Legendary Explorer Core Nightly
Core library for working with Mass Effect Trilogy / Legendary Edition files
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USet< T, TKey, TKeyFuncs > Member List

This is the complete list of members for USet< T, TKey, TKeyFuncs >, including all inherited members.

Add(T value, bool alwaysReplace=false)USet< T, TKey, TKeyFuncs >inline
AddRange(IEnumerable< T > enumerable)USet< T, TKey, TKeyFuncs >inline
Compact()USet< T, TKey, TKeyFuncs >inline
Contains(TKey key)USet< T, TKey, TKeyFuncs >
CountUSet< T, TKey, TKeyFuncs >
Empty(int newCapacity=0)USet< T, TKey, TKeyFuncs >inline
FindId(TKey key)USet< T, TKey, TKeyFuncs >inline
GetEnumerator()USet< T, TKey, TKeyFuncs >
IsValidId(SetElementId id)USet< T, TKey, TKeyFuncs >inline
USet< T, T, DefaultKeyFuncs< T > >.IsValidId(SetElementId id)USet< T, T, DefaultKeyFuncs< T > >inline
MultiFindId(TKey key)USet< T, TKey, TKeyFuncs >inline
Relax()USet< T, TKey, TKeyFuncs >inline
Remove(SetElementId id)USet< T, TKey, TKeyFuncs >inline
Remove(TKey key)USet< T, TKey, TKeyFuncs >inline
USet< T, T, DefaultKeyFuncs< T > >.Remove(SetElementId id)USet< T, T, DefaultKeyFuncs< T > >inline
Shrink()USet< T, TKey, TKeyFuncs >inline
TryAddUnique(T value)USet< T, TKey, TKeyFuncs >inline
TryGet(TKey key, out T value)USet< T, TKey, TKeyFuncs >inline
USet()USet< T, TKey, TKeyFuncs >inline
USet(int capacity)USet< T, TKey, TKeyFuncs >inline