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Legendary Explorer Core Nightly
Core library for working with Mass Effect Trilogy / Legendary Edition files
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Public Attributes | |
| LightMapPolicy | PixelParams |
| FMaterialPixelShaderParameters | MaterialParameters |
| FShaderParameter | AmbientColorAndSkyFactor |
| FShaderParameter | UpperSkyColor |
| FShaderParameter | LowerSkyColor |
| FShaderParameter | MotionBlurMask |
| FShaderParameter | CharacterMask |
| FShaderParameter | TranslucencyDepth |
Public Attributes inherited from Shader | |
| NameReference | ShaderType |
| Guid | Guid |
| ShaderFrequency | Frequency |
| byte[] | ShaderByteCode |
| uint | ParameterMapCRC |
| int | InstructionCount |
| byte | Platform |
| NameReference? | VertexFactoryType |
Additional Inherited Members | |
Public Types inherited from Shader | |
| enum | ShaderFrequency : byte |
Public Member Functions inherited from Shader | |
| virtual Shader | Clone () |
| void | ReplaceByteCode (byte[] newShaderByteCode) |
Protected Member Functions inherited from Shader | |
| Shader | SharedClone () |
| LightMapPolicy TBasePassPixelShader< LightMapPolicy >.PixelParams |
| FMaterialPixelShaderParameters TBasePassPixelShader< LightMapPolicy >.MaterialParameters |
| FShaderParameter TBasePassPixelShader< LightMapPolicy >.AmbientColorAndSkyFactor |
| FShaderParameter TBasePassPixelShader< LightMapPolicy >.UpperSkyColor |
| FShaderParameter TBasePassPixelShader< LightMapPolicy >.LowerSkyColor |
| FShaderParameter TBasePassPixelShader< LightMapPolicy >.MotionBlurMask |
| FShaderParameter TBasePassPixelShader< LightMapPolicy >.CharacterMask |
| FShaderParameter TBasePassPixelShader< LightMapPolicy >.TranslucencyDepth |