Legendary Explorer Core
Nightly
Core library for working with Mass Effect Trilogy / Legendary Edition files
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R :
LegendaryExplorerCore.SharpDX.Color
,
LegendaryExplorerCore.Unreal.BinaryConverters.StaticParameterSet.StaticComponentMaskParameter
RadialBlurFalloffExp :
FRadialBlurPixelShader
RadialBlurOpacity :
FRadialBlurPixelShader
RadialBlurScale :
FRadialBlurPixelShader
RadiusToScreen :
FHBAOShaderParameters
RandomAngleTexture :
FBranchingPCFProjectionPixelShader
RandomNormalTexture :
TAmbientOcclusionPixelShader
RateScale :
LegendaryExplorerCore.Unreal.BinaryConverters.AnimSequence
raw :
LegendaryExplorerCore.Unreal.Token
RawAnimationData :
LegendaryExplorerCore.Unreal.BinaryConverters.AnimSequence
RawData :
BankChunk
,
LegendaryExplorerCore.Unreal.BinaryConverters.SoundNodeWave
RawPointIndices :
LegendaryExplorerCore.Unreal.BinaryConverters.StaticLODModel
RawText :
LegendaryExplorerCore.Misc.DuplicatingIni.IniEntry
RawTriangles :
LegendaryExplorerCore.Unreal.BinaryConverters.StaticMeshRenderData
rcpFrame :
FFXAA3BlendPixelShader
,
FFXAA3VertexShader
rcpFrameOpt :
FFXAA3BlendPixelShader
,
FFXAA3VertexShader
RcpTextureSize :
FFXAAPrepComputeShader
,
FXAAFilterComputeShader
ReadTokens :
LegendaryExplorerCore.ME1.Unreal.UnhoodBytecode.BytecodeReader
ReconstructNormalOut :
FHBAOReconstructNormalsComputeShader
reference :
LegendaryExplorerCore.Misc.MemoryAnalyzerObject
Reference :
LegendaryExplorerCore.Unreal.ArrayPropertyBase
ReferencedBanks :
LegendaryExplorerCore.Unreal.BinaryConverters.WwiseBankParsed
ReferencedObjectID :
LegendaryExplorerCore.Unreal.BinaryConverters.WwiseBankParsed.EventAction
RefiningSampleOffsets :
FBranchingPCFProjectionPixelShader
RefSkeleton :
LegendaryExplorerCore.Unreal.BinaryConverters.SkeletalMesh
RegisterCount :
LegendaryExplorerCore.Shaders.ConstantInfo
RegisterIndex :
LegendaryExplorerCore.Shaders.ConstantInfo
,
LegendaryExplorerCore.Shaders.ParameterDeclaration
RegisterSet :
LegendaryExplorerCore.Shaders.ConstantInfo
RegisterType :
LegendaryExplorerCore.Shaders.ParameterDeclaration
REMOVE :
LegendaryExplorerCore.UnrealScript.Utilities.Keywords
REMOVEITEM :
LegendaryExplorerCore.UnrealScript.Utilities.Keywords
RenderTargetClamp :
FMotionBlurShaderParameters
RenderTargetExtent :
FGammaShaderParameters
ReplicatedVariables :
LegendaryExplorerCore.UnrealScript.Language.Tree.ReplicationStatement
REPLICATION :
LegendaryExplorerCore.UnrealScript.Utilities.Keywords
ReplicationOffset :
LegendaryExplorerCore.Unreal.BinaryConverters.UFunction
,
LegendaryExplorerCore.Unreal.BinaryConverters.UProperty
,
LegendaryExplorerCore.UnrealScript.Language.Tree.VariableDeclaration
RequiredBones :
LegendaryExplorerCore.Unreal.BinaryConverters.StaticLODModel
ResidentPackages :
LegendaryExplorerCore.Packages.PackageCache
RETURN :
LegendaryExplorerCore.UnrealScript.Utilities.Keywords
ReturnText :
LegendaryExplorerCore.Unreal.Bytecode
ReturnType :
LegendaryExplorerCore.UnrealScript.Language.Tree.OperatorDeclaration
ReturnValueDeclaration :
LegendaryExplorerCore.UnrealScript.Language.Tree.Function
RetValNeedsDestruction :
LegendaryExplorerCore.UnrealScript.Language.Tree.Function
RewardStats :
LegendaryExplorerCore.Save.GamerProfileSaveRecord
Right :
LegendaryExplorerCore.Coalesced.Huffman.Node
,
LegendaryExplorerCore.Coalesced.Huffman.Pair
RightAmplitude :
LegendaryExplorerCore.Unreal.BinaryConverters.WaveformSample
RightFunction :
LegendaryExplorerCore.Unreal.BinaryConverters.WaveformSample
RightNode :
LegendaryExplorerCore.Unreal.BinaryConverters.kDOPNode.Union
RightNodeID :
LegendaryExplorerCore.TLK.ME2ME3.ME2ME3TLKBase.HuffmanNode
RightOperand :
LegendaryExplorerCore.UnrealScript.Language.Tree.DelegateComparison
,
LegendaryExplorerCore.UnrealScript.Language.Tree.InOpDeclaration
,
LegendaryExplorerCore.UnrealScript.Language.Tree.InOpReference
,
LegendaryExplorerCore.UnrealScript.Language.Tree.StructComparison
RigidVertices :
LegendaryExplorerCore.Unreal.BinaryConverters.SkelMeshChunk
rOffsetRotation :
LegendaryExplorerCore.Unreal.BinaryConverters.BioGestureRuntimeData.BioMeshPropActionData
,
LegendaryExplorerCore.Unreal.BinaryConverters.BioGestureRuntimeData.BioMeshPropData
Roll :
ISACTOrientation
,
LegendaryExplorerCore.UnrealScript.Language.Tree.RotatorLiteral
RootBound :
LegendaryExplorerCore.Unreal.BinaryConverters.kDOPTreeCompact
RootInclude :
LegendaryExplorerCore.Unreal.PSA.PSAAnimInfo
RootOutside :
LegendaryExplorerCore.Unreal.BinaryConverters.Model
ROT :
LegendaryExplorerCore.UnrealScript.Utilities.Keywords
Rotation :
LegendaryExplorerCore.Unreal.PSA.PSAAnimKeys
,
LegendaryExplorerCore.Unreal.PSA.PSABone
Rotations :
LegendaryExplorerCore.Unreal.BinaryConverters.AnimTrack
ROTATOR :
LegendaryExplorerCore.UnrealScript.Utilities.Keywords
RotOrigin :
LegendaryExplorerCore.Unreal.BinaryConverters.SkeletalMesh
Rows :
LegendaryExplorerCore.Shaders.ConstantInfo
RulesetVariation :
LegendaryExplorerCore.Unreal.BinaryConverters.Poly
Generated by
1.9.5