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Legendary Explorer Core Nightly
Core library for working with Mass Effect Trilogy / Legendary Edition files
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This is the complete list of members for AnimSequencePlayer, including all inherited members.
| _boneComponentSpace | AnimPlayer | protected |
| _bones | AnimPlayer | protected |
| _inverseBindPose | AnimPlayer | protected |
| _skinningMatrices | AnimPlayer | protected |
| AdvanceTime(float dt) | AnimPlayer | inline |
| AnimName | AnimSequencePlayer | |
| AnimPlayer(SkeletalMesh skeletalMesh) | AnimPlayer | inlineprotected |
| AnimSequencePlayer(SkeletalMesh skeletalMesh) | AnimSequencePlayer | inline |
| ApplyBonePositions(BonePosition[] bonePosition) | AnimPlayer | inline |
| BoneComponentSpaceTransforms | AnimPlayer | |
| BoneCount | AnimSequencePlayer | |
| ComputeSkinningMatrices() | AnimSequencePlayer | inlinevirtual |
| CurrentFrame | AnimSequencePlayer | |
| CurrentTime | AnimPlayer | |
| Duration | AnimSequencePlayer | |
| EndTime | AnimSequencePlayer | |
| HasAnimation | AnimSequencePlayer | |
| IsLooping | AnimPlayer | |
| IsPlaying | AnimPlayer | |
| PlaybackSpeed | AnimPlayer | |
| SetAnimation(AnimSequence animSequence) | AnimSequencePlayer | inline |
| SetCurrentTime(float time) | AnimSequencePlayer | inlinevirtual |
| StartTime | AnimSequencePlayer | |
| TotalFrames | AnimSequencePlayer |