Legendary Explorer Core
Nightly
Core library for working with Mass Effect Trilogy / Legendary Edition files
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__IN_EDITOR :
LegendaryExplorerCore.UnrealScript.Utilities.Keywords
_boneComponentSpace :
LegendaryExplorerCore.Unreal.Animation.AnimPlayer
_bones :
LegendaryExplorerCore.Unreal.Animation.AnimPlayer
_bytecode :
LegendaryExplorerCore.ME1.Unreal.UnhoodBytecode.UnBytecodeOwner
_classes :
LegendaryExplorerCore.Unreal.ObjectInfo.GameObjectInfo
_data :
LegendaryExplorerCore.UnrealScript.Utilities.ObjectReader
_enums :
LegendaryExplorerCore.Unreal.ObjectInfo.GameObjectInfo
_flags :
LegendaryExplorerCore.Unreal.Classes.Function
_flagSet :
LegendaryExplorerCore.ME1.Unreal.UnhoodBytecode.UE3FunctionReader
_inverseBindPose :
LegendaryExplorerCore.Unreal.Animation.AnimPlayer
_me3flags :
LegendaryExplorerCore.Unreal.Classes.Function
_outerClass :
LegendaryExplorerCore.UnrealScript.Language.Tree.Class
_reader :
LegendaryExplorerCore.ME1.Unreal.UnhoodBytecode.BytecodeReader
_self :
LegendaryExplorerCore.ME1.Unreal.UnhoodBytecode.UnBytecodeOwner
_sequenceObjects :
LegendaryExplorerCore.Unreal.ObjectInfo.GameObjectInfo
_skinningMatrices :
LegendaryExplorerCore.Unreal.Animation.AnimPlayer
_structs :
LegendaryExplorerCore.Unreal.ObjectInfo.GameObjectInfo
_super :
LegendaryExplorerCore.ME1.Unreal.UnhoodBytecode.UnContainer
_text :
LegendaryExplorerCore.ME1.Unreal.UnhoodBytecode.BytecodeToken
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