Legendary Explorer Core Nightly
Core library for working with Mass Effect Trilogy / Legendary Edition files
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Public Attributes | |
FShaderParameter | OcclusionSampleOffsets |
FShaderResourceParameter | RandomNormalTexture |
FShaderParameter | ProjectionScale |
FShaderParameter | ProjectionMatrix |
FShaderParameter | NoiseScale |
FAmbientOcclusionParams | AOParams |
FShaderParameter | OcclusionCalcParameters |
FShaderParameter | HaloDistanceScale |
FShaderParameter | OcclusionRemapParameters |
FShaderParameter | OcclusionFadeoutParameters |
FShaderParameter | MaxRadiusTransform |
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NameReference | ShaderType |
Guid | Guid |
ShaderFrequency | Frequency |
byte[] | ShaderByteCode |
uint | ParameterMapCRC |
int | InstructionCount |
byte | Platform |
NameReference? | VertexFactoryType |
Additional Inherited Members | |
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enum | ShaderFrequency : byte |
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virtual Shader | Clone () |
void | ReplaceByteCode (byte[] newShaderByteCode) |
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Shader | SharedClone () |
FShaderParameter TAmbientOcclusionPixelShader.OcclusionSampleOffsets |
FShaderResourceParameter TAmbientOcclusionPixelShader.RandomNormalTexture |
FShaderParameter TAmbientOcclusionPixelShader.ProjectionScale |
FShaderParameter TAmbientOcclusionPixelShader.ProjectionMatrix |
FShaderParameter TAmbientOcclusionPixelShader.NoiseScale |
FAmbientOcclusionParams TAmbientOcclusionPixelShader.AOParams |
FShaderParameter TAmbientOcclusionPixelShader.OcclusionCalcParameters |
FShaderParameter TAmbientOcclusionPixelShader.HaloDistanceScale |
FShaderParameter TAmbientOcclusionPixelShader.OcclusionRemapParameters |
FShaderParameter TAmbientOcclusionPixelShader.OcclusionFadeoutParameters |
FShaderParameter TAmbientOcclusionPixelShader.MaxRadiusTransform |