Legendary Explorer Core Nightly
Core library for working with Mass Effect Trilogy / Legendary Edition files
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UnrealStructs.cs File Reference

Classes

struct  LegendaryExplorerCore.Unreal.BinaryConverters.Vector2DHalf
 
class  LegendaryExplorerCore.Unreal.BinaryConverters.Box
 
class  LegendaryExplorerCore.Unreal.BinaryConverters.BoxSphereBounds
 
class  LegendaryExplorerCore.Unreal.BinaryConverters.Sphere
 
class  LegendaryExplorerCore.Unreal.BinaryConverters.SerializingContainer
 

Namespaces

namespace  LegendaryExplorerCore
 
namespace  LegendaryExplorerCore.Unreal
 
namespace  LegendaryExplorerCore.Unreal.BinaryConverters
 

Functions

readonly struct LegendaryExplorerCore.Unreal.BinaryConverters.Rotator (int pitch, int yaw, int roll)
 
struct LegendaryExplorerCore.Unreal.BinaryConverters.LinearColor (float r, float g, float b, float a)
 
readonly struct LegendaryExplorerCore.Unreal.BinaryConverters.PackedNormal (byte x, byte y, byte z, byte w)
 
readonly struct LegendaryExplorerCore.Unreal.BinaryConverters.Influences (byte a, byte b, byte c, byte d)