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Legendary Explorer Core Nightly
Core library for working with Mass Effect Trilogy / Legendary Edition files
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Public Member Functions | |
| FaceFxPlayer (SkeletalMesh skeletalMesh) | |
| void | SetFaceFXLine (FaceFXLine line) |
| override void | SetCurrentTime (float time) |
| override Matrix4x4[] | ComputeSkinningMatrices () |
Public Member Functions inherited from AnimPlayer | |
| string[] | GetBoneNames () |
| abstract void | SetCurrentTime (float time) |
| abstract Matrix4x4[] | ComputeSkinningMatrices () |
| void | AdvanceTime (float dt) |
Properties | |
| override bool | HasAnimation [get] |
| override float | Duration [get] |
| override float | StartTime [get] |
| override float | EndTime [get] |
| FaceFXAsset | FxActor [get, set] |
| FaceFXAnimSet | AnimSet [get, set] |
Properties inherited from AnimPlayer | |
| Matrix4x4[] | BoneComponentSpaceTransforms [get] |
| float | CurrentTime [get, set] |
| bool | IsPlaying [get, set] |
| bool | IsLooping = true [get, set] |
| float | PlaybackSpeed = 1f [get, set] |
| abstract bool | HasAnimation [get] |
| abstract float | Duration [get] |
| abstract float | StartTime [get] |
| abstract float | EndTime [get] |
Additional Inherited Members | |
Protected Member Functions inherited from AnimPlayer | |
| AnimPlayer (SkeletalMesh skeletalMesh) | |
Protected Attributes inherited from AnimPlayer | |
| readonly MeshBone[] | _bones |
| Matrix4x4[] | _inverseBindPose |
| Matrix4x4[] | _skinningMatrices |
| Matrix4x4[] | _boneComponentSpace |
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Implements AnimPlayer.
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inlinevirtual |
Implements AnimPlayer.
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