Legendary Explorer Core
Nightly
Core library for working with Mass Effect Trilogy / Legendary Edition files
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Here is a list of all functions with links to the classes they belong to:
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- n -
NameLiteral() :
LegendaryExplorerCore.UnrealScript.Language.Tree.NameLiteral
NameOnlyBankChunk() :
NameOnlyBankChunk
NameProperty() :
LegendaryExplorerCore.Unreal.NameProperty
NameReference() :
LegendaryExplorerCore.Unreal.NameReference
NearEqual() :
LegendaryExplorerCore.SharpDX.MathUtil
Negate() :
LegendaryExplorerCore.SharpDX.Color
NewLine() :
LegendaryExplorerCore.ME1.Unreal.UnhoodBytecode.TextBuilder
NewOperator() :
LegendaryExplorerCore.UnrealScript.Language.Tree.NewOperator
Node< T >() :
LegendaryExplorerCore.Helpers.EnumerableExtensions
NodeAt< T >() :
LegendaryExplorerCore.Helpers.EnumerableExtensions
NoneLiteral() :
LegendaryExplorerCore.UnrealScript.Language.Tree.NoneLiteral
NoneProperty() :
LegendaryExplorerCore.Unreal.NoneProperty
NonLocalizedStringConverter() :
LegendaryExplorerCore.Localization.LECLocalizationShim
NonNull< T >() :
LegendaryExplorerCore.Helpers.EnumerableExtensions
Normal() :
LegendaryExplorerCore.Helpers.UnrealExtensions
NotEquals() :
LegendaryExplorerCore.Gammtek.Paths.IDriveLetter
,
LegendaryExplorerCore.Gammtek.Paths.IPath
NothingToken() :
LegendaryExplorerCore.ME1.Unreal.UnhoodBytecode.NothingToken
NotifyOfPropertyChange() :
LegendaryExplorerCore.Gammtek.ComponentModel.BindableBase
NotifyOfPropertyChange< TProperty >() :
LegendaryExplorerCore.Gammtek.ComponentModel.BindableBase
NumChildrenOf() :
LegendaryExplorerCore.Packages.EntryTree
NumDigits() :
LegendaryExplorerCore.Helpers.MiscExtensions
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