Legendary Explorer Core Nightly
Core library for working with Mass Effect Trilogy / Legendary Edition files
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SkeletalMesh.cs File Reference

Classes

class  LegendaryExplorerCore.Unreal.BinaryConverters.SkeletalMesh
 
class  LegendaryExplorerCore.Unreal.BinaryConverters.MeshBone
 
class  LegendaryExplorerCore.Unreal.BinaryConverters.StaticLODModel
 
class  LegendaryExplorerCore.Unreal.BinaryConverters.SkelMeshSection
 
class  LegendaryExplorerCore.Unreal.BinaryConverters.SkelMeshChunk
 
class  LegendaryExplorerCore.Unreal.BinaryConverters.RigidSkinVertex
 
class  LegendaryExplorerCore.Unreal.BinaryConverters.SoftSkinVertex
 
class  LegendaryExplorerCore.Unreal.BinaryConverters.SkeletalMeshVertexBuffer
 
struct  LegendaryExplorerCore.Unreal.BinaryConverters.GPUSkinVertex
 
class  LegendaryExplorerCore.Unreal.BinaryConverters.PerPolyBoneCollisionData
 
class  LegendaryExplorerCore.Unreal.BinaryConverters.SerializingContainer
 

Namespaces

namespace  LegendaryExplorerCore
 
namespace  LegendaryExplorerCore.Unreal
 
namespace  LegendaryExplorerCore.Unreal.BinaryConverters
 

Typedefs

using UIndex = System.Int32
 

Typedef Documentation

◆ UIndex

using UIndex = System.Int32