT
, SFXONLINE_AUTH_ERR_FIELD_TOO_YOUNG
,
SFXONLINE_ERR_DUPLICATE_LOGIN
, SFXONLINE_ERR_DISCONNECTED
, SFXONLINE_SDK_ERR_SERVER_DISCONNECT
, SFXONLINE_SDK_ERR_XBL_DISCONNECT
,
SFXONLINE_SDK_ERR_PSN_DISCONNECT
, SFXONLINE_REDIRECTOR_NO_MATCHING_INSTANCE
, SFXONLINE_REDIRECTOR_CLIENT_NOT_COMPATIBLE
, SFXONLINE_REDIRECTOR_CLIENT_UNKNOWN
,
SFXONLINE_REDIRECTOR_SERVER_DOWN
, SFXONLINE_REDIRECTOR_SERVER_SUNSET
, SFXONLINE_REDIRECTOR_NO_SERVER_CAPACITY
, SFXONLINE_SDK_ERR_NO_MULTIPLAYER_PRIVILEGE
,
SFXONLINE_REDIRECTOR_SERVER_NOT_FOUND
, SFXONLINE_AUTH_ERR_PASSWORD_NOT_MATCH
, SFXONLINE_AUTH_ERR_INVALID_CODE
, SFXONLINE_AUTH_ERR_CODE_ALREADY_USED
,
SFXONLINE_SDK_ERR_MINIMUM_AGE_CHECK_FAILED
} |
| enum | SFXOnlineErrorContext {
SFXONLINE_ERRCONTEXT_NONE
, SFXONLINE_ERRCONTEXT_Connect
, SFXONLINE_ERRCONTEXT_Login
, SFXONLINE_ERRCONTEXT_CreatePersona
,
SFXONLINE_ERRCONTEXT_LoginPersona
, SFXONLINE_ERRCONTEXT_CreateAccount
, SFXONLINE_ERRCONTEXT_AssociateAccount
, SFXONLINE_ERRCONTEXT_SignOut
} |
| enum | SFXOnlineErrorField {
SFXONLINE_FIELD_UNKNOWN
, SFXONLINE_FIELD_PASSWORD
, SFXONLINE_FIELD_VERIFY_PASSWORD
, SFXONLINE_FIELD_EMAIL
,
SFXONLINE_FIELD_PARENTAL_EMAIL
, SFXONLINE_FIELD_DISPLAY_NAME
, SFXONLINE_FIELD_STATUS
, SFXONLINE_FIELD_DOB
,
SFXONLINE_FIELD_TOKEN
, SFXONLINE_FIELD_EXPIRATION
} |
| enum | SFXOnlineErrorFieldCause {
SFXONLINE_FIELD_ERR_UNKNOWN
, SFXONLINE_FIELD_ERR_INVALID_VALUE
, SFXONLINE_FIELD_ERR_ILLEGAL_VALUE
, SFXONLINE_FIELD_ERR_MISSING_VALUE
,
SFXONLINE_FIELD_ERR_DUPLICATE_VALUE
, SFXONLINE_FIELD_ERR_INVALID_EMAIL_DOMAIN
, SFXONLINE_FIELD_ERR_SPACES_NOT_ALLOWED
, SFXONLINE_FIELD_ERR_TOO_SHORT
,
SFXONLINE_FIELD_ERR_TOO_LONG
, SFXONLINE_FIELD_ERR_TOO_YOUNG
, SFXONLINE_FIELD_ERR_TOO_OLD
, SFXONLINE_FIELD_ERR_ILLEGAL_FOR_COUNTRY
,
SFXONLINE_FIELD_ERR_BANNED_COUNTRY
, SFXONLINE_FIELD_ERR_NOT_ALLOWED
, SFXONLINE_FIELD_ERR_NOT_MATCH
} |
| enum | SFXOnlineStatsID { SFXONLINE_STATS_N7RATING
} |
| enum | SFXOnlineSettingPropertiesID { SFXONLINESETTINGS_PROPERTY_MAP_INDEX
} |
| enum | SFXOnlineGameStatus {
SFXONLINE_IN_MATCH_MAKING
, SFXONLINE_IN_LOBBY
, SFXONLINE_IN_LOBBY_LONGTIME
, SFXONLINE_IN_GAME_STARTING
,
SFXONLINE_IN_GAME_MIDGAME
, SFXONLINE_IN_GAME_FINISHING
, SFXONLINE_IN_UNKNOWN_STATE
} |
| enum | SFXOnlineGameEnemyType {
SFXONLINE_ENEMY_RANDOM
, SFXONLINE_ENEMY_CERBERUS
, SFXONLINE_ENEMY_GETH
, SFXONLINE_ENEMY_REAPER
,
SFXONLINE_ENEMY_ANY
} |
| enum | SFXOnlineGameDifficulty { SFXONLINE_DIFFICULTY_BRONZE
, SFXONLINE_DIFFICULTY_SILVER
, SFXONLINE_DIFFICULTY_GOLD
, SFXONLINE_DIFFICULTY_ANY
} |
| enum | SFXOnlineMessageType { SFXONLINE_MESSAGE_ACHIEVEMENT
} |
| enum | LeaderboardStatsError { LBS_OK
, LBS_FAILED
, LBS_LB_RANK_NOT_FOUND
} |
| enum | JoinFailureReason {
JFR_Unknown
, JFR_GameFull
, JFR_InviterLeft
, JFR_ProtocolMismatch
,
JFR_MissingDLCInviter
, JFR_MissingDLCInvitee
} |
| enum | SFXOnlineConnectMode {
SFXONLINE_CM_NONE
, SFXONLINE_CM_IMPLICIT
, SFXONLINE_CM_EXPLICIT
, SFXONLINE_CM_SILENT
,
SFXONLINE_CM_FORCEDAUTOMATIC
} |
| enum | SFXOnlineNotificationPriority {
SFXONLINE_NOTIFICATION_PRIORITY_CERBERUS_CONTENT
, SFXONLINE_NOTIFICATION_PRIORITY_NEW_UNLOCK
, SFXONLINE_NOTIFICATION_PRIORITY_SOON_DLC
, SFXONLINE_NOTIFICATION_PRIORITY_MOTD
,
SFXONLINE_NOTIFICATION_PRIORITY_UPCOMING_UNLOCK
, SFXONLINE_NOTIFICATION_PRIORITY_UPCOMING_DLC
} |
| enum | SFXOnlineNotificationOfferPurchaseStatus { SFXONLINE_NOTIFICATION_PURHASE_UNKNOWN
, SFXONLINE_NOTIFICATION_PURHASE_COMPLETED
, SFXONLINE_NOTIFICATION_PURHASE_NONE
} |
| enum | SFXOnlineEntitlementLookupInfoType { SFX_OELIT_NAM_ENTITLEMENT
, SFX_OELIT_NAM_GROUP
, SFX_OELIT_SERVER_ENTITLEMENT
, SFX_OELIT_SERVER_REVOKE
} |
| enum | EKeyboardType { KT_Standard
, KT_Password
, KT_Email
, KT_Code
} |
| enum | ETelemetryChannel { Channel_Normal
, Channel_Anonymous
} |
| enum | ETelemetryAttributeType {
AttributeType_None
, AttributeType_String
, AttributeType_Int
, AttributeType_Float
,
AttributeType_Bool
, AttributeType_ClassName
} |
| enum | SFXOnlineEventStatusFinished { SFXONLINE_EVENT_STATUS_FINISHED_SUCCESS
, SFXONLINE_EVENT_STATUS_FINISHED_FAILED
, SFXONLINE_EVENT_STATUS_FINISHED_CANCELED
, SFXONLINE_EVENT_STATUS_FINISHED_TIMEOUT
} |
| enum | SFXOnlineEventStatus { SFXONLINE_EVENT_STATUS_NONE
, SFXONLINE_EVENT_STATUS_PENDING
, SFXONLINE_EVENT_STATUS_COMPLETE
} |
| enum | SFXOnlineEventType {
SFXONLINE_EVENT_NONE
, SFXONLINE_EVENT_TICK
, SFXONLINE_EVENT_TIMER
, SFXONLINE_EVENT_MP_GAME_STATUS_CHANGE
,
SFXONLINE_EVENT_PLATFORM_CONTROLLERCHANGE_0
, SFXONLINE_EVENT_PLATFORM_CONTROLLERCHANGE_1
, SFXONLINE_EVENT_PLATFORM_CONTROLLERCHANGE_2
, SFXONLINE_EVENT_PLATFORM_CONTROLLERCHANGE_3
,
SFXONLINE_EVENT_PLATFORM_CONNECT
, SFXONLINE_EVENT_PLATFORM_DISCONNECT
, SFXONLINE_EVENT_PLATFORM_LOGINCHANGE_0
, SFXONLINE_EVENT_PLATFORM_LOGINCHANGE_1
,
SFXONLINE_EVENT_PLATFORM_LOGINCHANGE_2
, SFXONLINE_EVENT_PLATFORM_LOGINCHANGE_3
, SFXONLINE_EVENT_PLATFORM_UI_OPEN
, SFXONLINE_EVENT_PLATFORM_UI_CLOSE
,
SFXONLINE_EVENT_PLATFORM_LOGINCANCEL
, SFXONLINE_EVENT_PLATFORM_LOGINSUCCESS
, SFXONLINE_EVENT_PLATFORM_UI_KEYBOARD
, SFXONLINE_EVENT_LOGIN_SIGNED_IN
,
SFXONLINE_EVENT_UTIL_GET_CONFIG_SECTION
, SFXONLINE_EVENT_ACHIEVEMENT_GRANT
, SFXONLINE_EVENT_QUICKMATCH
, SFXONLINE_EVENT_INVITE
,
SFXONLINE_EVENT_SEEN_PLAYER
, SFXONLINE_EVENT_NETWORK_WAIT_START
, SFXONLINE_EVENT_NETWORK_WAIT_FINISHED
} |
| enum | SFXOnlineComponentBlazeHubEnvironment {
SFXONLINE_BLAZEHUB_ENV_DISABLED
, SFXONLINE_BLAZEHUB_ENV_DEV
, SFXONLINE_BLAZEHUB_ENV_TEST
, SFXONLINE_BLAZEHUB_ENV_CERT
,
SFXONLINE_BLAZEHUB_ENV_PROD
, SFXONLINE_BLAZEHUB_ENV_LOCAL
} |
| enum | SFXOnlineComponentBlazeHubDirtyAllocationContext { SFXONLINE_BLAZEHUB_DIRTY_ALLOC_DEFAULT
, SFXONLINE_BLAZEHUB_DIRTY_ALLOC_BUGSENTRY
} |
| enum | EDownloadDataStep {
DDS_Init
, DDS_GalaxyAtWarLevel
, DDS_BinaryLiveIniData
, DDS_LiveTlkTable
,
DDS_GetLeaderboardList
, DDS_ReadPlayerStorage
} |
| enum | OnlineJobCategory {
OJC_Default
, OJC_Storage
, OJC_Leaderboards
, OJC_FriendList
,
OJC_HTTPSystem
, OJC_GetAuthToken
, OJC_ImageSystem
} |
| enum | OnlineJobType {
OJT_None
, OJT_SaveSettings
, OJT_LoadSettings
, OJT_GameReporting
,
OJT_GetLeaderboardData
, OJT_GetLeaderboardList
, OJT_GetStatsGroupList
, OJT_ImportFriendListToBlaze
,
OJT_SendMessage
, OJT_FetchAllMessages
, OJT_PurgeMessages
, OJT_HTTPRequest
,
OJT_GetAuthToken
, OJT_GalaxyAtWarHTTPRequest
, OJT_HTTPImageRequest
, OJT_AllJobs
} |
| enum | OnlineJobErrorCode {
OJEC_None
, OJEC_Cancelled
, OJEC_FailedToStart
, OJEC_Disconnected
,
OJEC_System
, OJEC_Timeout
, OJEC_AuthorizationRequired
, OJEC_RecordNotFound
,
OJEC_TooManyKeys
, OJEC_DBError
} |
| enum | ECHTTPManagerState { HTTP_MANAGER_STATE_IDLE
, HTTP_MANAGER_STATE_DOWNLOAD
} |
| enum | EPCPresenceStates {
PC_PRESENCE_OFFLINE
, PC_PRESENCE_ONLINE
, PC_PRESENCE_INGAME
, PC_PRESENCE_BUSY
,
PC_PRESENCE_IDLE
, PC_PRESENCE_JOINABLE
} |
| enum | SFXOnlineXenonPlayerListButtonType {
SFXONLINE_XENON_PLAYERLIST_BUTTON_TYPE_TITLECUSTOM
, SFXONLINE_XENON_PLAYERLIST_BUTTON_TYPE_PLAYERREVIEW
, SFXONLINE_XENON_PLAYERLIST_BUTTON_TYPE_GAMEINVITE
, SFXONLINE_XENON_PLAYERLIST_BUTTON_TYPE_MESSAGE
,
SFXONLINE_XENON_PLAYERLIST_BUTTON_TYPE_FRIENDREQUEST
, SFXONLINE_XENON_PLAYERLIST_BUTTON_TYPE_NONE
} |
| enum | SFXOnlineQuickMatchOutcome {
SFXONLINE_MATCHMAKER_IN_PROGRESS
, SFXONLINE_MATCHMAKER_CREATE
, SFXONLINE_MATCHMAKER_JOIN
, SFXONLINE_MATCHMAKER_SEARCH_TIMEOUT
,
SFXONLINE_MATCHMAKER_FAILED
} |
| enum | EPersonalMatchSettingsType { SETTINGS_FOR_SEARCH
, SETTINGS_FOR_CREATE
} |
| enum | EHTTPRequest { HTTP_REQUEST_INVALID
} |
| enum | SFXOnlineComponentType {
SFXONLINE_COMPONENT_TYPE_COORDINATOR
, SFXONLINE_COMPONENT_TYPE_ONLINE_API
, SFXONLINE_COMPONENT_TYPE_ONLINE_UI
, SFXONLINE_COMPONENT_TYPE_PLATFORM
,
SFXONLINE_COMPONENT_TYPE_LOGIN
, SFXONLINE_COMPONENT_TYPE_LEADERBOARD
, SFXONLINE_COMPONENT_TYPE_STATS
, SFXONLINE_COMPONENT_TYPE_ACHIEVEMENT
,
SFXONLINE_COMPONENT_TYPE_PLAYGROUP
, SFXONLINE_COMPONENT_TYPE_MATCH_MAKER
, SFXONLINE_COMPONENT_TYPE_GAME_MANAGER
, SFXONLINE_COMPONENT_TYPE_VOICE
,
SFXONLINE_COMPONENT_TYPE_ANTICHEAT
, SFXONLINE_COMPONENT_TYPE_SERVER_LIST
, SFXONLINE_COMPONENT_TYPE_GAMEFLOW
, SFXONLINE_COMPONENT_TYPE_ASSOCIATION
,
SFXONLINE_COMPONENT_TYPE_UNREALSYSTEM
, SFXONLINE_COMPONENT_TYPE_UNREALPLAYER
, SFXONLINE_COMPONENT_TYPE_UNREALPLAYEREX
, SFXONLINE_COMPONENT_TYPE_NOTIFICATION
,
SFXONLINE_COMPONENT_TYPE_ORIGIN
, SFXONLINE_COMPONENT_TYPE_JOBQUEUE
, SFXONLINE_COMPONENT_TYPE_MATCH_MAKING_BOT
, SFXONLINE_COMPONENT_TYPE_MESSAGING
,
SFXONLINE_COMPONENT_TYPE_GAME_ENTRY_FLOW
, SFXONLINE_COMPONENT_TYPE_TELEMETRY
, SFXONLINE_COMPONENT_TYPE_LIVE_PARTY
, SFXONLINE_COMPONENT_TYPE_HTTP_MANAGER
,
SFXONLINE_COMPONENT_TYPE_XML_PARSER
, SFXONLINE_COMPONENT_TYPE_GALAXYATWAR
, SFXONLINE_COMPONENT_TYPE_COMMERCE
, SFXONLINE_COMPONENT_TYPE_IMAGE_MANAGER
,
SFXONLINE_COMPONENT_TYPE_AVATAR_AWARD
} |
| enum | EGaWMsgType { GaWMsgType_Zero
, GaWMsgType_PlotEvent
} |
| enum | ECreatureLogState {
ECREATURELOGSTATE_INITIAL
, ECREATURELOGSTATE_LOADING
, ECREATURELOGSTATE_SPAWNING
, ECREATURELOGSTATE_SPAWNING_2nd
,
ECREATURELOGSTATE_UNLOADING
, ECREATURELOGSTATE_ENDING
} |
| enum | SFXUnitTestAsyncLoading_RequestAction { SFXRequestAction_None
, SFXRequestAction_SkipPriorityRequests
, SFXRequestAction_Suspend
} |
| enum | WwiseEventPrepareState {
WwiseEvent_Unprepared
, WwiseEvent_Preparing
, WwiseEvent_PrepareSuccess
, WwiseEvent_PrepareFailed
,
WwiseEvent_UnPrepareFailed
} |
| enum | MPChallengeCategory { MPChallengeCat_NONE
, MPChallengeCat_General
, MPChallengeCat_Aliens
, MPChallengeCat_Weapons
} |
| enum | MPChallengeRankIcon {
MPChallengeRankIcon_Bronze
, MPChallengeRankIcon_Bronze_Complete
, MPChallengeRankIcon_Silver
, MPChallengeRankIcon_Silver_Complete
,
MPChallengeRankIcon_Gold
, MPChallengeRankIcon_Gold_Complete
} |
| enum | MPChallengeRank { MPChallengeRank_Unknown
, MPChallengeRank_Gold
, MPChallengeRank_Silver
, MPChallengeRank_Bronze
} |
| enum | ePowerState { CPS_PowerStable
, CPS_PowerDraining
, CPS_PowerCharging
} |
| enum | MiniGame {
MiniGame_ClawMachine
, MiniGame_Roullette
, MiniGame_RobotFighting
, MiniGame_MissileDefense
,
MiniGame_VarrenRacing
, MiniGame_Qasar
, MiniGame_CombatSim1
, MiniGame_CombatSim2
,
MiniGame_CombatSim3
, MiniGame_Qasar2
, MiniGame_Qasar3
, MiniGame_VarrenRacing2
,
MiniGame_VarrenRacing3
} |
| enum | CloneClassType {
CloneClass_Soldier
, CloneClass_Adept
, CloneClass_Engineer
, CloneClass_Infiltrator
,
CloneClass_Sentinel
, CloneClass_Vanguard
} |
| enum | ConeCheck { ConeCheck_Front
, ConeCheck_Back
, ConeCheck_Right
, ConeCheck_Left
} |
| enum | PropertyType {
Unknown = -1
, None = 0
, StructProperty = 1
, IntProperty = 2
,
FloatProperty = 3
, ObjectProperty = 4
, NameProperty = 5
, BoolProperty = 6
,
ByteProperty = 7
, ArrayProperty = 8
, StrProperty = 9
, StringRefProperty = 10
,
DelegateProperty = 11
, BioMask4Property = 12
, InterfaceProperty = 13
, ComponentProperty = 14
} |
| enum | StorageTypes {
pccUnc = StorageFlags.noFlags
, pccLZO = StorageFlags.compressedLZO
, pccZlib = StorageFlags.compressedZlib
, pccOodle = StorageFlags.compressedOodle
,
extUnc = StorageFlags.externalFile
, extLZO = StorageFlags.externalFile | StorageFlags.compressedLZO
, extZlib = StorageFlags.externalFile | StorageFlags.compressedZlib
, extLZMA = StorageFlags.externalFile | StorageFlags.compressedLZMA
,
extOodle = StorageFlags.externalFile | StorageFlags.compressedOodle
, empty = StorageFlags.externalFile | StorageFlags.unused
} |
| | Storage Types for Texture2D. More...
|
| enum | StorageFlags {
noFlags = 0
, externalFile = 1 << 0
, compressedZlib = 1 << 1
, compressedLZO = 1 << 4
,
compressedLZMA = 1 << 8
, compressedOodle = 1 << 12
, unused = 1 << 5
} |
| | Storage type flags for Texture2D. More...
|