Legendary Explorer Core
Nightly
Core library for working with Mass Effect Trilogy / Legendary Edition files
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Table :
LegendaryExplorerCore.Coalesced.Crc32
TangentX :
LegendaryExplorerCore.Unreal.BinaryConverters.DecalVertex
,
LegendaryExplorerCore.Unreal.BinaryConverters.GPUSkinVertex
,
LegendaryExplorerCore.Unreal.BinaryConverters.ModelVertex
,
LegendaryExplorerCore.Unreal.BinaryConverters.RigidSkinVertex
,
LegendaryExplorerCore.Unreal.BinaryConverters.SoftSkinVertex
,
LegendaryExplorerCore.Unreal.BinaryConverters.StaticMeshTriangle
,
LegendaryExplorerCore.Unreal.BinaryConverters.StaticMeshVertexBuffer.StaticMeshFullVertex
TangentY :
LegendaryExplorerCore.Unreal.BinaryConverters.RigidSkinVertex
,
LegendaryExplorerCore.Unreal.BinaryConverters.SoftSkinVertex
,
LegendaryExplorerCore.Unreal.BinaryConverters.StaticMeshTriangle
TangentZ :
LegendaryExplorerCore.Unreal.BinaryConverters.DecalVertex
,
LegendaryExplorerCore.Unreal.BinaryConverters.GPUSkinVertex
,
LegendaryExplorerCore.Unreal.BinaryConverters.ModelVertex
,
LegendaryExplorerCore.Unreal.BinaryConverters.RigidSkinVertex
,
LegendaryExplorerCore.Unreal.BinaryConverters.SoftSkinVertex
,
LegendaryExplorerCore.Unreal.BinaryConverters.StaticMeshTriangle
,
LegendaryExplorerCore.Unreal.BinaryConverters.StaticMeshVertexBuffer.StaticMeshFullVertex
TangentZDelta :
LegendaryExplorerCore.Unreal.BinaryConverters.MorphTarget.MorphVertex
Target :
LegendaryExplorerCore.UnrealScript.Language.Tree.AssignStatement
TargetFormat :
CompressionInfoBankChunk
TargetItems :
LegendaryExplorerCore.Unreal.BinaryConverters.BioQuestMap.BioQuestPlotItem
TargetSize :
TAOApplyPixelShader
Task :
LegendaryExplorerCore.Unreal.BinaryConverters.BioQuestMap.BioTaskEval
TaskEvals :
LegendaryExplorerCore.Unreal.BinaryConverters.BioQuestMap.BioStateTaskList
,
LegendaryExplorerCore.Unreal.BinaryConverters.BioQuestMap
Tasks :
LegendaryExplorerCore.Unreal.BinaryConverters.BioQuestMap.BioQuest
Template :
LegendaryExplorerCore.UnrealScript.Language.Tree.NewOperator
Terrain :
LegendaryExplorerCore.Unreal.BinaryConverters.TerrainMaterialResource
TerrainLightmapCoordinateScaleBias :
FTerrainVertexFactoryShaderParameters
TerrainWeightParameters :
LegendaryExplorerCore.Unreal.BinaryConverters.StaticParameterSet
TessellationDistanceScale :
FTerrainVertexFactoryShaderParameters
TessellationFactors1 :
FFluidTessellationVertexFactoryShaderParameters
TessellationFactors2 :
FFluidTessellationVertexFactoryShaderParameters
TessellationInterpolation :
FTerrainVertexFactoryShaderParameters
TessellationParameters :
FFluidTessellationVertexFactoryShaderParameters
TessInterpDistanceValues :
FTerrainVertexFactoryShaderParameters
tex0 :
FBinkYCrCbToRGBNoPixelAlphaPixelShader
tex1 :
FBinkYCrCbToRGBNoPixelAlphaPixelShader
tex2 :
FBinkYCrCbToRGBNoPixelAlphaPixelShader
tex3 :
FBinkYCrCbAToRGBAPixelShader
TexCoord :
LegendaryExplorerCore.Unreal.BinaryConverters.ModelVertex
TexCoordIndex :
LegendaryExplorerCore.Unreal.BinaryConverters.MaterialResource.TextureLookup
TexcoordScaleBias :
FFluidTessellationVertexFactoryShaderParameters
TexelFactor :
LegendaryExplorerCore.Unreal.BinaryConverters.StreamableTextureInstance
Texture :
FSimpleElementPixelShader
,
LegendaryExplorerCore.Unreal.PSK.PSKMaterial
,
SingleTextureShader
Texture1 :
LegendaryExplorerCore.Unreal.BinaryConverters.LightMap_2D
,
LegendaryExplorerCore.Unreal.BinaryConverters.LightMap_4or6
Texture2 :
LegendaryExplorerCore.Unreal.BinaryConverters.LightMap_2D
,
LegendaryExplorerCore.Unreal.BinaryConverters.LightMap_4or6
Texture3 :
LegendaryExplorerCore.Unreal.BinaryConverters.LightMap_2D
,
LegendaryExplorerCore.Unreal.BinaryConverters.LightMap_4or6
Texture4 :
LegendaryExplorerCore.Unreal.BinaryConverters.LightMap_2D
TextureComponentReplicate :
FSimpleElementPixelShader
TextureComponentReplicateAlpha :
FSimpleElementPixelShader
TextureDensityParameters :
FTextureDensityPixelShader
TextureDependencyLengthMap :
LegendaryExplorerCore.Unreal.BinaryConverters.MaterialResource
TextureGuid :
LegendaryExplorerCore.Unreal.BinaryConverters.UTexture2D
,
LegendaryExplorerCore.Unreal.Classes.Texture2D
TextureIndex :
LegendaryExplorerCore.Unreal.BinaryConverters.BioCodexPage
,
LegendaryExplorerCore.Unreal.BinaryConverters.BioCodexSection
,
LegendaryExplorerCore.Unreal.BinaryConverters.MaterialResource.TextureLookup
,
LegendaryExplorerCore.Unreal.BinaryConverters.MaterialUniformExpressionFlipbookParameter
,
LegendaryExplorerCore.Unreal.BinaryConverters.MaterialUniformExpressionTexture
TextureLookupInfo :
FTextureDensityPixelShader
TextureLookups :
LegendaryExplorerCore.Unreal.BinaryConverters.MaterialResource
TextureMatrixParams :
FGFxVertexShader
TextureOffset :
FFXAAPrepComputeShader
TextureParameter :
FLUTBlenderPixelShader_1
,
FLUTBlenderPixelShader_2
,
FLUTBlenderPixelShader_3
,
FLUTBlenderPixelShader_4
,
FLUTBlenderPixelShader_5
TextureParams :
FGFxPixelShader
Textures :
LegendaryExplorerCore.Unreal.Classes.MaterialInstanceConstant
TextureSpaceBlurOrigin :
FLightShaftPixelShaderParameters
TextureToInstancesMap :
LegendaryExplorerCore.Unreal.BinaryConverters.Level
TextureU :
LegendaryExplorerCore.Unreal.BinaryConverters.Poly
TextureV :
LegendaryExplorerCore.Unreal.BinaryConverters.Poly
Then :
LegendaryExplorerCore.UnrealScript.Language.Tree.IfStatement
ThumbnailAngle :
LegendaryExplorerCore.Unreal.BinaryConverters.StaticMesh
ThumbnailDistance :
LegendaryExplorerCore.Unreal.BinaryConverters.StaticMesh
time :
LegendaryExplorerCore.Unreal.BinaryConverters.FaceFXControlPoint
Time :
LegendaryExplorerCore.Unreal.PSA.PSAAnimKeys
TimeLength :
SampleInfoBankChunk
Title :
LegendaryExplorerCore.Unreal.BinaryConverters.BioCodexPage
,
LegendaryExplorerCore.Unreal.BinaryConverters.BioCodexSection
TlkSets :
LegendaryExplorerCore.Unreal.BinaryConverters.BioTlkFileSet
TOCableExtensions :
LegendaryExplorerCore.Unreal.TOCCreator
TOCMagicNumber :
LegendaryExplorerCore.Unreal.TOCBinFile
Tokens :
LegendaryExplorerCore.ME1.Unreal.UnhoodBytecode.UnFunction
,
LegendaryExplorerCore.UnrealScript.Compiling.Errors.MessageLog
,
LegendaryExplorerCore.UnrealScript.Language.Tree.CodeBody
ToStateID :
LegendaryExplorerCore.Unreal.BinaryConverters.WwiseStateManagement.CustomTransitionTime
TotalBones :
LegendaryExplorerCore.Unreal.PSA.PSAAnimInfo
TotalSize :
CompressionInfoBankChunk
TrackTime :
LegendaryExplorerCore.Unreal.PSA.PSAAnimInfo
Transform :
FDistortionApplyScreenVertexShader
,
FGFxVertexShader
,
FSimpleElementVertexShader
Transitions :
LegendaryExplorerCore.PlotDatabase.Serialization.SerializedPlotDatabase
TransitionTime :
LegendaryExplorerCore.Unreal.BinaryConverters.WwiseStateManagement.CustomTransitionTime
translation :
LegendaryExplorerCore.Helpers.UnrealExtensions
,
LegendaryExplorerCore.Unreal.BinaryConverters.StaticCollectionActor
TranslucencyDepth :
TBasePassPixelShader< LightMapPolicy >
TrashPackageGuid :
LegendaryExplorerCore.Packages.UnrealPackageFile
TrashPackageName :
LegendaryExplorerCore.Packages.UnrealPackageFile
TravelSpeed :
FFluidSimulatePixelShader
treeNodeCount :
LegendaryExplorerCore.TLK.ME2ME3.ME2ME3TLKBase.TLKHeader
Triangles :
LegendaryExplorerCore.Unreal.BinaryConverters.kDOPTree
,
LegendaryExplorerCore.Unreal.BinaryConverters.kDOPTreeCompact
TriangleSorting :
LegendaryExplorerCore.Unreal.BinaryConverters.SkelMeshSection
TRUE :
LegendaryExplorerCore.UnrealScript.Utilities.Keywords
TrueExpression :
LegendaryExplorerCore.UnrealScript.Language.Tree.ConditionalExpression
TSpawnParams :
LegendaryExplorerCore.Unreal.BinaryConverters.BioGestureRuntimeData.BioMeshPropActionData
TwoPi :
LegendaryExplorerCore.SharpDX.MathUtil
TwoSidedSign :
FMaterialPixelShaderParameters
Type :
LegendaryExplorerCore.Unreal.BinaryConverters.BioStateEventMap.BioStateEventElement
,
LegendaryExplorerCore.Unreal.BinaryConverters.WwiseBankParsed.HIRCObject
type :
LegendaryExplorerCore.Unreal.ME3ConditionalsCompiler.Compiler.Token
Type :
LegendaryExplorerCore.UnrealScript.Compiling.BytecodeWriter.JumpPlaceholder
,
LegendaryExplorerCore.UnrealScript.Lexing.ScriptToken
TypeInfo :
LegendaryExplorerCore.Shaders.StructMember
Generated by
1.9.5