Legendary Explorer Core Nightly
Core library for working with Mass Effect Trilogy / Legendary Edition files
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UDKMaterialPort.cs File Reference

Classes

class  LegendaryExplorerCore.UDK.UDKMaterialPort
 Ports assets from a game into UDK so the materials can be used in-editor. Full expression information must be available in the source data for this to be useful; UDK cannot compile shaders without it. More...
 

Namespaces

namespace  LegendaryExplorerCore
 
namespace  LegendaryExplorerCore.UDK