Legendary Explorer Core Nightly
Core library for working with Mass Effect Trilogy / Legendary Edition files
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Protected Member Functions | |
override void | Serialize (SerializingContainer sc) |
override void | Serialize (SerializingContainer sc) |
abstract void | Serialize (SerializingContainer sc) |
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inlineprotectedvirtual |
Reimplemented from FLocalVertexFactoryShaderParameters.
FShaderParameter FSplineMeshVertexFactoryShaderParameters.SplineStartPos |
FShaderParameter FSplineMeshVertexFactoryShaderParameters.SplineStartTangent |
FShaderParameter FSplineMeshVertexFactoryShaderParameters.SplineStartRoll |
FShaderParameter FSplineMeshVertexFactoryShaderParameters.SplineStartScale |
FShaderParameter FSplineMeshVertexFactoryShaderParameters.SplineStartOffset |
FShaderParameter FSplineMeshVertexFactoryShaderParameters.SplineEndPos |
FShaderParameter FSplineMeshVertexFactoryShaderParameters.SplineEndTangent |
FShaderParameter FSplineMeshVertexFactoryShaderParameters.SplineEndRoll |
FShaderParameter FSplineMeshVertexFactoryShaderParameters.SplineEndScale |
FShaderParameter FSplineMeshVertexFactoryShaderParameters.SplineEndOffset |
FShaderParameter FSplineMeshVertexFactoryShaderParameters.SplineXDir |
FShaderParameter FSplineMeshVertexFactoryShaderParameters.SmoothInterpRollScale |
FShaderParameter FSplineMeshVertexFactoryShaderParameters.MeshMinZ |
FShaderParameter FSplineMeshVertexFactoryShaderParameters.MeshRangeZ |